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matt--

Latest Posts

Page: 6 of 28
Posted in: We don't need this!
 matt--
01-20-2002, 12:36 PM
#47
"THE VIPER" was banned awefully fast, wasn't he? Props to however took care of that....  [Read More]
Posted in: Sticky threads
 matt--
02-15-2002, 3:13 PM
#4
Only mods can. Actually, it might be only supermods...I'm not sure. Either way...Tech Help....  [Read More]
Posted in: #swgalaxies
 matt--
02-13-2002, 6:53 PM
#1
I just registered #swgalaxies on irc.enterthegame.com. Anyone that wants to chat about Star Wars, SWG, or anything at all, just connect....  [Read More]
Posted in: A little question!
 matt--
02-05-2002, 5:18 PM
#2
There have been several viruses that scan for email addresses within your temporary internet files. So basically, if people a-y post in a thread, and z has a virus, a-y will be emailed said virus. If you want to give out your email address, feel free...  [Read More]
Posted in: Masters of the Universe
 matt--
02-09-2002, 11:50 PM
#10
oops. Totally forgot about the banner font....  [Read More]
Posted in: Masters of the Universe
 matt--
02-04-2002, 8:27 PM
#3
Thanks, Met. Seraph did the actual site. I set up the forums and did the little cgi work. The font is on the downloads section of the site. It's called 1979...  [Read More]
Posted in: Masters of the Universe
 matt--
02-04-2002, 6:25 PM
#1
This is a PA started by my friend and me. We currently have 3 members. We're a rebel PA that will take most anyone into our brotherhood. More info can be found here - http://motu.netfirms.com Stop by and say hello at the forums - http://motu.netfirm...  [Read More]
Posted in: Limit the framerate in original JK?
 matt--
01-25-2002, 11:18 PM
#5
I'm gonna have to move this over to Tech Help, look for it there....  [Read More]
Posted in: What species and occupation?
 matt--
01-14-2002, 11:42 PM
#21
Your not alone, Zero. Myself and this guy I know are going to team up and race to become Jedi. :syoda: :slsaber: Maybe I'll fit in some slicing skills, too. I'll probably be a Zabrak. I was gonna be a wookie though. Maybe I still will be. :) About t...  [Read More]
Posted in: XWA won't detect my joystick!
 matt--
01-13-2002, 3:16 PM
#1
Well, this looks wierd. I run windows xp. So I'm playing normally one day, and BAM! I drop out to the desktop. I go back into to XWA and it tells me that I don't have a joystick connected. I reinstalled XWA. Same problem. I uninstalled XWA again, de...  [Read More]
Posted in: Misc shiz
 matt--
01-16-2002, 6:46 PM
#5
Don't ASSUME or you'll make an ASS out of U or ME Assume = ass + u + me get it? That was from the movie "Bad News Bears."...  [Read More]
Posted in: JediKnight2 = Zone multiplayer?
 matt--
01-05-2002, 4:49 PM
#6
wingate is a proxy. Why would you proxy for games anyway? Many games use UDP instead of TCP, so wingate won't help your connection. Just run the game normally, not through wingate....  [Read More]
Posted in: JediKnight2 = Zone multiplayer?
 matt--
01-04-2002, 11:01 PM
#2
Jedi Outcast will feature the Quake3 server-finder-thing....  [Read More]
Posted in: jediknightii.net down?
 matt--
01-03-2002, 9:41 PM
#3
I had a problem accessing the netowrk earlier as well. Sherack said it was a dns problem...it's all better now. :)...  [Read More]
Posted in: The Empire's Training Base
 matt--
12-29-2001, 11:57 PM
#14
You can't just run. The imps have 12 interdictors....  [Read More]
Posted in: The Empire's Training Base
 matt--
12-29-2001, 5:32 PM
#5
I don't think super star destroyers have ISDs on board....  [Read More]
Posted in: The Empire v Rebellion game
 matt--
12-27-2001, 1:04 AM
#38
::rebel captain:: realizing the odds are hopeless, Matt forms a plan. He recognizes the manuevers the ISDs are going through. They'll all be close in a few minutes. Matt gives the order to evacute his blockade runner. Once everyone has escaped, he se...  [Read More]
Posted in: make your own game!
 matt--
12-22-2001, 1:04 PM
#1
If you have some programming skills... ftp://ftp.idsoftware.com/idstuff/source/quake2.zip That's the quake2 source code. Id released it today! Rejoice! :D...  [Read More]
Posted in: Quake2 source available
 matt--
12-29-2001, 2:20 PM
#8
here is a link to a free compiler http://www.delorie.com/djgpp/...  [Read More]
Posted in: Quake2 source available
 matt--
12-22-2001, 12:57 PM
#1
This doesn't exactly have to do with jk2 editting, but id Software has made Quake2's source code available under the GPL. If anyone is interested in making a home-grown game, here is the engine to use...it's not the latest, but its free! ftp://ftp.id...  [Read More]
Posted in: Anything and Everything, eh?
 matt--
12-23-2001, 1:33 AM
#91
Yeah. There are many supermods, and many, such as myself, try to visit as many forums as possible. And you can bet that one of us will always read your post....  [Read More]
Posted in: "last post" wrong?
 matt--
12-20-2001, 5:35 PM
#2
Sometimes browsers will use a cached version of the website. God knows it happens to me. Empty your cache or just hit refresh. ;)...  [Read More]
Posted in: "new thread" icon on main page of forums
 matt--
12-21-2001, 7:52 PM
#6
There were allegedly a few over at GB.com, but I didn't see any so I don't know if that's true....  [Read More]
Posted in: jediknightii.net kills IE
 matt--
12-16-2001, 9:25 PM
#3
I also have IE6 with no problem. Please reply with your OS and Version number...and you can reply to it in Tech Help :)...  [Read More]
Posted in: German Pro-Gaming Clan
 matt--
12-30-2001, 6:22 PM
#12
Damn you and your statistics! ;) Nationality has nothing to do with skill....  [Read More]
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