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Mana Dragon

Latest Activity

Posted in: Green and blue boxes (JK2)
 Mana Dragon
02-14-2005, 12:51 PM
#1
My friend has a Radeon 9800 Pro and has this problem, I dunno what it's called, it sounds familiar. This is how he described it: the main problem is flickering green and blue boxes all over the textures. Also, the lightsaber appears to have a greeni...  [Read More]
Posted in: For the EffectsEd
 Mana Dragon
12-31-2004, 7:23 PM
#1
As you load EffectsEd, how do you get it to STOP giving you the message: Query ------------------------------------------------- R_LoadImage(): Couldn't read image: "none.jpg" . . .continue receiving this message for effect? ( Yes) ( No...  [Read More]
Posted in: Disruptor Scope
 Mana Dragon
12-24-2004, 10:53 AM
#9
Wow. You really are the Jedi Guardian of Newbie Questions :D Thanks alot, I now have a classy scope =)...  [Read More]
Posted in: Disruptor Scope
 Mana Dragon
12-23-2004, 10:34 AM
#7
uhhhhhhh How would I do that? Adding an alpha channel?...  [Read More]
Posted in: Disruptor Scope
 Mana Dragon
12-22-2004, 8:47 PM
#5
When you put it in png format, the Scope no longer becomes a scope. Where you could normally see enemies jumping around, you now see a picture of the Targetting Scope. If you use the scope, and move your mouse, you can't even get a glimpse of the out...  [Read More]
Posted in: Disruptor Scope
 Mana Dragon
12-22-2004, 11:08 AM
#3
I used Paintshop Pro to make my own Scope. I put it in tga format because I believe that's what JO recognizes. The error says it cannot recognize gfx/2d/cropcricle.tga ( modified ). I guess I'm asking if there's a specific way to create a 2d Scope...  [Read More]
Posted in: Disruptor Scope
 Mana Dragon
12-21-2004, 8:44 PM
#1
Does anyone know how to edit the Disruptor Scope? I know it is located in gfx/2d area, but making my own disruptor scope causes errors. Suggestions?...  [Read More]
Posted in: Tips
 Mana Dragon
08-28-2004, 5:10 PM
#1
Any tips of painting? Anything? I'm not that good at art lol. Modeling went okay, but paint is something else. . ....  [Read More]
Posted in: atat fix
 Mana Dragon
08-29-2004, 3:20 PM
#3
Don't you mean "spawn npc vehicle atst" ? Maybe you can bring the npc from JO and put it into JA. Sounds crazy though heh...  [Read More]
Posted in: Custom Saber Colors in SP
 Mana Dragon
08-19-2004, 8:55 PM
#2
Have you seen the models/weapons folder? Maybe there's jpgs for each color saber. That's pretty much what you're aiming for. Basically color over jpgs....  [Read More]
Posted in: C++
 Mana Dragon
08-18-2004, 2:48 AM
#2
Dude, I'm not sure what you're making, but you're going great lengths to make it. What are you aiming to create?...  [Read More]
Posted in: Reset XForm
 Mana Dragon
08-18-2004, 2:48 AM
#5
:D It's a problem you can see right off. I'll get a SS, and I'll also get a SS of Kyle at the same frame....  [Read More]
Posted in: Reset XForm
 Mana Dragon
08-17-2004, 2:22 AM
#3
I must be tickin ppl off cuz I've been asking so much, you too :D But I can't really figure it out. The only point where the shoulders look bad, is in strong style, as he swings the saber, he twists his shoulders upwards. At that point, the texture...  [Read More]
Posted in: Reset XForm
 Mana Dragon
08-16-2004, 3:03 AM
#1
I've asked about this before I think. I'm confused about it, because sometimes when I apply it, it doesn't make any changes. Other times, I'll apply it, after doing something, and the mesh I applied the XForm to, will move to another spot, which t...  [Read More]
Posted in: carcass error: 4599
 Mana Dragon
08-12-2004, 3:09 PM
#6
I don't know about mods, but you must have did something for your mod, and then exported it, and whatever was exported won't be accepted easily. If you need to, take things out and keep exporting untill something works, then add onto that and export....  [Read More]
Posted in: carcass error: 4599
 Mana Dragon
08-12-2004, 5:55 AM
#3
What's 4599? What else does the error say?...  [Read More]
Posted in: psyk0sith
 Mana Dragon
08-10-2004, 2:43 PM
#5
Alright, I've unlinked all the mesh and I applied a Reset X Form Modifier the head for starters. When I did, the head moved off the body and into a spot near the legs. Last time nothing was working, but when I apply the XForm thingie today, it moves...  [Read More]
Posted in: psyk0sith
 Mana Dragon
08-09-2004, 7:26 PM
#3
I've applied it to the shoulders and torso but I don't really see any changes, except when I flip them, the mesh is inside-out, I don't think that's what I'm looking for. In the tutorial, you say when applying the Reset XForm modifier and clicking...  [Read More]
Posted in: psyk0sith
 Mana Dragon
08-09-2004, 4:25 PM
#1
Can you explain a bit more about the Reset XForm modifier? I'm reading your tutorial, and I'm sure my shoulders look wrong because the textures are inverted. I have already weighted my model, but I follow the instructions to move the Reset XForm un...  [Read More]
Posted in: Weighting the Torso
 Mana Dragon
08-08-2004, 6:25 PM
#5
OOPS lol :D :D :D The page was giving me errors....  [Read More]
Posted in: Weighting the Torso
 Mana Dragon
08-08-2004, 6:24 PM
#4
Here's the problem. The textures seem inverted, and I know I'm supposed to apply a XForm Modifier, but I get confused on what I'm doing, I tried it a few times, but nothing seems to be working. http://dragon.thebluestmind.net/manadragon/left.gif ht...  [Read More]
Posted in: Weighting the Torso
 Mana Dragon
08-08-2004, 6:22 PM
#3
Here's what's wrong. It's like the textures look wrong, they go in opposite directions. If there's a way to fix, be s-p-e-c-i-f-i-c http://dragon.thebluestmind.net/manadragon/right.gif http://dragon.thebluestmind.net/manadragon/left.gif...  [Read More]
Posted in: Weighting the Torso
 Mana Dragon
08-08-2004, 5:52 PM
#2
Here's what's wrong. It's like the textures look wrong, they go in opposite directions. If there's a way to fix, be s-p-e-c-i-f-i-c http://dragon.thebluestmind.net/manadragon/right.gif http://dragon.thebluestmind.net/manadragon/left.gif...  [Read More]
Posted in: Animations
 Mana Dragon
08-07-2004, 6:20 PM
#18
Guess I'm just better off making a pk3 then....  [Read More]
Posted in: Animations
 Mana Dragon
08-07-2004, 4:21 AM
#15
Can I just use the _humanoid.gla and make a minor change to it? Opening a gla with wordpad isn't helping :rolleyes: Or can I rename _humanoid.gla to dragon.gla? Probably won't work there....  [Read More]