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MachineCult

Latest Posts

Page: 3 of 52
Posted in: Conversion Pack
 MachineCult
08-22-2007, 11:22 AM
#2
So no 2.0? I thought they were at least patching it up to 1.9.1. It's still really buggy on my computer. I don't care though, it's awesome, all must download it immediately. EDIT: My D: drive crashed over the weekend. I had to rebuild it from scratc...  [Read More]
Posted in: Battlefront iii features
 MachineCult
08-22-2007, 9:46 AM
#17
generally the public gave a credited displeasure to the game Sorry but thats bullsh*t. Only SW superfans didn't like Battlefront II, not the general public; Gamespot.com (http://uk.gamespot.com/ps2/action/starwarsbattlefront2/index.html?tag=result;t...  [Read More]
Posted in: Battlefront iii features
 MachineCult
08-18-2007, 5:45 AM
#7
darkjedimonkey, have you seen the list of planets which will be featured in Battlefront: Renegade Squadron? A good few of them were merely mentioned in the movies, or not in them at all, i'm pretty sure that they will include a moderate amount of EU...  [Read More]
Posted in: These should be part of Battlefront 3
 MachineCult
08-14-2007, 10:32 AM
#17
swbf 3 should have all known planets from the movies and others. each planet should have like... 4 battlefields I have to say I really like that Idea....  [Read More]
Posted in: commando vs. predator
 MachineCult
08-21-2007, 8:00 AM
#13
Lmao, Predator pwnage....  [Read More]
Posted in: Battlefront: Renegade Squadron trailer
 MachineCult
07-08-2007, 8:01 AM
#19
Are we getting a Renegade Squadron board?...  [Read More]
Posted in: blaster bolts
 MachineCult
06-11-2007, 9:45 AM
#2
I'm not sure if this works, but it looks the same as the Deus Ex: Invisible War damage hack, which also uses the Unreal engine. Open user.ini in the gamedata/system folder and scroll down to where it says: [Engine.PlayerController] AimingHelp=0 Mele...  [Read More]
Posted in: Depth in customisation.
 MachineCult
06-13-2007, 3:14 PM
#23
Okay... I was replying RC, and he was quoting Poiuy, but whatever. I agree that sabers on/off should be a feature of this game, I very much doubt that they won't put it in....  [Read More]
Posted in: Depth in customisation.
 MachineCult
06-13-2007, 8:22 AM
#21
(well, except BF1 and BF2) Even in SWBF2, crouching down switches off their lightsabers....  [Read More]
Posted in: TFU for PC?
 MachineCult
06-10-2007, 6:06 PM
#30
Ehem http://i89.photobucket.com/albums/k219/CLONECOMMANDER50/EAWTerrainEditor2007-04-2008-41-24-.jpg http://i89.photobucket.com/albums/k219/CLONECOMMANDER50/swfoc2007-02-0319-57-17-03.jpg You haven't played enough games if you think that those are...  [Read More]
This is just a little thing inbetween SWBF2 and 3, it's only a little PSP game. No need for you all to be whining about it....  [Read More]
I'm not excited, it's just not bothering me....  [Read More]
Found some more information, New locations include Ord Mantell, Boz Pity, Korriban, Alderaan and Sullust. New vehicles are B-wing fighters, TIE Defenders, A5-R Juggernauts, T4-B heavy tanks, Slave I, Obi-Wan's Jedi Starfighter, Darth Vader's TIE Adva...  [Read More]
Posted in: Super Battle Droids
 MachineCult
05-25-2007, 7:13 AM
#16
So where are the different kinds?...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 MachineCult
08-05-2007, 2:39 PM
#1138
When did SWP post that? And I have never said "WTF N00B"! Darth Sean, SWBF3 will probably be on the 360 and PS3 but I doubt it will be on the PS2 i'm afraid. Nice to see a separate SWBF3 board but are we going to get a Renegade Squadron b...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 MachineCult
08-02-2007, 4:41 PM
#1130
^^^ And hopefully PC....  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 MachineCult
07-29-2007, 11:37 AM
#1120
Who is wrong and what are they supposed to be wrong about?...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 MachineCult
05-24-2007, 6:08 PM
#1026
Dispite this being another unwanted Battlefront III nubthread, I agree with those map ideas. Especially Jabiim and Cato Nemoidia....  [Read More]
Posted in: Hard Parts
 MachineCult
06-11-2007, 9:57 AM
#34
As soon as you have finished slicing the terminal it gives you thirty seconds for you and the squad to get out....  [Read More]
Posted in: Custom Commando Project
 MachineCult
05-26-2007, 9:45 PM
#249
http://images.wikia.com/starwars/images/0/0f/Skirata.jpg http://images.wikia.com/starwars/images/2/27/Kal_Skirata.jpg There he is, not hard to find. He looks just like Ed Harris. And here are pics of the Nulls (http://starwars.wikia.com/wiki/Null-c...  [Read More]
Posted in: Custom Commando Project
 MachineCult
05-22-2007, 5:28 PM
#244
^Don't double post, you could have just edited your first post and changed it from Sev to Lone. I'm not sure what Omega Squad looks like, http://images.wikia.com/starwars/images/e/eb/Osstormingroom-rh.jpg That picture is apparently them on Coruscan...  [Read More]
Posted in: Battlefields
 MachineCult
05-16-2007, 5:47 PM
#31
I like the narrow maps and the huge wide open maps, but not those ones that are inbetween like Felucia and Endor, they can be a bit annoying....  [Read More]
Posted in: Skinning - how to get started?
 MachineCult
06-29-2007, 8:53 AM
#4
MachineCult -- I've figured out how to change the skins on the other commandos. I have not figured out how to change the HUD arms texture (38's arms in the HUD); though, I do think that if you turn on 3rd person you can see the skin (never tried it)....  [Read More]
Posted in: Ask Your SWBF2 Questions Here!
 MachineCult
08-04-2007, 6:08 AM
#150
^^^ It won't only be for 1 console, but it still won't be the on PS2. It will probably be on the PS3, Xbox 360 and maybe PC....  [Read More]
Posted in: Boot Camp begins!
 MachineCult
05-22-2007, 5:43 PM
#9
You'll have to wait a while, this thread is over two years old. Check the dates before you post....  [Read More]
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