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Stalkerh

Latest Activity

Posted in: ?? Question About EAW and Modding Expectations ???
 Stalkerh
01-02-2006, 10:17 PM
#2
?? Question About EAW and Modding Expectations ??? 1. How do people know what program is being used to create this game? 2. How do you people know if they haven't decided to lock modders out? 3. How do you know if everything you are planning will no...  [Read More]
Posted in: To the Modders: EAWEd?
 Stalkerh
12-30-2005, 5:59 AM
#3
It could be ridiculously easy like Star Trek: Armada, or more like XWA... where you have to go into an EXE to do stat editing. I'm leaning more towards the Armada end of things, but that's just because this is an RTS....  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
01-02-2006, 12:51 PM
#16
These are good. What's that ship in the bottom left? It looks familiar but I can't think of the name. That's the New Republic's Assault Frigate...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
01-02-2006, 7:36 AM
#13
Do you have any screenies? The following screen shows some of our models in action in Star Trek: Armada 2's engine... we'll be showing off the upgraded EaW models as soon as we figure out how to import models into EaW ;) http://www.fmta.org/SWFC/im...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
12-30-2005, 10:14 AM
#11
im a lil bit confused now...what will this mod be aubout? will it be about star wars ans adding new ships from the star wars universe or will it convert Empire at War to the Star Trek Universe? i think im going to post this as news when you got your...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
12-28-2005, 8:30 AM
#6
This is the same kind of SW:FC to Star Trek: Armada :) EaW uses a very similar engine to the Armada series (at least in the basics), so it shouldn't be a terribly difficult transfer. The idea is to learn EaW modding doing SW:FC, and then take that k...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
12-27-2005, 1:38 PM
#3
Interesting. I will consider this. Here's our current model/shiplist. This is by no means complete, as it does not include any utility/freight craft: Fighters - Extremely manueverable craft tasked with engaging enemy bombers and providing supportin...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Stalkerh
12-27-2005, 11:57 AM
#1
(This is not only an accouncement, but also a request for help. I have all of the low poly (250-500 for fighters, ~1000+ for capital ships) textured models at my disposal, but many of them need "sprucing up", shall we say. Please contact me...  [Read More]
Andy819: Weird. I've had that error myself before... try reinstalling, as that usually takes care of most of the weird issues. I'll research that one tonight, just to make sure. rwps: You can't fight Star Trek vs. Star Wars in this version.. it's pu...  [Read More]
I dont really understand how i get the SWFC to work can you plz give me some better instuctions. Thx Try the following: Although SW:FC was designed to work with the full version of Star Trek: Armada II, it is also compatible with the demo of that...  [Read More]
These come from my old SWFC site (http://www.fmta.org/SWFC/swfc.htm): http://www.fmta.org/SWFC/images/SWFC7.jpg http://www.fmta.org/SWFC/images/SWFC8.jpg http://www.fmta.org/SWFC/images/SWFC5.jpg http://www.fmta.org/SWFC/images/SWFC2.jpg http://...  [Read More]
Try installing both the demo and the mod to C:\SWFC Some people have problems when trying to install to the default directory. Just force it to the directory above in both cases, and try it out....  [Read More]
Do you have a web site for the mod? We had a website, but it is no longer operational as the team has disbanded. As I'll probably jump in to mod EaW, I imagine that SW:FC will be available on the website for that....  [Read More]
Hi, I'm Stalker. A couple years ago I headed up a modding team which created a little something called Star Wars: Fleet Command. Basically, SWFC was/is a Star Wars space combat RTS experience, designed as a mod for Star Trek: Armada II (and works fin...  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Stalkerh
12-27-2005, 2:10 PM
#20
hmmm.. I still have alot of resources in this area... and a group of people scattered around the world who'de be willing to take a project like this on. This might be fun in a new game engine.... I'll check and see if anyone from the old STvsSW team...  [Read More]
Posted in: How to win virtually any SP mission
 Stalkerh
09-30-2004, 1:33 PM
#1
This may seem overly simple and/or obvious but... get in a vehicle. More precisely, get in either the heaviest vehicle on the map (even if it isn't yours), or.. in the case of Hoth... whatever vehicle you have available. Also, always spawn as a pilot...  [Read More]
Posted in: Imperial Walker Weak spots ??
 Stalkerh
10-04-2004, 1:32 PM
#13
Not if you fly tight to the AT-AT's legs and close to the ground... the chin turret can't point that far down ;) Havn't lost a snowspeeder yet when flying that way....  [Read More]
Posted in: Worst release EVER!
 Stalkerh
09-24-2004, 6:15 AM
#30
If you don't like the in-game browser, use gamespy. It allows you to thoroughly sort and filter servers... I reccomend to all my players that they use it (or direct connect)....  [Read More]
Posted in: [fixed][PC] Crouching
 Stalkerh
09-24-2004, 1:01 PM
#5
Hold Still Press Crouch Button Once You should crouch after a short delay You'll stay in crouch till you press the button again. (It's annoying as heck)...  [Read More]