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Immenor

Latest Posts

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Posted in: shiny goodness
 Immenor
08-17-2004, 10:19 AM
#5
ahhhh. Now im gonna use that floor... I still want to make doors shiny......  [Read More]
Posted in: shiny goodness
 Immenor
08-16-2004, 9:38 PM
#3
I can't use a skins shader lol. So your saying i should take a pre-exicting shader and modfy it to go with the texture i want? makes sense... i just don't know what is an existing shader....  [Read More]
Posted in: shiny goodness
 Immenor
08-16-2004, 6:33 PM
#1
I own JK2 and JA. I map for JA. I saw the xbox version of JO and i noticed something nice... The doors in the extra Alzoc III (demo level) were shiny, they reflected the light etc. they looked like chrome doors. since just about every map i see now h...  [Read More]
Posted in: The millionth sky shader problem..
 Immenor
08-17-2004, 1:15 AM
#27
This is a different sky question. For one my computer is really old, so i can;t load the skies texture set. i have to load the sky by going into the surface inspector and typeing in the path to it. textures/skies/kejim ya know. now i can load bespin...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 Immenor
11-06-2004, 11:47 PM
#19
well, that means ur map is leaked somewhere if it stops the compile and hsows a little red line from the leaked entity to the outside of map then close up that hole. remember u want ur map to be sealed shut so nothing leaks out into the grayness... i...  [Read More]
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