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TronusNavigon

Latest Activity

Posted in: Simon the killer ewok
 TronusNavigon
07-13-2006, 2:28 PM
#6
Yes! Yes! Bring back Simon! You know, sometimes I really truly miss the beautiful landscapes and scenery of Galactic Battlegrounds. I used to make extremely detailed maps with trees, flowers, shrubbery, rivers and streams. I love the AOE engine for...  [Read More]
Posted in: FOC Video at Gamespot
 TronusNavigon
06-26-2006, 2:42 PM
#1
I don't know if this is old news, but I just saw the Forces of Corruption trailer at gamespot.com. Pretty hot, I must admit, especially Luke throwing his saber Kyle Katarn style at a bunch of stormtroopers. I think it's an old trailer and I think...  [Read More]
Totally agree Future Guy... Those Space Maps are INSANELY clausterphobic. Scouts? Who needs that crap? "Gee... I wonder where my opponent is?" (clicks in middle of the map... 1 second later) "Well golly gee, he's right friggin here...  [Read More]
I don't know if this has already been said, but something that REALLY REALLY needs to be fixed: When landing your troops upon invasion, your opponent can send in a raid and pretty much kill all your troops while they are landing... but the troops ju...  [Read More]
Posted in: Patch 1.04 has been Released
 TronusNavigon
05-15-2006, 3:04 PM
#3
Sorry for being such a grumpy naysayer. You guys are doing a beautiful job... and that's coming from the worst of the lot. :D...  [Read More]
I disagree with the retreat at 0 sec. timer. I always thought one of the coolest parts about the Space battles in Galactic Conquest were entering into battle mode... Fighting with everything you have with the intension to win... battling your to you...  [Read More]
Posted in: Still no AT-PT in FoC ?
 TronusNavigon
05-15-2006, 3:06 PM
#7
Heh, I replaced Tie Maulers with Pod Walkers for the Empire. Tie Maulers... let's be honest... they looked like Tonka trucks shaped like Tie-Fighters. I let the pirates have em......  [Read More]
Posted in: SSD too weak?
 TronusNavigon
05-15-2006, 4:49 PM
#13
I just hope space maps are noticably larger. These space maps seem so clustered and small that it almost becomes clausterphobic. I mean, who in the hell has really ever built a scout to actually scout? For what? If the odds of anyone guessing where...  [Read More]
Well, with proper editing of the Galactic Conquest files (specifically the PLOT files) you can set which heros you want to enter you campaign and when. This includes the Death Stars. It would be nice to only be able to construct DSII if DSI was des...  [Read More]
Posted in: Forces of Acclamators
 TronusNavigon
05-11-2006, 10:34 AM
#3
I rambled too much about my mod I know. Sorry. The point of this thread really is: Are we gonna get a buggy expansion, an expansion of bug fixes, or an actual real-life, true to God, fully working EXPANSION?...  [Read More]
Posted in: Forces of Acclamators
 TronusNavigon
05-11-2006, 10:28 AM
#1
What's the point of an expansion with new units when the single-player AI will simply build an army of Acclamators to "hunt you down"... Assuming this new "expansion" fixes this problem and more, I'll still be hacking the hell ou...  [Read More]
Posted in: How to balance the mighty SSD
 TronusNavigon
05-11-2006, 11:38 AM
#4
Invincible to everything, costs 10000 maybe 12000 credits, but can be destroyed instantly by a single 200 credit A-Wing fighter. It must be a single A-Wing fighter (not a group), and the pilot must be screaming. And... upon destruction of the SSD.....  [Read More]
Posted in: Heroes I'd Like to See in Expansion
 TronusNavigon
05-15-2006, 7:05 PM
#22
I like the choice of heros thusfar... but if you have DSII --- you MUST have Lando with Wedge as a wingman. :D And how about Leia as a nifty espionage unit....  [Read More]
Posted in: Death Star II
 TronusNavigon
05-11-2006, 11:47 AM
#18
They better have Lando in the Falcon with Wedge as wingman... or else... :(...  [Read More]
Posted in: WTH a pirate controlling the SSD Eclipse?
 TronusNavigon
05-15-2006, 5:10 PM
#51
Rust Lord is right though. There's a lot being given to this made up faction including the largest capital ship in the game. That makes no sense. The Empire must be an Empire. I don't like making comparisons to StarCraft, but it was one of the gr...  [Read More]
Posted in: Unable to move on certain maps!
 TronusNavigon
05-16-2006, 1:39 PM
#3
Absolutely not. For an example, I can't even play past the second level of the campaign -- FONDOR. Now am I doing something wrong? I don't think so. Right when the planetary map starts, the buildings are so huge that it blocks the path and I can't...  [Read More]
Posted in: Unable to move on certain maps!
 TronusNavigon
04-17-2006, 4:04 PM
#1
Help! I can't move on certain maps like Geonosian. Huge rocks or huge buildings block my path. Is this due to a patch? A mod? How can I fix this? I always have to auto-resolve battles on certain planets because I cannot traverse the terrain due to be...  [Read More]