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StormHammer

Latest Posts

Page: 27 of 56
Posted in: Rebel vs. Empire again?
 StormHammer
05-21-2003, 9:47 AM
#27
Originally posted by Tesserax Why not move beyond the empire, and into the New Jedi Order. Using the Vong as an enemy would be quite fresh, from my perspective, especially if you had to work with the Imperials a few times. Well, considering JA tak...  [Read More]
Posted in: Rebel vs. Empire again?
 StormHammer
05-20-2003, 4:52 PM
#21
Why not just give us a screenie of the scene in question? That would like...really help. ;) All I see at 1:17 is some flashy text fading across the screen......  [Read More]
Posted in: Rebel vs. Empire again?
 StormHammer
05-20-2003, 12:48 AM
#12
Originally posted by DarkLord_44 I am sorry I have to do this :( but I think you mean antagonists. Yeah, you're absolutely right. I guess I'm having a bad day. :( As for eggs...what? How far into the trailer are we talking here? I've gone throug...  [Read More]
Posted in: Vehicles?
 StormHammer
05-22-2003, 12:19 AM
#23
Originally posted by Solbe M'ko If they want to put in vehicles, why not go for the whole shebang like Tribes 2? You could have dudes on speeder bikes and swoops going for the flag while a guy in a snowspeeder or TIE Bomber tried to blow 'em up. I g...  [Read More]
Posted in: The official E3 Hands-on Previews of JA thread
 StormHammer
05-21-2003, 9:40 AM
#53
Thanks for that, Swat. At least now we know to turn Absorb on when navigating catwalks. :p...  [Read More]
Posted in: The official E3 Hands-on Previews of JA thread
 StormHammer
05-20-2003, 5:23 PM
#45
Hey, thanks a lot, Mike. :thumbsup: You're an absolute gem! :D 6 months, eh...6 months... Now you've got me thinking, dammit! :D...  [Read More]
Posted in: Items about Modding the game
 StormHammer
05-23-2003, 3:44 PM
#23
Indy4, I wish I could help, but I don't have the experience with this sort of thing. :( I wish you guys the best of luck with this. I'd really like that camera-lock behind Indy if it can be done. It's a shame Lucasarts/Collective can't release some...  [Read More]
Posted in: First force pic!!! yea
 StormHammer
05-23-2003, 10:20 AM
#58
Originally posted by Matariel ive always thought that using the force as strongly as, say, yoda in the swamp moving the X-Wing, should show a visual effect- rather than just the heavy bass rumbling like they put into the special edition trilogy. Bl...  [Read More]
Posted in: The graphics in JA
 StormHammer
05-24-2003, 4:24 PM
#10
Heh...I thought this was going to be another of those threads complaining about the engine, or something. :p I agree that it would be nice to have another Swamp-like level, or perhaps a forest. I'd love to see something like the Tokara Forest map fr...  [Read More]
Posted in: Oooh! Holding second saber upside down?
 StormHammer
05-24-2003, 3:40 PM
#7
Originally posted by Smood Please. Al doesn't know much about anything so pay no attention to him. Smood, I've warned you before. I recommend you click the link in my sig and refresh your memory concerning rules about flaming. Thank you. :cool:...  [Read More]
Posted in: Oooh! Holding second saber upside down?
 StormHammer
05-23-2003, 3:34 PM
#4
Yeah, this was pointed out already in another thread a little while ago. :) Good, isn't it? ;) And I still love that saber twirl......  [Read More]
Posted in: Lucasarts official site - Tauntaun Alert!
