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Dyliak

Latest Posts

Page: 1 of 1
Posted in: Knights of the Old Republic : The Jedi Masters
 Dyliak
03-15-2009, 6:43 AM
#270
Fixed. The link should be working now. Not too sure why it stopped. Thanks for pointing it out. Do you have it working? If not I'll put together a quick custom module for you to download (as I'm feeling rather sorry for you :)). Hi, I'm trying...  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Dyliak
05-20-2006, 5:25 AM
#94
If you don't mind me asking, do you have lag on the surface of Dantooine? It will be near Khoonda. Or - Does your PCs feet fall through the ground? I know Khoonda was a slight problem for other people who have installed the mod. I am just curious....  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Dyliak
05-17-2006, 10:23 AM
#92
... I will be rewritting the .git files for Dantooine and Nar Shaddaa, so I can fix the slow motion problem. I didn't forget this issue, I am just studying at the moment. I had no lag at all in Nar Shadaa!!! I'm using a ATI Radeon 9800 Pro and wi...  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Dyliak
05-17-2006, 6:57 AM
#90
About the Nar Shaddaa and Dantooine Bugs! I have plans on returning to modding in full weekend force starting in two weeks from today. Since I am under a tight schedule, I will be too busy stuying for finals. What I have planned is to rebuild the ....  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Dyliak
05-16-2006, 11:49 AM
#88
Module 126 should not be affected. I did not change anything in that module. Yes, I saw it but without this mod doesn't happen, anyway isn't so annoying I've just wrote to you for info ;) I'll let you know if I'll find something odd, in particular...  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Dyliak
05-16-2006, 6:37 AM
#86
Sorry for the double post, but I have not been around for a while. I was just wondering: 1. How is everyone doing with this mod? 2. Did everyone enjoy the short story? 3. Anything else? Hi Mac, I just downloaded the mod, so I'm yet testing it, an...  [Read More]
Posted in:  Athena Too
 Dyliak
05-26-2006, 11:32 AM
#17
Ahem... I think I've found the problem... I didn't noticed that inside the override folder I had another model for female pc, removed that all worked fine... sorry... Ciao...  [Read More]
Posted in:  Athena Too
 Dyliak
05-16-2006, 6:53 AM
#16
--------------------------------------------- Update: 01-11-2006 Version 1.2 I had originally set up the TSLPatcher to act as a patcher for the 2da files so you could make a subfolder in the override and place all the files from this mod in it. Now,...  [Read More]
Posted in: Utility for 2DA converting(Text<->V2.b) and merging
 Dyliak
10-06-2005, 3:16 AM
#14
How much time I would have saved if this utility was made before *sigh* But now I can merge many other mods easily without losing time and again: thank you Stoffe for sharing ever more useful nice things! :D P.S. What a shame that I haven't continue...  [Read More]
Posted in: [REL]Holowan Plugin
 Dyliak
08-02-2005, 3:16 AM
#87
Aherm... Sorry for this silly question but... in this moment I'm not at home and I don't remember well if with this plug-in, the Stoffe-mbk AI script was included and if yes which version. If there isn't, someone can help me telling how to include i...  [Read More]
Posted in: [REL]Holowan Plugin
 Dyliak
08-02-2005, 3:06 AM
#86
Aherm... Sorry for this silly question but... in this moment I'm not at home and I don't remember well if with this plug-in, the Stoffe-mbk AI script was included and if yes which version. If there isn't, someone can help me telling how to include i...  [Read More]
Posted in: [REL]Holowan Plugin
 Dyliak
08-02-2005, 3:02 AM
#85
Hello, First of all, great work! the mods included are really funny, I need anyway a little help... I hope that is little... :smash: 1) I'm using USM with holowan plugin and following the instruction, I installed before the USM and then overwrite...  [Read More]
Posted in: DLG/UTI/UTC/MOD Language Converter v1.0
 Dyliak
05-29-2006, 6:26 AM
#48
Is there a way to make the converter add, rather than replace, ExoLocSubstrings for another locale? And is there a way to make the converter make ExoLocSubstrings for all valid locales from English to Polish, not just a specific one? If not those...  [Read More]
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