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Vruki Salet

Latest Posts

Page: 1 of 1
Posted in: Accessing the OJP Source (Pre-SVN Posts)
 Vruki Salet
07-02-2006, 3:46 PM
#98
Lol you want to make it damage X 2000 against runners, don't you? I know it!...  [Read More]
Posted in: Accessing the OJP Source (Pre-SVN Posts)
 Vruki Salet
06-03-2006, 11:46 AM
#77
You must have the wrong code JR. Or maybe you're doing a search using regular expressions, without realizing it, and not escaping the '[' ?...  [Read More]
Posted in: saber clashing light effects
 Vruki Salet
06-20-2006, 3:21 PM
#5
There are commands that are mentioned in the code that do nothing too, and there are those that are mentioned that the game doesn't seem to recognize in play, though I haven't checked all those out in all different gametypes....  [Read More]
Posted in: HAMAS dominates Palestinian parliament
 Vruki Salet
02-03-2006, 4:22 AM
#54
TK-8252, thank you for spelling this out for people with your Vatican/athiest analogy. I'm not a Palestinian nor Arab but I am a Muslim and this is pretty much *exactly* how we feel about the situation. Of course the locals (Palestinians and other Ar...  [Read More]
Posted in: Q3 Engine Game Bugs / JA bugs
 Vruki Salet
08-14-2006, 5:27 PM
#97
Ensiform, what's the difference between setting vars in cfg files with "set" vs. "seta"?...  [Read More]
Posted in: Cel-shaded skins?
 Vruki Salet
06-19-2006, 12:39 PM
#4
That's really clever, to this know-nothing at least, and they look amazing....  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-22-2005, 8:09 PM
#19
I was hoping you'd go into detail about super duper interpolation and RealTrace, and the dodging system also. To start! Haha. I'm so tempted by a lot of your changes. I wannem! But what I have in mind for a saber system is quite different. I see auto...  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-21-2005, 5:51 PM
#17
No please go into detail. Explain your changes - I'm interested. Oh, BTW adding frames to the saber anims isn't taking much time. Not all moves might need to be done, at least not at first....  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-21-2005, 6:15 AM
#15
When I started trying to put my system into ojp I made my changes appear only if a cvar was set to 1, otherwise it was default ojp. So I guess I could try to work alongside ya without breaking too much. I'll take another look at the ojp code and see...  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-20-2005, 8:30 PM
#13
I considered using OJP as a base but I only barely have any grasp of the original sabering code and just got confused trying to layer my changes on top of yours. I've tried ojp gameplay and it's cool but I haven't practiced enough to get any good wit...  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-20-2005, 7:33 AM
#11
I've been working on a Saber Forms mod. Right now though I'm taking a step back to re-mod the dueling system. I modded it a bit but now I'm not satisfied so I'm going to take out the Forms part and just work on basic saber combat (call it Form 1 or 6...  [Read More]
Posted in: Editing Force Powers???
 Vruki Salet
12-19-2005, 4:46 AM
#9
I was going to make how much you can jump in a duel saber form-dependent, but generally limit it during combat. Maybe within a couple seconds of swinging at a lightsaber-weilding opponent duelers of most forms could only jump high enough to dodge a b...  [Read More]
Posted in: Supporting OJP
 Vruki Salet
02-05-2006, 1:29 AM
#46
There's an OJP enhanced beta server at 65.99.207.41 at least sometimes and I read that Tokakeke has an ojp server 72.36.250.36....  [Read More]
Posted in: Supporting OJP
 Vruki Salet
02-03-2006, 11:03 PM
#40
Thanks I got asteroids & will try it later tomight or tomorrow. I think my son's gonna like this one. Or everyone in fact. When I used to run a naboo hills server all people ever wanted to do was fly around....  [Read More]
Posted in: Supporting OJP
 Vruki Salet
02-03-2006, 7:56 PM
#37
Well asteroids sounds cool but i've never seen JKA space combat so where can i get it? Oh and thanks antilles. JMt sounds good too....  [Read More]
Posted in: Supporting OJP
 Vruki Salet
02-03-2006, 5:15 PM
#34
BTW sorry for such a noob question but what *is* the jedi master gametype? Oh and while we're at it what's "asteroids" in the context of the JK games? Any relationship to the old asteroids arcade game?...  [Read More]
Posted in: What's New?
 Vruki Salet
03-14-2006, 10:30 PM
#161
k thanks....  [Read More]
Posted in: What's New?
 Vruki Salet
03-14-2006, 12:34 PM
#159
Does a build of the latest CVS (today at noon) require the patch too?...  [Read More]
Posted in: What's New?
 Vruki Salet
02-22-2006, 1:38 AM
#144
I just did a CVS update a few hours ago so let me know if you need a copy of it. (Not that you don't have backups Razor. Lol I don't mean to imply that.) The "modified" date says 10:46 AM Tuesday Feb. 21....  [Read More]
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