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Monkey Mania

Latest Posts

Page: 3 of 6
Posted in: Source Code and Hacks
 Monkey Mania
01-25-2008, 4:22 PM
#2
Apparently not, since I've seen absolutely no source ports....  [Read More]
Posted in: TFU for PC?
 Monkey Mania
12-23-2007, 4:34 PM
#105
Petitions did not bring back Sam And Max 2 nor Full Throttle 2....  [Read More]
Wow, that made sense....  [Read More]
The Bible has always warned us about false prophets....  [Read More]
Posted in: Star Wars and Half Life 2
 Monkey Mania
11-10-2004, 2:17 PM
#21
Here are some specs of the Half-Life 2 engine that contribute to realism: Advanced Characters - Detailed and believable characters - Realistic eyes . Focus on player/object, not simply parallel views . Proper eye “bulge” for realistic eye refle...  [Read More]
Posted in: Star Wars and Half Life 2
 Monkey Mania
11-10-2004, 12:34 PM
#19
Up until Jedi Academy was released, the Quake 3 engine is finally showing age and all the enhancements didn't help. The Half-Life 2 engine supports my equation: believabilty+physics+the Force=Fun. I agree with darthangel, there will always be new eng...  [Read More]
Posted in: Star Wars and Half Life 2
 Monkey Mania
11-09-2004, 6:33 PM
#15
Of course you can make a mod for a game based on a 5-year old engine. By the time the mod is finished, everybody would have moved on to the next Star Wars FPS. A couple of Star Wars Mods for Half-Life 2. Star Wars: Empire (http://mods.moddb.com/3840...  [Read More]
Posted in: Star Wars and Half Life 2
 Monkey Mania
11-07-2004, 2:32 PM
#7
I like the idea. Perhaps a star wars hybrid type of mod. It's not star wars but reminds you of star wars(like all parodies of starwars). <Larrel Latern in Duke Sources> It can be pulled off as legal. The source engine has already proven for me(...  [Read More]
Posted in: My Main Complaints.
 Monkey Mania
11-27-2004, 1:48 PM
#34
Bring on the real-time cutscenes!!!...  [Read More]
Posted in: My Main Complaints.
 Monkey Mania
11-06-2004, 6:44 PM
#16
- I miss the dark sludge room in Level 3 that had alot of dianogas. It was right before you go up the elevator to the landing bay. + I like how the levels take longer to beat than the originals. - What happened to the mouse droid? The AI was alread...  [Read More]
Posted in: My Main Complaints.
 Monkey Mania
10-31-2004, 12:49 PM
#1
First of all, awesome mod! This is the best mod for Jedi Academy and it truely blows me away. Great work guys! Here are some things that need improvement: I. Darkness -1. The weapons are too dark, it makes the weapon look ugly. -2. Some areas are t...  [Read More]
Yes, it is finally here The demo to the most anticipated Jedi Academy mod, Dark Forces: A Mod for Jedi Academy, is out now!!! Download Here (http://www.lucasfiles.com/index.php?s=&action=file&id=803) join the Release party: #dfmod on irc....  [Read More]
Posted in: Download the Dark Forces midis.
 Monkey Mania
06-21-2004, 12:27 AM
#1
Someone is hosting them. Pretty nice... http://www.ttdpatch.net/midi/df.zip...  [Read More]
Posted in: Mods after this with different engine.
 Monkey Mania
06-20-2004, 12:37 AM
#8
Thankyou HapSlash. What you heard: What Star Wars mod is the DarkForces Mod team going to work on next? I want it on the Half-Life 2 engine. Let me rephrase this. What I wanted you to hear : Do any one of you want to work on a mod using the Ha...  [Read More]
Posted in: Mods after this with different engine.
 Monkey Mania
06-09-2004, 5:05 AM
#4
Just a suggestion. I am talking about mods after this one. You can't make an original mod? That's weird. I guess you're stuck until they make a Dark Forces 5: Jedi Knight 4: Jedi Outcast 3: Jedi Academy 2. I feel sorry for you guys....  [Read More]
Posted in: Mods after this with different engine.
 Monkey Mania
06-08-2004, 10:24 PM
#1
Have you guys ever thought about doing a mod with the Halflife 2 engine? It is supposed to be highly modable. You can basically create new gameplay styles with it. Besides, the Quake 3/Jedi Academy engine is starting to get out-of-date....  [Read More]
Posted in: My disjointed thoughts about the project
 Monkey Mania
06-21-2004, 12:30 AM
#10
Actually, it sounds mostly like the MOTS Katarn if I remember exactly....  [Read More]
Posted in: Dark Forces on WinXP and newer Operating Systems
 Monkey Mania
05-05-2007, 11:02 AM
#26
Mounting just tells dosbox where to find the files. If a game requires a CD, make a mount to where the cd is (for ex. drive F) and where the game is(for ex. C:/games/Dark) If you are having trouble, you should use a frontend like Dfend. You don't h...  [Read More]
Dark Forces runs on DosBox .70 like a dream. Have two mounts, one to the DF folder, one to the DF cd. Make sure to run the setup in DosBox first(imuse.exe), use Sound Blaster and it's default settings, if you want better music, goto advanced and cho...  [Read More]
Posted in: DF music
 Monkey Mania
12-03-2003, 8:45 PM
#3
How come that soundtrack sounds so familiar???...  [Read More]
Posted in: DF fan soundtrack 2nd version
 Monkey Mania
11-30-2003, 8:59 PM
#36
Seriously!!! I am replacing the Mod's soundtrack with this as soon as it is done! WOW! Such cinematic quality!...  [Read More]
Posted in: DF fan soundtrack 2nd version
 Monkey Mania
11-27-2003, 1:46 PM
#33
Thats a lot! I'll try to get some of those. I am also looking at getting Garritan's Personal Orchestra. Thanks....  [Read More]
Posted in: DF fan soundtrack 2nd version
 Monkey Mania
11-27-2003, 12:12 AM
#30
Ack! I just discovered that the Kx drivers worked with GigaStudio. I guess I'll order it again. What version of GigaStudio do you have? And what instrument libraries did you use? I am working on another game soundtrack and GigaStudio will help out a...  [Read More]
Posted in: DF fan soundtrack 2nd version
 Monkey Mania
11-27-2003, 12:03 AM
#29
Soundblaster Audigy 2....  [Read More]
Posted in: DF fan soundtrack 2nd version
 Monkey Mania
11-26-2003, 6:18 PM
#27
I knew it, It sounds great! I had to get a refund on my GigaStudio because it didn't support my audio card....  [Read More]
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