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Athanasios

Latest Posts

Page: 5 of 5
Posted in: Difficulty and A.I levels
 Athanasios
11-29-2005, 10:03 AM
#4
http://www.lucasforums.com/showthread.php?t=154592 Message from Popcorn2008: When posting links please specify what they are for, and dont just limit your reply to a link. Thank You....  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-29-2005, 9:59 AM
#22
Well, when a trooper is shot from a 1+ m long beam, i think that it's kind of anti-infantry shot. Also, another point seen in video was that the hit troop would postpone his attack unless he gets up from the shot. I'd better open another thread for...  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-28-2005, 9:17 PM
#15
WxDude, it's simple maths......6 troops x 6 rocket launches = 36............no derivatives or gaussian integrals :)...  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-28-2005, 7:12 PM
#12
Actually in SWGB every mechanical vehicle did die with 3-4 grenades (grenadiers were in plex troops' position), even the big ATATs. Well, this was the other limit, too-realistc (thus un-realistic). The realism is something more general in RTS than t...  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-28-2005, 4:34 PM
#8
Actually, realism can be applied in gameplay. I'd just wanted to mention Desert Rats vs Afrika Korps; one bazooka, and a jeep is out, 1 bazzoka against a Tiger, and the bazzoka is out, inflicting minor (but not insignificant) damage to the Tiger -if...  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-28-2005, 10:41 AM
#3
Actually, what i'm saying is that 36 rockets is extremely many hits. Besides, a rocket soldier should cause some fear to the hostile vehicle. If it take 50++ missiles from 20 plex soldiers to take down an ATAT, what's the purpose for building them? I...  [Read More]
Posted in: 36 rockets to take out an AT-ST???
 Athanasios
11-28-2005, 9:39 AM
#1
Well, i suppose that everyone has seen the updated LEC site where small videos are included for each section. Apperently, i don't think that anyone passed through the fact that the plex soldiers needed 36 rockets to take out a chicken-like-AT-ST! Not...  [Read More]
Posted in: few questions...
 Athanasios
11-04-2005, 2:07 PM
#7
can a rebels team fight aganst another rebel team in compain mode? I don't think that there is a reason for including such inter-factions wars in campaign. In multiplayer ofcourse, i suppose mixed-faction alliances are allowed. are the planets in th...  [Read More]
Posted in: few questions...
 Athanasios
11-02-2005, 11:37 AM
#4
[1] In my opinion, one of the most important aspects of the game Petro has to take seriously in consideration in the 4-5 coming months before the release, is AI. I have no itention to make "black advertisment" of Age of Empires III (and all...  [Read More]
Posted in: few questions...
 Athanasios
10-31-2005, 7:41 AM
#1
I'll try to post the questions below within the chat event (if i am present that time), but since they're somehow "complicated", i thought to post them here too... [1] Will the AI be challenging or will we face the tactics of continuous sm...  [Read More]
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