Originally posted by StormTrooper789
I have some questions! :) 2 that is.
1. How do I set waypoints for NPCs so that they walk around the area?
Start by reading this document:
http://nwn.bioware.com/developers/Bioware_Aurora_Waypoint_Format.pdf)
2. What code is needed to make a script that checks for a party member in the active party?
int StartingConditional()
{
return ((IsNPCPartyMember(NPC_BLAHBLAH) == TRUE) && (GetDistanceBetween(GetPCSpeaker(), GetObjectByTag("my_npc_tag")) <= 10.0));
}
replace NPC_BLAHBLAH by one of the following:
int NPC_BASTILA
int NPC_CANDEROUS
int NPC_CARTH
int NPC_HK_47
int NPC_JOLEE
int NPC_JUHANI
int NPC_MISSION
int NPC_T3_M4
int NPC_ZAALBAR
As you can see, this script also checks the distance between your PC and the NPC (10 m).
Otherwise, you could try :
int StartingConditional()
{
return IsNPCPartyMember(NPC_BLAHBLAH);
}
but i am not sure if it only checks for active party members.