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masterdebator

Latest Activity

Posted in: how to configure sound
 masterdebator
02-11-2005, 9:05 AM
#4
I use ScummVM! I haven't had problems yet, it configures the graphics and sound in a less complicated manner. In fact, not too long ago, I bought almost all of the Lucasarts adventure games on ebay, I only opened the boxes once to copy them to my ha...  [Read More]
Posted in: Network SCUMM
 masterdebator
01-04-2005, 11:51 AM
#1
For those of you who have more than one computer, and have them networked together, there is a simple way to enjoy SCUMM games from any computer but only stored on one. Now many of you already know this, because it is a quite simple task, but for tho...  [Read More]
well, currently, ScummVM doesn't support Networked files unless you mount the folder as a drive, maybe you (since you know everything) could put this into ScummVM Q+E, a way to just pick the network drive letter, and ScummVM Q+E would automatically m...  [Read More]
Posted in: Hacking Grim Fandango
 masterdebator
11-10-2004, 4:47 AM
#7
Ahhhh... It is in part with the well-known ScummVM. OK, I'll go on the ScummIRC....  [Read More]
Posted in: Hacking Grim Fandango
 masterdebator
11-04-2004, 8:59 AM
#5
:D Will it be useful for JUST Grim and M4? If you could give the source code, so I can finish my update on MI1 and 2, I am trying verry hard to edit the levels in CMI......  [Read More]
Posted in: Using .ogg with MI2
 masterdebator
10-21-2004, 7:26 AM
#4
No, in SMI the script is something like this: If costume *** 'walk to' object CD**.cda=true Play file**.cda use codec[...blah...blah...blah...blah] Get ScummRev ver 2 or Lucas Ripper from Scumm hacking (http://scumm.mixnmojo.com)...  [Read More]
Posted in: Using .ogg with MI2
 masterdebator
10-20-2004, 7:53 AM
#2
Well, you see, MI2 has a MIDI sound interface, the only way you can rip to .ogg or .mp3, is because either the original files are monster.sou, or they are.CDA, with MI2, the files are burried in the game files, like CMI, only CMI files are digital, M...  [Read More]
Posted in: Autoexec.nt
 masterdebator
10-16-2004, 5:46 PM
#1
Now, I have been playing video games for a VERY long time, and one constantly reacuring problem that I have is a known WinXP/DirectX error. You go to install a game, or to play it, and a warning dialogue pops-up saying that the file Autoexec.nt is co...  [Read More]
Posted in: Help, Help, Please Help!!!
 masterdebator
10-18-2004, 10:31 AM
#12
That's odd, I did it my own way, and I only have one problem, the tracks are off about half a second, which only makes a differance on the theme, because it is not in synchronization with the sparkles....  [Read More]
Posted in: Help, Help, Please Help!!!
 masterdebator
10-16-2004, 4:51 PM
#8
Actually, I google for hours till I found a very simple OGG compressor, it was called OggDropXPd, all I did was opened it, and chose quality as 5, then drag-n-droped the files into the interface. Also, if you have windows, you can find a very simple...  [Read More]
Posted in: Help, Help, Please Help!!!
 masterdebator
10-16-2004, 10:28 AM
#5
I hope this works. AHAAA... It worked!!! OK, so is there an OGG editor, because the track starts a little bit late, and it is really quiet, just asking. But so far, I am really satisfied. Thank you so much Ben Gorman aka. BGBENNYBOY. Thanks....  [Read More]
Posted in: Help, Help, Please Help!!!
 masterdebator
10-16-2004, 10:22 AM
#3
I have the monkey madness version on this computer, but I have it uploaded into a certain file, like this... C:\program files\lucasarts> Curse Curse Demo Revenge Revenge Demo Secret Secret Demo C:\program files\lucasarts\secret> Adlib.IMS Mo...  [Read More]
Posted in: Help, Help, Please Help!!!
