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mattwild

Latest Activity

Posted in: Scenarios? Multiplayer scenarios?
 mattwild
11-06-2006, 10:55 AM
#5
Come on devs! Multiplayer Endor! And Hoth! And Bilbringi?...  [Read More]
Posted in: Scenarios? Multiplayer scenarios?
 mattwild
11-05-2006, 7:53 PM
#3
You could make up some for the Consortium. Also, the first battle of the Thrawn campaigns (Obroa-skai?) would be very good. Empire gets Thrawn plus some Tartan support ships, and Rebels get 4 Assault Frigates and some X-wing fighters. Could work out...  [Read More]
Posted in: Scenarios? Multiplayer scenarios?
 mattwild
11-05-2006, 8:11 AM
#1
Would it be possible for the dev team to make some official scenarios and distribute them, such as the Battle of Endor and Hoth? Endor would be very good now that we have the Executor and Rogue Squadron, not to mention the DSII. Or perhaps even the s...  [Read More]
Posted in: Middle Class And Civilian Ships...
 mattwild
10-30-2006, 2:04 PM
#3
Perhaps a space fight in a civilian shipping lane, and any civilian ships that you hit cost you credits. Just a thought, would be quite cool to see TIE Interceptors and X-wings chasing each other through the traffic. Bulk freighters would be good, as...  [Read More]
Posted in: How do u get the eclipse?
 mattwild
10-29-2006, 1:05 PM
#2
There is already a topic on this, and it has been mentioned in several more....  [Read More]
I don't use Piett much in the ISD anyway, I think Thrawn better serves the role, so yes, I'd be all for Vader in his TIE Advanced x1 again....  [Read More]
Posted in: Here's how to get Executor in skirmish
 mattwild
10-28-2006, 5:21 AM
#2
Now, I'm new to modding, so how do I extract the XML files?...  [Read More]
Posted in: Major graphics and gameplay bug, please read!
 mattwild
10-27-2006, 7:52 PM
#1
At Bespin The DSII appears to swallow half your ships and sit right in the middle of the map. Also, you can't destroy the planet because you're in the atmosphere. And even when you do destroy the planet (on the Galactic Map) the actual space tactica...  [Read More]
Posted in: Some balance issues...
 mattwild
11-10-2006, 6:17 PM
#54
Now that is very true, MC30s will make absolute bloody mincemeat of anything resembling a capital ship....  [Read More]
Posted in: Some balance issues...
 mattwild
11-02-2006, 7:30 PM
#39
Yeah, I'm fine too in Galactic Conquest, even get brave enough to leave corruption on worlds for money saving sometimes, it's just skirmishes which really irritate me. I think they might be overpowered because they have to buy their considerable spec...  [Read More]
Posted in: Some balance issues...
 mattwild
11-02-2006, 4:42 PM
#37
The TB-4 doesn't equate to the Pulse Cannon though, it technically matches up with the AT-AT (possibly 2B Tank) as the most powerful ground assault unit for each faction. Also, care to tell us what these 'counters' are? You keep mentioning them, but...  [Read More]
Posted in: Some balance issues...
 mattwild
11-02-2006, 9:27 AM
#35
Sounds like fun. Havent done a three way yet. Sounds like your TIE Defender met the mass driver cannon. My condolences. Actually it was one of those irritating blue pulse cannon things. Consortium, just tone 'em down please....  [Read More]
Posted in: Some balance issues...
 mattwild
11-01-2006, 7:03 PM
#30
Dear God. I've just had the longest game I've ever played against the AI. About 70 capital ships involved, I lost 14 Star Destroyers and 4 Thrawns, they lost 20 Mon Cal cruisers, numerous Ackbars, at least 30 Consortium capital ships. It was totally...  [Read More]
Posted in: Some balance issues...
 mattwild
10-30-2006, 3:29 PM
#23
I do like the new AI granted, but I can't seem to play 3 way skirmish games with it because it just teams up on me and destroys me before I've started....  [Read More]
Posted in: Some balance issues...
 mattwild
10-29-2006, 7:39 AM
#16
ARGH! Please, please tone down the Consortium. I took Myrkr from the Rebels and 10 seconds later a huge fleet of Interceptor IV frigates blows me out the system before I've got a chance to build a space station. It's ridiculous and doesn't exactly en...  [Read More]
Posted in: Some balance issues...
 mattwild
10-28-2006, 8:10 PM
#14
Yeah I know, but gunships are now so weak that they don't do much anyway....  [Read More]
Posted in: Some balance issues...
 mattwild
10-28-2006, 6:13 PM
#12
Skiprays are unbelievably powerful. They are the Consortium equivalent of Defenders or B-wings, ie. a multi-purpose fighterbomber. I got the Executor stuck behind some asteroids over Nal Hutta and the spawns from a L2 station almost killed it, and wo...  [Read More]
Posted in: Some balance issues...
 mattwild
10-28-2006, 6:18 AM
#9
It's true, most of it is balanced, but there were just a few issues. I still maintain however that the Zann Consortium is slightly overpowered (particularly the space stations above L4), but that's probably because I played too much vanilla EaW. I ha...  [Read More]
Posted in: Some balance issues...
 mattwild
10-27-2006, 8:47 PM
#3
Just played on Origins of Corruption as the Rebels and 2 minutes in I'm attacked by a force of 10 Acclamators 5 Tartans and 2 Broadsides. I still managed to repel them with a couple of Nebulons and a Marauder, but it appears that the AI has been seve...  [Read More]
Posted in: Some balance issues...
 mattwild
10-27-2006, 7:33 PM
#1
Don't know if anyone else has encountered these yet. On the Origins of Corruption map playing as the Empire, I found it was impossible to gain a foothold on any more than one planet because the Rebels were too aggressive. You can't defend more than...  [Read More]
Posted in: The Eclipse
 mattwild
10-27-2006, 8:49 PM
#15
Hmm... is there no complete model in the game files anywhere? Or maybe it might be released in an update? I quite like the idea of being able to build it, but perhaps L5 and only at Kuat....  [Read More]
Posted in: The Eclipse
 mattwild
10-27-2006, 4:56 PM
#10
It's a dark purple / black colour as it should be....  [Read More]
Posted in: Got the expansion? Post your first impressions!
 mattwild
10-27-2006, 6:57 AM
#10
Excellent all round. I'll list some bad points for the guys there to improve on for the next expansion (please?): - Too many ground battles, not enough space - Some ground battles unneccessarily repetitive and long, such as the Imperial Archives rai...  [Read More]
Posted in: What is this mysterious Sith artifact?
 mattwild
10-27-2006, 11:20 AM
#40
Yeah... Come on Petro, give us a hint that another pack is in the works, please?...  [Read More]
Posted in: What is this mysterious Sith artifact?
 mattwild
10-27-2006, 5:52 AM
#38
It is an ancient Sith star map that leads to a huge cavern on an asteroid with a huge Sith army frozen in carbonite waiting to be resuscitated...  [Read More]