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jimbo32

Latest Posts

Page: 2 of 3
Posted in: [K1]Strange problem with lightsabers
 jimbo32
02-26-2007, 7:28 AM
#2
Did you use mdlops to change the texture pointer of your model?...  [Read More]
Posted in: Texturing problems
 jimbo32
02-25-2007, 5:53 AM
#4
You've got the texture name right for that armor. Are you saving your re-skin as TGA? Try removing the modded uti to see if it works with the in-game version (you'll have to use KSE to remove your modded armor and replace it with the in-game version...  [Read More]
Posted in: Kotor 1 Skins
 jimbo32
02-21-2007, 6:31 PM
#5
Yeah, you're right master zionosis. I was under the impression that it was OK if it was for personal use, but I guess I was mistaken. My apologies to the moderators....  [Read More]
Posted in: Kotor 1 Skins
 jimbo32
02-21-2007, 7:04 AM
#2
Welcome to the forums! It's entirely possible as long as you have Fred Tetra's KotOR Tool and both games. Using Kotor Tool, you can extract the original head textures from Kotor1, save them as TGA files, rename them using the same name as the textu...  [Read More]
Posted in: [K1]Problem with identical file names
 jimbo32
02-20-2007, 11:00 PM
#5
OK, that sounds good. I'm planning to use your patcher with the finished mod, but for testing purposes I think I'll go with editing the RIM directly. Do I just add the DLG file to the RIM and then drop it in override?...  [Read More]
Posted in: [K1]Problem with identical file names
 jimbo32
02-20-2007, 10:17 PM
#3
How would I go about that stoffe? I've never modded modules before. thanks for your help. (again! :D)...  [Read More]
Posted in: [K1]Problem with identical file names
 jimbo32
02-20-2007, 9:30 PM
#1
I ran into a bit of a problem with my Yuthura mod, and I'm hoping that someone has an idea about how to address it. I modified the *.dlg file aboard the Ebon Hawk as you're being towed to the Leviathan so that it's possible for Yuthura to rescue the...  [Read More]
Posted in: [K1]Getting rid of journal entries
 jimbo32
02-17-2007, 5:42 AM
#3
Thanks a lot stoffe - that's just what I was looking for, and it worked like a charm....  [Read More]
Posted in: [K1]Getting rid of journal entries
 jimbo32
02-16-2007, 10:05 PM
#1
I'm still slaving away at my Yuthura recruit mod, and have run into a bit of a annoyance. After the recruitment, you're stuck with the Juhani journal entry forever (Yuthura replaces Juhani). Ideally, what I would like to do is get rid of the Juhan...  [Read More]
Posted in: help!
 jimbo32
02-14-2007, 8:53 PM
#2
Did you save the text file that you created? If you did, you can follow the path in the registry editor (regedit in the "open" dialogue in your start menu) and modify the keys directly. If you're not comfortable editing your registry, yo...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-21-2007, 5:14 AM
#30
Another update. Thanks to stoffe, the identical file name issue has been resolved. Yuthura can now rescue the party on the Leviathan with no ill effects on other scenes/dialogues (and no extra scripting required! :D). BTW, in case anyone's wonderin...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-21-2007, 1:58 AM
#28
Looks good. They're sort of similar to the ones in RedHawke's "Make Mission a Jedi" mod. Her face looks a bit different. Are you using another model?...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-20-2007, 9:16 PM
#26
Sorry for the double post, but I've got an update to add. Yuthura performing the rescue on the Leviathan worked like a charm - the only thing that hosed it a bit was Carth and Bastila referring to Juhani in the interrogation scene. So far, so good....  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-19-2007, 9:57 PM
#25
It's actually not a big deal to offer a choice of who to replace, but I elected not to do it that way for a couple of reasons. I want the addition of Yuthura to be as seamless as possible, so having her replace Juhani is the best way to accomplish...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-18-2007, 2:49 AM
#21
Well, the robe colours are actually for the two custom robes that will be included with the mod (Yuthura's, and ones that she gives to you). I haven't done any other colours, although I guess it wouldn't be a big deal. The Bastila skin is one I did...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-18-2007, 12:19 AM
#19
A little update. The scripting for the mod is done. Yuthura will now replace Juhani. All instances where Juhani would normally speak (or otherwise interact) should be eliminated pending a final playthrough. Juhani will return to the Enclave gardens...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-14-2007, 7:14 PM
#17
Though, her Redemption Robes seem a bit ... dark ... maybe ... for a redemption to the Light Side? Not that that really bothers me, it was more of an observation. ;) Yeah, they are a bit dark I guess. Although when you're doing re-skins, you're limi...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-13-2007, 8:52 PM
#10
This will also happen for juhani, when your on the unknown world, juhani and jolee both try to stop you going in there alone, so, hmmm, hard choice. That's true, but there's a script attached to that cutscene that checks if Juhani is still alive. It...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-13-2007, 5:53 PM
#5
I think this is a great idea and I know lots of people are going to love it. :D Thanks! I would use dialogue lines that she already has to talk to her so she has audio. There is plenty to choose from. That's just what I would do. Yeah, I've done t...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 jimbo32
02-13-2007, 3:37 PM
#1
I figured I'd post this to give people a taste and get some feedback. I originally started working on this last year after T7Nowhere first showed us the new models that would become WotoR. I really liked the Yuthura Jedi saber, and thought it would...  [Read More]
Posted in: [K1] Custom Icon Creation
 jimbo32
02-11-2007, 8:33 PM
#3
Thanks a lot SithRevan. That tutorial got me going in the right direction. The icon's done!...  [Read More]
Posted in: [K1] Custom Icon Creation
 jimbo32
02-11-2007, 6:37 PM
#1
I've been trying to create a custom robe icon in PSP by following this tutorial by TK102 (http://www.lucasforums.com/showthread.php?t=130898). I can't figure out how to apply the alpha channel properly. My icons are always either completely transpar...  [Read More]
Yep, it can be done. You only need to modify one file - appearance.2da. 1. Extract it to a convenient place using Kotor Tool. 2. Find the entries for the PC (they start with P_Fem for females, and P_Mal for males) 3. The columns you need to change a...  [Read More]
Posted in:  WotOR
 jimbo32
02-24-2007, 9:23 PM
#190
Ran into another issue with the Bastila *.utc's T7. After finishing up in the temple on the Unknown World, I went back to the Ebon Hawk. When trying to take off for the Star Forge, instead of the cut-scene with Carth, Dadonna, and Vandar I got nothi...  [Read More]
Posted in:  WotOR
 jimbo32
02-10-2007, 12:28 PM
#186
You should also try to load the crystals into another savegame with kse. False alarm. Sorry about that T7. I'm still not sure what was causing the problem though. When I installed the mod in a clean override and started a new game, everything was...  [Read More]
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