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jimbo32

Latest Threads

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Posted in: The Redemption of Yuthura Ban
 jimbo32
05-09-2010, 12:01 AM
#1
Finally! :rolleyes: The Redemption of Yuthura Ban - A Recruitable Companion Mod for Star Wars: Knights of the Old Republic Download it @ Filefront here (http://knightsoftheoldrepublic.filefront.com/file/The_Redemption_of_Yuthura_Ban;113571). Thank...  [Read More]
Posted in: [K1]Problem with identical file names
 jimbo32
02-20-2007, 9:30 PM
#1
I ran into a bit of a problem with my Yuthura mod, and I'm hoping that someone has an idea about how to address it. I modified the *.dlg file aboard the Ebon Hawk as you're being towed to the Leviathan so that it's possible for Yuthura to rescue the...  [Read More]
Posted in: [K1]Getting rid of journal entries
 jimbo32
02-16-2007, 10:05 PM
#1
I'm still slaving away at my Yuthura recruit mod, and have run into a bit of a annoyance. After the recruitment, you're stuck with the Juhani journal entry forever (Yuthura replaces Juhani). Ideally, what I would like to do is get rid of the Juhan...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-13-2007, 3:37 PM
#1
I figured I'd post this to give people a taste and get some feedback. I originally started working on this last year after T7Nowhere first showed us the new models that would become WotoR. I really liked the Yuthura Jedi saber, and thought it would...  [Read More]
Posted in: [K1] Custom Icon Creation
 jimbo32
02-11-2007, 6:37 PM
#1
I've been trying to create a custom robe icon in PSP by following this tutorial by TK102 (http://www.lucasforums.com/showthread.php?t=130898). I can't figure out how to apply the alpha channel properly. My icons are always either completely transpar...  [Read More]
Posted in: [K1]Party Interjections...
 jimbo32
02-07-2007, 8:28 PM
#1
...specifically, how to get rid of them? I'm in the process of making a recruitment mod for Yuthura, and it sounds more than a little weird when she makes threatening comments in Canderous' voice (who she replaced). The interjections obviously use...  [Read More]
Posted in: [K1]NPC exit script problem
 jimbo32
02-06-2007, 9:28 PM
#1
I'm having trouble getting rid of an NPC, and am hoping someone can help me out. I've tried a "walk to exit and disappear" script, and when I couldn't get that to work I tried a basic destroy script. No luck there either. I've got an "...  [Read More]
Posted in: [K1]Scripting help - inventory
 jimbo32
02-05-2007, 2:24 PM
#1
Hey everybody, I'm in the process of creating a recruitment mod, and need some advice. What I'd like to do is remove an item from the party's inventory using a script attached to dialogue (if that's possible). This is to simulate "giving"...  [Read More]
Posted in: Editing profiles?
 jimbo32
11-11-2005, 2:42 PM
#1
Anyone know if this is possible? My 5 year-old nephew deleted my profile, so now I have to start from scratch again :dev7: . I tried opening them with notepad and a hex editor, but have had no luck....  [Read More]
Posted in: Problem with custom textures(TSL)
 jimbo32
09-25-2005, 4:29 PM
#1
Repost from Holowan. Hopefully someone here will have some suggestions. Here's my problem: I've noticed that some modded robes and armor that have custom textures do not turn out right in-game. Specifically, a sort of splotchiness on robes (such a...  [Read More]
Posted in: USM saber models for KOTOR I
 jimbo32
09-20-2005, 7:47 AM
#1
After speaking with T7nowhere about this (thread can be found here (http://www.lucasforums.com/showthread.php?t=152536)), I DL'ed Gmax and started through one of the tutorials. Several hours (and 2 extra-strength tylenol) later, I realized my first m...  [Read More]
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