void main() { float x=67.01f; float y=9.34f; float z=0.00f; float r=0.0f; vector vecNPC=Vector(x,y,z); location locNPC=Location(vecNPC, r); object oNPC=CreateObject(OBJECT_TYPE_CREATURE,"my_npc",locNPC); object oPC=GetFirstPC(); AssignCo...
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