 masterdebator
10-16-2004, 1:00 AM
#1
Ok, I have converted all the files from monkey madness to .ogg files, now what do I do? I have them named track 1, track 2, track 3,... They are located in the same folder as SMI, and it does not work, is there something else I have to do???...  [Read More]
Posted in: Easter Eggs maybe???
 masterdebator
10-09-2004, 7:52 AM
#9
Why though does the last Akos say not available on this disk, when I in fact have the game stored on my computer. Does this mean that it is an issue with Akosview, or with CMI??? Will we truly ever know?:lock:...  [Read More]
Posted in: Easter Eggs maybe???
 masterdebator
10-08-2004, 12:28 PM
#6
So I am guessing that Rapp Scallion is in the cryp before you let Stan out? And still, there are a few more suspicious Akos's, especially really small ones, that you enlarge to find LEC\Lucasarts logo's, as well as a guy swinging through the trees, a...  [Read More]
Posted in: Easter Eggs maybe???
 masterdebator
10-08-2004, 4:29 AM
#3
Well, the poles are in, 1 persons oppinion says I am an idiot. Does anyone find it strange that the last costume says that it is not on either disk? Unless it has something to do with AkosView, but I wonder if it was supposed to have a sprite there...  [Read More]
Posted in: Easter Eggs maybe???
 masterdebator
10-07-2004, 12:21 PM
#1
OK, using The new improved AKOS viewer Thanx Nolan, When I found in CMI a giant Spider-Monkey, and a worker in an orange jump suit caught in it's web, and I thought it peculiar that I don't remember it in the game. If you have CMI downloaded to your...  [Read More]
Posted in: CMI editing
 masterdebator
10-07-2004, 9:07 AM
#1
Actually I have been working on it for quite some time. I am trying to use the CMI engine on the SMI and MI2 game plot. I want to edit what is already there. I have it on my computer, and have been making minor changes, like backgrounds, and characte...  [Read More]
Posted in: tomas is my hero
 masterdebator
10-07-2004, 11:02 AM
#6
have you tried logging in? No, it says that it is still in development, and a forum is a topic under development....  [Read More]
Posted in: tomas is my hero
 masterdebator
10-07-2004, 9:46 AM
#4
I haven't seen this site up in ages. Wow, cool. But I wonder what happened to the IHoM, it disappeared, and I haven't seen it in a while, I once went there to download all the newest version compression for virtual drive and the "modified"...  [Read More]
Posted in: New Scumm utility
 masterdebator
10-08-2004, 3:52 AM
#12
actually, in MI2, it is a voodoo doll of Guybrush, you know make him do stuff. And SMI it is currently a pirate wannabe map. If I could figure out how to get the stupid pictures to upload, well I'll just use photobucket....  [Read More]
Posted in: New Scumm utility
 masterdebator
10-04-2004, 9:58 PM
#10
I am trying to develop a version of MI1 and MI2 in the CMI format, I need a great bit of help. I am trying to figure out what scripting tool I can use to do so exactly. I am sure many have tried and failed, but I want to make it happen, not as a sale...  [Read More]
Posted in: AkosView Release
 masterdebator
10-09-2004, 7:59 AM
#11
Thanks, I would, but I have dial-up. I'll burn to a CD when I get to work on Tuesday....  [Read More]
Posted in: AkosView Release
 masterdebator
10-08-2004, 4:43 AM
#9
that was fast. I want to thank you, for not letting me get visual studio, it is very expensive. You wouldn't by chance know a free/dirt cheap replacement for photoshop would you? Damn dial-up, it is taking forever to download....  [Read More]
Posted in: AkosView Release
 masterdebator
10-07-2004, 10:57 AM
#7
Finally, This is what I have been looking for, it changes the cel distributions automatically, the AkosView that I got from the International House of Mojo only show a few. How do you save? OK, it does work with CMI, pretty well too, I especially li...  [Read More]