 StormHammer
05-23-2003, 12:15 PM
#1
I just had a quick look at the Lucasarts official site (http://www.lucasarts.com/products/jediacademy/features.htm) for JA, and they've had a small update...with 3 new models. One of them is a Tauntaun. Just thought you might like to know. ;) I th...  [Read More]
Posted in: Gameplay option suggestion:
 StormHammer
05-22-2003, 6:33 PM
#2
Erm...actually, I think that would not be such a good idea. Do you mean the Force powers and Weapons they have at whichever point they've reached in SP? Is so...if everyone did that, you'd have some people with next to nothing, and others with everyt...  [Read More]
Posted in: New JA movie
 StormHammer
05-22-2003, 5:14 PM
#5
I agree with Wacky on this. :) As for the HUD...on the left the red band is definitely health - it goes down when she makes that jump down to the bridge. The green outer band is probably shields. The 'meter' on the right-hand side of the screen in b...  [Read More]
Posted in: Main Menu
 StormHammer
05-22-2003, 2:23 PM
#2
Thanks for the heads-up. ;) :thumbsup: Squinting at the screen, it seems to be about the same as JO's, just with a slightly different background. :( I was hoping for more options and twiddly bits......  [Read More]
Posted in: demo
 StormHammer
05-22-2003, 7:59 PM
#7
Originally posted by SamFisher Aren't demos supposed to be before the real game comes out? No. A demo is simply meant to convey to the player how the game looks and how it plays. It is a 'demonstration' of what to expect from the title, nothing mo...  [Read More]
Posted in: demo
 StormHammer
05-22-2003, 1:50 PM
#2
Well, when the game was first announced, they reckoned they were about 60% done. They still have quite a way to go until it is completed (hopefully within 6 months). I doubt we are likely to see any kind of demo until a few weeks prior to the game's...  [Read More]
Posted in: <GuNs>
 StormHammer
05-24-2003, 3:21 PM
#24
Originally posted by Solbe M'ko -PS- How 'bout "set for stun" as a secondary function of the blaster rifle. It would be neat to have non-leathal weapons and this could then be incorporated into missions. Just a thought. While they includ...  [Read More]
Posted in: <GuNs>
 StormHammer
05-22-2003, 7:03 PM
#14
Originally posted by Solbe M'ko Well, the only "shotgun" I can think of is the repeater from DF. Anyway, my thoughts are as follows: 1- There should be maps/servers for guns and some for sabers and some for both. 2- The TD should have a...  [Read More]
Posted in: <GuNs>
 StormHammer
05-22-2003, 12:45 PM
#10
Originally posted by Prime While guns are important, it has been reported that the focus of the this game will be on the lightsaber, more so than previous games. Yes it has, and yes it will...and that is why I'm still marginally confused by Raven'...  [Read More]
Posted in: <GuNs>
 StormHammer
05-22-2003, 9:01 AM
#6
So far, we know that these guns will probably be returning (from various sources)... 1. Hand blaster - now confirmed by that trailer as being a Blastech DL-44 2. Blaster rifle - I would doubt that would be the E-11, as that's mostly an Imperial weap...  [Read More]
Posted in: JO SP maps in JA?
 StormHammer
05-22-2003, 1:41 PM
#6
Originally posted by mariners2001 well seeing as it's a separate game and not an expansion....no. it probably wouldn't be in their rights. i still think it should be an expansion...it doesn't look that different...$50 for a game with nearly the exa...  [Read More]
Posted in: JO SP maps in JA?
 StormHammer
05-21-2003, 6:48 PM
#3
That's a good question. I have a gut-feeling that you won't be able to play SP JO maps in JA...due to changes made to the engine. It would be good to have a RavenDev view on it, though, to be sure. Welcome to the forums, Reprehence. Have one of thes...  [Read More]
Posted in: This Sucks!! We all got screwed over!
 StormHammer
05-22-2003, 12:05 AM
#18
Now, let's all calm down, shall we? Take a deep breath, put your feet up, have a Kit-Kat. ;) Blademaster_109...your original post was unfounded, in my opinion, because others have already provided you with links to information that did come out of E...  [Read More]
Posted in: Jedi Knight II and Jedi Academy Stuff
 StormHammer
05-20-2003, 8:39 PM
#2
Originally posted by joetheeskimo5 I can't wait for Jedi Academy to come out! But I have one question how do you make maps, mods, skins, etc.? Do you have to be a game designer? :confused: Well, if you're interested in editing the game, then jkii....  [Read More]
Page: 27 of 56