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TemporaryTomato

Latest Posts

Page: 2 of 6
Posted in: Need help finding a specific texture/model
 TemporaryTomato
12-31-2004, 9:38 AM
#2
Good idea, but don't you think it would look too similar to the scouts clothes?...  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 9:34 AM
#14
Originally posted by Prime Love the saber! I haven't really checked myself, but why are there so many model files? Thanks. :) There's one model for each saber color. They aren't that big, so it doesn't really matter....  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 5:55 AM
#10
Originally posted by Darkkender firefox is a firewall correct? if it's a firewall aplets like to crash them especially popup window aplets. http://www.mozilla.org/products/firefox/ I got it to work. Uploaded to pcgamemods....  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 5:43 AM
#8
Originally posted by Darkkender I never use the java applets on websites I always use the html upload versions. Mostly cause Java is great on a UNIX based platform where it was originally wrote for on windows it has alot of problems.(Funny thing I d...  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 5:35 AM
#6
Originally posted by Darkkender ^^^^^ Check my above Edit addition. But "ALL" Webbased hosting sites including Freewebs have the same policy as point 8 listed on pcgamemods file submission. Once a file becomes hosted by a site it becomes...  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 5:19 AM
#4
Originally posted by Darkkender What is wrong with the file submission policy that makes you cower away? I know they use the same Legal mumbo jumbo that "Every FREE Site Has" Not Every Site reminds you everytime you upload a file but I'm s...  [Read More]
Posted in: Lightsaber model released!
 TemporaryTomato
12-31-2004, 5:09 AM
#1
*UPDATE* Thanks to darthdisco for fixing the stupid color changing bug. Updated version uploaded. :) It's about time I actually finished a model, eh? ;) Replaces the Bioware saber. I know the texture is pretty crappy, but meh. :darthxhttp://www.pcg...  [Read More]
Well, I don't really know anything about programming, but I think KOTOR Tool is written in a windows-specific programming language... meaning that it would have to be rewritten from the ground up to be used on a mac. Someone please correct me if I'm...  [Read More]
Posted in: Glowing lights
 TemporaryTomato
12-29-2004, 3:12 AM
#6
Originally posted by Y4mama Yeah, sorry but i need avery quick anwer to this one, When i open my appearence.2da its just full of player model stats where do i find the armor model stats and stuff, how do i do?? cuz i know there is like PMBH02 etc bu...  [Read More]
Posted in: Kotor editing tools
 TemporaryTomato
12-01-2004, 4:11 PM
#3
Why would anyone make new editors just because one person can't use the excellent ones we already have? Try a reinstall of windows. Or a format....  [Read More]
Posted in: Question on an old thread
 TemporaryTomato
11-30-2004, 9:15 AM
#6
Originally posted by FiEND_138 The search is enabled. Out of curiosity I was just able to use it. That's good! :)...  [Read More]
Posted in: Question on an old thread
 TemporaryTomato
11-29-2004, 9:37 PM
#2
I remember that thread, but with the search function disabled it's going to be hard to find it... :(...  [Read More]
Posted in: Help getting weapon in game.
 TemporaryTomato
11-30-2004, 11:50 AM
#14
Is that a Bith instrument??? :lol:...  [Read More]
Posted in: Export from gmax problem
 TemporaryTomato
11-26-2004, 9:08 AM
#17
Originally posted by Darth_ToMeR But 3dsmax got all the functions of gmax? I think so, except maybe for that file format you mentioned. _______________________ :guybrush: No, I didn't think elephants could fool anyone, I was just checking if you...  [Read More]
Posted in: Export from gmax problem
 TemporaryTomato
11-26-2004, 7:09 AM
#15
Originally posted by Darth_ToMeR Also, what is the difference between gmax and 3dsmax? 3dsmax is the "professional", and very expensive, program. Gmax is basically 3dsmax on a diet. Not as many functions, but it's free. Hey moderators,...  [Read More]
Posted in: Export from gmax problem
 TemporaryTomato
11-25-2004, 10:01 AM
#12
Originally posted by Darth_ToMeR Is 3dsmax can read p3d? If it is, can i use it to import the p3d file and export it as 3ds (or how this format called)? Is p3d the only format you can use? As long as you can export it and import it again, it should...  [Read More]
Posted in: Export from gmax problem
 TemporaryTomato
11-25-2004, 9:31 AM
#8
Originally posted by Darth_ToMeR How to export it? i can export it just on p3d and i can't import that format. Oh... um... I use 3dsmax. Sorry. :o I've tried doing it without the import/export thing, but that messes up the scaling of the model....  [Read More]
Posted in: Export from gmax problem
 TemporaryTomato
11-25-2004, 4:24 AM
#6
This is how I do it(figured it out after quite a bit of fiddling around, asking here, and cursing the stupidness of the model format :rolleyes: ): First, you export your model. Then, make a new file, and load the kotor model you want to replace. Im...  [Read More]
Posted in: Good news concerning ATI drivers
 TemporaryTomato
11-29-2004, 10:36 PM
#4
These are pretty nice... haven't had any problems in kotor so far. 3dsmax is another story. :(...  [Read More]
Posted in: New MDLOps
 TemporaryTomato
11-25-2004, 5:37 AM
#37
HILTS! OMFG! :eek: I was without an internet connection, and look what I missed! :( *Prepares modelling tools of doom* :darthx...  [Read More]
Posted in:  What Uzi’s for KotOR ???
 TemporaryTomato
11-05-2004, 3:05 PM
#7
Heh, that's pretty cool! :D...  [Read More]
Posted in: A possibility *Spoiler warning*
 TemporaryTomato
11-01-2004, 3:15 PM
#38
Originally posted by william_tur what i meant by off the hilt, was in the player's red lightsaber, the beam begins emiiting half way through the hilt. Play KOTOR and look at the short sabers. They look like that. It's not a bug....  [Read More]
Posted in: A possibility *Spoiler warning*
 TemporaryTomato
11-01-2004, 10:38 AM
#34
Originally posted by william_tur how early on was the game when this picture was pulled from it. Because there are to graphical problems that trouble me. One, the red blade is off the hilt quite noticable, and the green and other red saber are passe...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 TemporaryTomato
11-02-2004, 4:01 AM
#31
Originally posted by RedHawke ^^^^ I don't mind the missing cape in the least, hopefully someone can figure out how to make it move/flow. :D Pentium 4 3.4Ghz 1024MB DDR2 (533) NVidia Geforce 6800 GTO (X16, 256MB DDR) Creative Sound Blaster Audigy2...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 TemporaryTomato
11-01-2004, 6:32 PM
#24
Aha! :D Not everyone has the holowan plug-in, you know. ;)...  [Read More]
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