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Cerasumat

Latest Posts

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I smell a sticky!! Good job :thumbs1:...  [Read More]
Posted in: Work in Progress: Silverlined Jedi Robe
 Cerasumat
08-20-2004, 10:55 PM
#10
Originally posted by shosey wow, those are great - are you going to release them to the public? Yup, im working on the female model right now, about 50% done. After that its some little tweaking on the skins here and there, putting the robe in the...  [Read More]
Posted in: Work in Progress: Silverlined Jedi Robe
 Cerasumat
08-20-2004, 9:06 PM
#6
Originally posted by Achilles You spend enough time downloading, installing, and entering cheat codes for mods just so that you can see what they do and you'll start asking for stats/screenies too :) lol :) As you can see the stats on these rob...  [Read More]
Posted in: Work in Progress: Silverlined Jedi Robe
 Cerasumat
08-20-2004, 8:39 PM
#1
A new day a new outfit :D http://members1.chello.nl/~ej.nieuwenhuis/Silverlined.jpg female model coming soon. Stats for Achilles the Holowan stat-freak. :p Silverlined Jedi Robe Defense bonus 5 2 Strength bonus 2 Wisdom bonus 2 universal saves b...  [Read More]
Yeah its possible by modifying the force power script. Do a search for force powers on this forum....  [Read More]
Yup, thats pretty much what i expected it would do but i needed to be sure :) Thanks for the info....  [Read More]
Sorry if this has been asked before but i got a rather specific question. If i change the envmap entry in appearance.2da for all Player Characters models from default to CM_Baremetal, which items would be affected? All armor's without a custom .txi...  [Read More]
Lol, nice work :)...  [Read More]
If you try out my mod please let me know if you run into any problems or bugs. It would be kinda embarrasing if the thing didnt work for others after all that work :p and i want the feedback for future mods i might make....  [Read More]
Mod is done :) Once Trask Uglo joins your party he will give you all the items. Infact, our selfless martyr is donning the heavy armor himself :p http://www.pcgamemods.com/6829/...  [Read More]
Originally posted by Glamador damn you and your amazingly captivating background story! lol thanks :) Mod is pretty much finished now, although i havent placed the items in the game yet so you have to summon them with the giveitem cheat :( Was t...  [Read More]
Posted in: Work in progress: Republic Special Forces Equipment
 Cerasumat
08-19-2004, 12:55 PM
#18
I dont like making mods without a nice background, call me a role-playing freak :D During the Mandolorian Wars the Republic saw the need of a unit that could function in extreme conditions and could achieve objectives no normal infantry unit could...  [Read More]
Posted in: Work in progress: Republic Special Forces Equipment
 Cerasumat
08-19-2004, 12:10 PM
#17
Stats on the items. Heavy armor. Armor class 8 Defense bonus 2 mesh underlay 4+ strength 3+ fortitude saving throw armor reinforcement Defense bonus 3 5% slashing / piercing / bludgeoning / energy damage immunity Light armor Armor class 4 Defense b...  [Read More]
i know that but thanks :D...  [Read More]
Originally posted by svцsh Hey great work :thumbsup: nice skins, you can see how the CM_bright gets killed if you use CM_baremetal at the same time. Two shaders can’t coexist on the same model. unless they are modeled that way and still would hav...  [Read More]
Posted in: Work in progress: Republic Special Forces Equipment
 Cerasumat
08-19-2004, 12:38 AM
#10
Originally posted by Jackel My guess would be make the armour give a feat or something , then make the other items require that feat to be able to be equiped. Bingo :D I renamed a unused feat called Guard Stance into Special Forces Armor Equipp...  [Read More]
I started toying around with the idea of a set of utility items and weapons that require having a special set of armor equipped. After some attempts i got it working :) Skins are done. (mostly tweaking original skins, dont expect anything fancy) It...  [Read More]
Posted in: Feat making?
 Cerasumat
08-17-2004, 3:06 PM
#4
Im currently busy trying to make a special Armor proficiency feat. Ill let you know if i get it working or not. EDIT: I managed to make a special Armor Proficiency feat and get it ingame. Now all i need to do is find a way to add it to a piece of a...  [Read More]
Posted in: Feat making?
 Cerasumat
08-17-2004, 2:07 PM
#2
Coincidentally i was looking for this info aswell for my next project. :D...  [Read More]
Posted in: Wonder Woman for Achillies
 Cerasumat
08-17-2004, 12:29 PM
#2
HAhahahaha :D...  [Read More]
Posted in: Spiderman Malak Taking Form
 Cerasumat
08-17-2004, 11:14 AM
#13
Lol, funny stuff :D...  [Read More]
Posted in: Work in progress: Guard of Valor
 Cerasumat
08-17-2004, 12:05 PM
#20
mod is done and ready for download at: http://www.pcgamemods.com/6774/ Screenshot of male and female skins: http://members.chello.nl/~ej.nieuwenhuis/GoV.jpg...  [Read More]
Posted in: Work in progress: Guard of Valor
 Cerasumat
08-17-2004, 9:56 AM
#18
Like i said, i dont know bantha poodoo about that kinda stuff, thanks for the tip :D...  [Read More]
Posted in: Work in progress: Guard of Valor
 Cerasumat
08-17-2004, 3:28 AM
#15
Motivation for the armor stats. This armor is designed for Light-side Jedi who want to use Medium Armor. Since this will prohibit the use of many defensive Force Powers this armor will attempt to compensate for that. Armor statistics Un-upgraded De...  [Read More]
Posted in: Work in progress: Guard of Valor
 Cerasumat
08-16-2004, 7:52 PM
#11
Soon, soon, want to have the skins done first. :D...  [Read More]
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