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RDX1

Latest Posts

Page: 3 of 3
Posted in: How legal is it
 RDX1
08-07-2004, 3:23 PM
#9
Well, I am putting music that was not in the original game, although that is all legal. I just thought it would be a plus to add some more 'ethnic' music to that planet. I seriously doubted it was legal, but more curious then anything else....  [Read More]
Posted in: How legal is it
 RDX1
08-07-2004, 4:28 AM
#3
Then wouldn't everyone have to buy it as well? I can't buy a song then share it with everyone for free. I was thinking there might be a very slight chance since the rights are owned by the same company. I didn't think so because of what happened wit...  [Read More]
Posted in: How legal is it
 RDX1
08-07-2004, 12:58 AM
#1
How legal is it to include whole/part songs from one of the Star Wars movie soundtrack? I don't think it would be legal, but others have done it and nothing to be said, that doesn't make it right but it is a possibility? I'm not sure....  [Read More]
Posted in: Mapping in Jedi Academy (HELP, PLEASE!!!)
 RDX1
08-05-2004, 11:01 PM
#6
Originally posted by freelancer 7 Okay, guys, I'm sorry. I'll do that next time. Posting is not a bad thing, just don't use it with the most common queries. :)...  [Read More]
Posted in: Mapping in Jedi Academy (HELP, PLEASE!!!)
 RDX1
08-04-2004, 8:55 PM
#2
First, search here and other forums first, it has helped me a lot. You need GTKRadiant which you can get from their official website or JK3files.com Here are some good resource websites. http://www.planetquake.com/bubba/tutorial.html http://lucasf...  [Read More]
Posted in: New map, new problems... terrain
 RDX1
07-29-2004, 11:50 PM
#4
Did you caulk the whole brush then Ctrl + shift the visable textures and applied it to the sides that can be seen?...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
08-01-2004, 8:22 AM
#17
Ok, now I am having a music problem that I have been trying to fix an hour. I've searched and this is what I have done: Encoded my MP3 at 128k 44100Khz Stereo Created "sound/mymap_name/name.mp3" in my base directory. Added the same thing...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-30-2004, 8:41 PM
#14
I did read the tutorials, and I always do a search first before I post. I only post if I don't understand how it was explained. I'm not here trying to waste your time and I am not here looking for any of you to build my map for me. I know mapping is...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-30-2004, 6:29 PM
#12
When I use the clip tool, how do I get it NOT to take out half the brush? I want to make a door in the center....  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-29-2004, 3:46 PM
#10
Originally posted by mergatroid Do you know how to add an entity _sun? Here's the URL:Clicky (http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=1533&sid=99e81f661901e24b9fde1a44dc688278) Yes, it was hidden in the middl...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-29-2004, 6:34 AM
#7
Thanks for the clarification, but when I meant the textures I meant apply another texture on top of it. It looks like I will need to make a 1 depth brush and they apply my brush to that. I know how to include vehicles, can I load just the vehicle mo...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-29-2004, 5:58 AM
#5
I always try and do a search first, post if I am not successful. I'm really having problems with my lighting with is stopping my mapping process as I want to get this done first, I've tried for the past few days. My map is outdoors on the planet Tat...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-28-2004, 7:23 PM
#3
Check the model list thread on this forum. I found it by myself, I was thinking of textures > models, not using it as an entity under misc > misc_model What? Just 4 walls, a ceiling and a floor :lol: Now, square buildings wouldn't look good...  [Read More]
Posted in: A few questions to help me get started.
 RDX1
07-28-2004, 12:34 AM
#1
I have looked around, but I have not read anything that answered my question. (Some of the questions I have found answers to but it was never explained properly, I'll post my questions here in one thread instead of spamming the whole forum with multi...  [Read More]
Posted in: More Turtorial websites?
 RDX1
07-28-2004, 12:43 AM
#4
I downloaded your maps at Map-Center Watching them now....  [Read More]
Posted in: More Turtorial websites?
 RDX1
07-27-2004, 5:09 AM
#1
So far I have these to look at: http://www.planetquake.com/bubba/tutorial.html http://richdiesal.jedioutcastmaps.com/tutorials/ http://www2.ravensoft.com/users/mmajernik/ http://www.geocities.com/kengomaps/tutorials.html What other tutorial website...  [Read More]
Posted in: Clippers in GTKRadiant
 RDX1
07-27-2004, 12:13 AM
#1
How do I clip? Yes I've read tutorials and searched here. I do not understand what they say to do. Whenever I try to clip (Trying to make a clip in one of my brushes for a doorway) it either clips the whole brush or half the brush, I can't cut out a...  [Read More]
Posted in: Video Tuts
 RDX1
07-31-2004, 5:31 PM
#37
Originally posted by Andur_Sunrider Even though its for beginners, its better to show them the proper and better way of doing things, that way they don't run into problems down the road. If you looked at Rich's tutorials on his site he told people...  [Read More]
Posted in: Video Tuts
 RDX1
07-31-2004, 5:23 AM
#31
I just watched your func_door tutorial. The reaosnw hy it didn't work that time is because you gave the glass targetname door - It should of been target door and the door should have had target_name door....  [Read More]
Posted in: Video Tuts
 RDX1
07-30-2004, 10:05 PM
#29
As I said on the other forum, your tutorials are helpful. You need to be more organized first though, you tend to say one thing, then go "Not that". Another helpful idea would be for the more advanced tutorials like your door tutorial (More...  [Read More]
Posted in: Video Tuts
 RDX1
07-28-2004, 5:01 PM
#17
What do you consider 'big' and 'small'? Are moutians that cover a building (1000 x 500) too big?...  [Read More]
Posted in: Video Tuts
 RDX1
07-28-2004, 4:08 PM
#15
How do you correctly place terrian then?...  [Read More]
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