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VonCrappre

Latest Posts

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Posted in: Pistol Selection? Is it possible?
 VonCrappre
06-14-2004, 4:50 PM
#3
Is it possible to use any of the code from the RGB sabers? If I could get someone interested enough in it to code it... I could make alot of Star Wars pistols for it... being that trueview would allow for TRUEGUNS, I wouldnt have to model or animate...  [Read More]
Posted in: Pistol Selection? Is it possible?
 VonCrappre
06-14-2004, 2:01 PM
#1
Does anyone like the idea of being able to choose from a variety of pistol/rifle from a menu just like the sabers? Is there anyway to implement it? I feel it would bring an even even more bit of Star Wars mythos to the OJP mod... think of it... blast...  [Read More]
Posted in: Basic Max file request
 VonCrappre
05-27-2004, 8:12 AM
#4
Thanks Keshire. I seriously did not know about Psyk0's Realm's website, and I have searched all up and down the internet for tutorials, 3d modeling and JK2 editing, and have never found this website... until now. So I really hope I can learn the tech...  [Read More]
Posted in: Basic Max file request
 VonCrappre
05-26-2004, 11:34 PM
#1
Basic Max file request... for a skilled game model maker... I need to get a hold of a pre-setup CHISS, the model from the game but in max file, default skinned, uv mapped, uvw mapped, weighted, physiqued, all the basics(which I can't seem to do mysel...  [Read More]
Posted in: ^ Multiplayer Model Selection LIMIT
 VonCrappre
05-26-2004, 11:21 PM
#9
One of the many reasons why OJP is the best mod! The options are outstanding. The reason I got Jedi Academy in the first place is because I was looking through the various mods for JK2 and I saw the OJP vehicles for JKA on Lucasfiles and I went furth...  [Read More]
Posted in: ^ Multiplayer Model Selection LIMIT
 VonCrappre
05-26-2004, 12:07 AM
#6
You guys are a might touchy. My comment was to say that OJP is an excellent mod and I was just wondering if you had fixed RAVENS error in the model limit. It was me hoping that I could add more custom models without having to replace others, thats AL...  [Read More]
Posted in: ^ Multiplayer Model Selection LIMIT
 VonCrappre
05-25-2004, 2:16 PM
#3
true, but for the for the unlearned JKA player, they dont know whats going on with Commands and what not...but being that OJP is beta, you cant hold that against it. I think I'll play around with the menus and see what I can screw up....  [Read More]
Posted in: ^ Multiplayer Model Selection LIMIT
 VonCrappre
05-25-2004, 7:14 AM
#1
Does anyone know how to increase the multiplayer model selection limit? Everytime a new model is installed, it takes the place of another one. This sounds like an easily fixable problem, has anyone any thoughts on this?... or does everyone like havin...  [Read More]
Posted in: The Big, Bad Bunch of Bugs Thread
 VonCrappre
05-20-2004, 10:22 AM
#14
I installed JKA fresh patch 1.01, and beta install of OJB 002b6... everything works amazing the first time, exit JKA. nothing wrong. Then I go back to JKA load the OJB 002b6 again and I get the strange block effect anomalies, all the sabers do it exc...  [Read More]
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