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Kainzorus Prime

Latest Posts

Page: 2 of 18
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-16-2010, 2:18 PM
#13
The official one, yes. I also recommend waiting for a fix for item-model mismatch I'll release soon....  [Read More]
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-14-2010, 5:48 PM
#9
Does your appearance.2da have the proper entries for the armors?...  [Read More]
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-14-2010, 4:05 PM
#7
Try running the installer again. If that fails, put ONLY the tga and model files in override....  [Read More]
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-14-2010, 2:46 PM
#5
Silver as in how? Metallic without texture? Try putting the textures in override manually....  [Read More]
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-14-2010, 11:37 AM
#3
This is essentially v2 of my previous mod, but it's no longer called just RotS armors, since Delta Squad and Ep2 clones are included too....  [Read More]
Posted in: Clone Wars Armor Pack 2.0
 Kainzorus Prime
10-14-2010, 10:51 AM
#1
Authors: Kainzorus Prime, Darth DeadMan, Fair Strides Mod Name: Clone Wars Armor Pack Download the KotOR version at Deadly Stream (http://deadlystream.com/forum/files/file/392-k1-clone-wars-armors/). Download the TSL version at Deadly Stream (http:...  [Read More]
Posted in: can you help me, please u.u
 Kainzorus Prime
09-04-2010, 10:56 AM
#2
Try reinstalling the mod. If that won't work, reinstall the game....  [Read More]
Posted in: Oldflash's sabers for K1?
 Kainzorus Prime
08-14-2010, 7:35 PM
#4
Run the hilts through mdlops and then put the newly created files in the override. Presto....  [Read More]
Posted in: TSL-Korriban Cliffs Balcony-New Area
 Kainzorus Prime
08-13-2010, 3:12 PM
#3
Oooh shineh....  [Read More]
Posted in: helmet voices???
 Kainzorus Prime
08-12-2010, 12:57 AM
#12
Ok, this is how I went about it. Note that I was using the lines that were already in game. Rename wav extension to mp3, and decompress the file with Miles Sound Tools. Use Goldwave program to edit it then. In effects - Low/Highpass, select highpass...  [Read More]
Posted in: helmet voices???
 Kainzorus Prime
08-11-2010, 2:54 PM
#2
I did some helmet voices yesterday for my clone mod. See if you like the result, and I can give you a guide to do it. http://www.youtube.com/watch?v=BCzSJ5zgELY...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
10-16-2010, 11:01 AM
#248
Right, so I'm following this to the letter and adding gff files as I go. Is this how it should look: http://img256.imageshack.us/f/87683684.jpg/ DM_ArcBasic is the label from appearance.2da I'm asking in advance to prevent further screw-ups....  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
10-15-2010, 2:07 PM
#245
I've just taken a quick look at your changes.ini file (I'm not on my modding computer, so Notepad is all I have ATM). It looks like you're set up so that the appearance.2da file should be updated with all (30?) of the new trooper appearances. But, it...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
10-15-2010, 1:25 PM
#242
Right, I need help with TSL Patcher now. People are reporting that after installation, the armor models don't match the items. It seems it's because the uti files don't match the appearance.2da entries correctly. Now, I let the patcher do the compar...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
09-09-2010, 5:42 PM
#240
Since my new texture is photosourced from TFU screens, I see no need for porting actual textures over to K2. It would be the same thing, but my way is legal....  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
09-08-2010, 1:56 PM
#235
Model-wise, Sion is done. All that remains is the texturing. http://a.imageshack.us/img840/8746/sion.th.jpg (http://img840.imageshack.us/i/sion.jpg/)...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
09-03-2010, 11:28 AM
#234
Latest and probably last addition to the clone pack, Episode 2 variants. http://a.imageshack.us/img195/2369/34389476.th.jpg (http://img195.imageshack.us/i/34389476.jpg/)...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-28-2010, 4:06 PM
#232
If DeadMan's willing to edit the model that way, sure. He's still working on front/back flaps for the hips at the moment though....  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-28-2010, 3:09 PM
#230
Progress on Sion so far. http://a.imageshack.us/img827/5521/53066780.th.jpg (http://img827.imageshack.us/i/53066780.jpg/)...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-27-2010, 3:34 AM
#229
While I do have TFU installed, any new references are welcome....  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-26-2010, 8:47 AM
#225
replacing the republic corpses with clones - is that in both games or just K2?? For K1 too. And I'll check out the BoS files. In the meantime, as is my custom, another side project, and once again with DeadMan's assistance. I believe you all will...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-14-2010, 5:14 AM
#222
There appear to be some problems with edited sound files. In your typical cutscene dialogue they work fine, but not during the pop-up responses from random npcs, like the clone going 'Greetings Master Jedi etc etc' near republic embassy on Manaan. Th...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-12-2010, 2:08 PM
#220
Update. DeadMan comes through again with assistance, this time in the form of scripts that replaced the Republic corpses with Clones. http://a.imageshack.us/img52/6894/corpses.th.jpg (http://img52.imageshack.us/i/corpses.jpg/)...  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-11-2010, 4:38 PM
#219
Fine by me, you're in. I'll get you the installer after I have everything assembled together....  [Read More]
Posted in: -DK-'s WIP thread.
 Kainzorus Prime
08-11-2010, 3:37 PM
#217
Yeah, I guess they're a little quiet. Giving them a 2.00 boost seems to be evening it to the same level as originals....  [Read More]
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