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GangsterAngel

Latest Threads

Page: 1 of 1
Posted in: :p
 GangsterAngel
11-05-2004, 7:08 PM
#1
i told u ages ago dude lol. ent->client->ps.lightningtime or somthing along those lines....  [Read More]
Posted in: Duel guns
 GangsterAngel
10-04-2004, 6:47 AM
#1
___________________________________ // DUEL GUNS [ This is far off perfect] if(ent->client->pers.HandShotFrom==1){ /* //=========Posision trap_G2API_GetBoltMatrix(ent->ghoul2, 0, 0, &lhMat, tAng, ent->client->ps.origin, level.time...  [Read More]
Posted in: Compiler Problem
 GangsterAngel
09-27-2004, 7:59 AM
#1
( using the C++ 6 compiler ) it always worked fine for me.. but now whenever there is a error it stops building..... but dosent stop... and i have Cntrl + Alt + Delete out of the MSDEV,, and at other random times it stops.. ( stops here Creating br...  [Read More]
Posted in: Grapple - HELP
 GangsterAngel
09-26-2004, 7:02 PM
#1
Hello. Thanx for atleast cooming here, i hope u can help.. the problem i am having is ... If i jump . it trys to pull me to where the grapple last was,,, also. it dose not draw the grapple line . and the big problem is. When someone dies... the ga...  [Read More]
Posted in: JediMod 1.2 source code
 GangsterAngel
09-14-2004, 12:33 AM
#1
Can somone plz tell me where to find it ? need grapple [Edit] http://jk2files.jediknight.net/file.php?id=777 [Edit] can anyone get the grapple working all server side?. ive not got mine working either way yet . but can u do it server side like JA+?...  [Read More]
Posted in: WTF - Triggers
 GangsterAngel
06-18-2004, 10:21 PM
#1
im trying to make a race system for a mod.. i set the key and value in radient map editor.. but it dosent look like JA is loading the values,, it always thinks its 0 // Race Test trap_SendServerCommand( -1, va( "print \"^3Check-Hit")...  [Read More]
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