Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

avonnied

Latest Posts

Page: 1 of 1
Posted in: Problems (screen goes black)
 avonnied
03-07-2005, 6:00 PM
#3
i would recommend looking in the trouble.doc in your RC directory/Install/docs/ there is a lot of good QC information (LA is very good at testing different hardware).. scroll down and see if there is anything specific on your chipset.. (not home s...  [Read More]
Posted in: Recommended Nvidia Drivers
 avonnied
03-03-2005, 10:59 PM
#1
Just a heads up.. had some crashing issues with 66.93 (officially the 66.93 are unsupported by RC).. 71.84 fixed everything up and running great.....  [Read More]
Posted in: Unable to Enable FSA
 avonnied
03-02-2005, 8:47 PM
#2
ok found the answer to my own question lol from the trouble.rtf in teh docs Enabling FSAA in Star Wars Republic Commando The Full Scene Anti-Aliasing (FSAA) setting in Star Wars Republic Commando is controlled by the in-game FSAA option. Because of...  [Read More]
Posted in: Unable to Enable FSA
 avonnied
03-02-2005, 6:52 PM
#1
Anyone else not able to enable the FSA in the options? This is for the PC Version.. GF6800GT 256M 66.93 Official Drivers...  [Read More]
Posted in: SWBF Game Stats - Update
 avonnied
10-01-2004, 9:10 PM
#16
looks great.....  [Read More]
Posted in: SWBF Game Stats - Update
 avonnied
10-01-2004, 2:40 PM
#12
LordNatas.. check out http://www.bfradio.com/utils/SWBFQuery.0.1.tar.gz i modularized the query protocol that will make your life easier in the long run. there is a simple usage.pl that gives basic usage.. there is no install method at this time...  [Read More]
Posted in: SWBF Game Stats - Update
 avonnied
10-01-2004, 11:55 AM
#7
looks good.. let me know if you need any help.. i just got done redoing the bfradio.com website so i have some free time now.....  [Read More]
Posted in: PC Controller issues....
 avonnied
09-23-2004, 11:15 AM
#3
Originally posted by TalonHunter I mapped my Enter key to Enter.. I hit it to enter a vehicle but I can not get out then.. :confused: make sure you've mapped the Enter key in all 3 control mappings.. for some crazy reason (only known to pande...  [Read More]
Posted in: Linux Server, then improved Windows Server
 avonnied
09-23-2004, 10:06 AM
#4
i have to disagree with this approach.. something as basic as Kicking or Banning a player has to come first.. that adminning function is really the only thing i ask for at this point.. IMHO something like this should be done ASAP and out without 2...  [Read More]
Posted in: Server Ports
 avonnied
09-22-2004, 6:34 PM
#3
The gamespy port (and may even been the game main port ) is 3658 make sure this port is open or else it will not show up on gamespy. also when you are checking, make sure you use gamespy arcade.. the in game server browser is the most horrid serv...  [Read More]
Posted in: Help is on the way
 avonnied
09-22-2004, 2:02 PM
#2
hopefully remote admin is on the top of their list.. as for managers i'm sure someone (Blackbag ops comes to mind) could probably code a great manager.. if the remote admin ability is there to begin with.....  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
10-05-2004, 8:40 AM
#46
it is the new standard gamespy query package.. before you sent simple text like $socket->send("/status/"); instead they changed it to this hex string......  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
10-04-2004, 1:47 PM
#43
yea i still haven't figured out what the end team info is. team_t and score_t are always the same.. REBEL or EMPIRE and the score_t is always 10 and 15.. i believe this may have been the Galactic Conquest feature they where going to put in (where...  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
09-28-2004, 12:25 PM
#17
lol forgot to make the point.. the point being.. to have good global stats it is most likely goign to have to just be the stats we get from the gamespy query and just polling the servers often.....  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
09-28-2004, 12:24 PM
#16
yea i wouldn't rely to much on getting global stats from log files.. one thing i found when they released the BF42 server with XML logging that just how hard it was to get any logs from people.. i had actually generated a stat system for parsing t...  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
09-24-2004, 11:45 AM
#10
i'll look into it.. it really wouldn't be that tough.. the biggest hurdle is going to be getting the server list from gamespys master server.... as far as database design goes that is just a matter of not being lazy :-)...  [Read More]
Posted in: SW:BF Gamespy Query Script
 avonnied
09-22-2004, 12:34 PM
#1
Just in case anyone is interested.. here is a simple (mainly use for an example) Battlefront gamespy query script written in perl. http://www.bfradio.com/utils/SWBF_query.tar.gz usagel SWBF_query.pl IP PORT the gamespy port looks to be 3658...  [Read More]
Posted in: Admin Tool etc?
 avonnied
09-27-2004, 9:49 AM
#3
i agree.. But right now we just need basic admin functions like kicking/banning/ etc.. before we need a server manager.....  [Read More]
Posted in: Dedicated Servers Thread
 avonnied
09-21-2004, 9:37 AM
#25
Originally posted by kailaurius Ok looks like the port is 3658. Now that I have my ports open on my firewall I still can't see my server in the server list when I load the game from my PC. Does the dedicated server that I have the game server runnin...  [Read More]
Posted in: Dedicated Servers Thread
 avonnied
09-21-2004, 9:18 AM
#22
wrong quote.. that was for JohnnyKnoxville's post regarding admin controls.. don't think there is.. i looked last night and it appears to be no admin controls whatso ever.. even something as simple as kicking a player seems to have to be voted on. T...  [Read More]
Posted in: Dedicated Servers Thread
 avonnied
09-20-2004, 3:40 PM
#4
Originally posted by RDX1 No Linux? :( i know they are planning one but like all games it will probably be later than sooner.. in the meantime it would be interesting to try this under WineX since they are no really heavy graphics or sound calls...  [Read More]
Page: 1 of 1