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Teradyn

Latest Activity

Posted in: Imperial Tatics : AkA imperial black list
 Teradyn
01-31-2006, 5:50 PM
#11
Anyone know if a planet's bonus is lost when blown up? The vergesso asteroids can't be blown up (already happened :)), but they have a bonus....  [Read More]
Posted in: Bombing Runs
 Teradyn
01-31-2006, 4:03 PM
#5
You only get one squadron of bombers at a time, but AA units/turrets can destroy incoming bombers. Since your number of bombers in space is finite (for the most part), once they are all gone, no more bombing runs. Hopefully, you or Delphi can answer...  [Read More]
Posted in: To the Devs: a question about multiplayer
 Teradyn
01-31-2006, 4:07 PM
#11
Darth_Torpid, do you think that there would be any way to use the skirmish interface to have more than 2 people connect for a galactic game, or would that be something only available in the engine (.exe) itself? If we could somehow get the different...  [Read More]
They both have different tactics, uncomparable. Rebs: guerilla warfare, hit and run and that's it. Imps: they just occupy everything they can and hope to run into them that way. These tactics are used everywhere and it's obvious none of em work. Se...  [Read More]
Posted in: Rebel or Empire?
 Teradyn
10-28-2005, 4:48 PM
#14
The glorious Empire will crush this puny Rebel Alliance and bring order to the galaxy. :vsd: :vsd: :vsd: :vsd: :vsd: :vsd: :vsd: :vsd: :vsd: :vsd:...  [Read More]
Posted in: Is EaW the new "SW: Rebellion"?
 Teradyn
10-28-2005, 5:21 PM
#20
For less than $20, yes. Otherwise, it would not be worth it given the time that a single game of Rebellion takes. It is also somewhat unstable on XP that I know of (crashing to desktop at the beginning of a 3d battle), but other systems I am not sure...  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Teradyn
01-19-2006, 2:31 PM
#25
For the purposes of a mod, there's no reason they just can't make Wars/Trek roughly on equal footing to each other for the sake of gameplay. The minute this is done, it takes away one of the base premises of a mod. The ability to put units into a gam...  [Read More]