Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

RedHawke

Latest Posts

Page: 99 of 102
Posted in: merchant who don t want to buy your items
 RedHawke
07-01-2004, 5:47 AM
#2
I believe you can do that by setting the merchants .utm files BuySellFlag to a 1. Though I'm not 100% sure about that. I hope this helps! :D...  [Read More]
Posted in: My second robes! These are Dark Side! Please check!
 RedHawke
06-30-2004, 11:33 PM
#9
Originally posted by maverick187 I like these robes a lot better than the first robes you made Agreed! :D PrtyLizardJedi, very nice work on the robe texture as well, I like the gray with black accents, and the hint of red on the shoulders is a ni...  [Read More]
Posted in: Holowan2 problem
 RedHawke
06-30-2004, 12:39 AM
#5
Originally posted by maverick187 its true many of us would be lost without tk's savegame editor...lol, Thanks tk Very True! TK's Editor Rules! :D On a side note: Hey Mav, clear your PM box man it's full!...  [Read More]
Posted in:  Pink Sabers up at pcgamemods (and a few Q's)
 RedHawke
06-29-2004, 10:36 PM
#6
Originally posted by J'ando Don't you have to point the model to the custom w_lsabre<color>0#.tga and .txi? And to do that I thought you needed a custom .uti to point to those? Yes you do J'ando, but you are about 100 KM off the mark from wh...  [Read More]
Posted in:  Pink Sabers up at pcgamemods (and a few Q's)
 RedHawke
06-29-2004, 3:49 AM
#2
Originally posted by Jackel IF you all ready have a upcrystals.2da file in your override folder you will have to update it with the info in the PINK crystal line and modify the saber uti files to reflect this change Just so you know Jackel you don...  [Read More]
Posted in: Lightsaber Hilt.
 RedHawke
06-27-2004, 2:12 AM
#4
Now for the bad news... :roleyess: I don't have one to send you. :angel: I haven't tried reskinning a saber yet. But at least I knew what you wanted... right! :D...  [Read More]
Posted in: Lightsaber Hilt.
 RedHawke
06-27-2004, 1:45 AM
#2
ReLoaD2K are you talking about something like a texture map of the lightsaber skin .tga file? With Red for the parts that are not used and Blue for what is used?...  [Read More]
Posted in: ads.gorillanation.com
 RedHawke
06-29-2004, 2:51 AM
#16
Originally posted by Darth333 How ironic. I am using the evil and most hated IE right now and I don't have any such problems :p Same here, I'm running IE as well and nothing bad happening... yet! :D...  [Read More]
Posted in: Star Map Script Help!
 RedHawke
06-26-2004, 12:53 AM
#5
Darth333 it worked like a charm! :D And TK102 thanks for the info as well. Hmm... k_qa.nss, I would have never guessed. Again, thank you both for answering! :D...  [Read More]
Posted in: Star Map Script Help!
 RedHawke
06-25-2004, 2:15 AM
#1
Is there a KOTOR script command to detect how many star maps have been found by the PC, and then run if it is over a certain amount, like say 3 star maps, or exit out of the script if it is less than that?...  [Read More]
Posted in: 1st Custom Blaster Finished
 RedHawke
06-25-2004, 6:51 AM
#7
Originally posted by Lord of Banthas I think you should change your sig to: Seprithro: craftsman of amazing, really cool weapons (and armor) I'll second that on the signature change Sep, unless your sig is some inside joke or something! :duel: A...  [Read More]
Posted in: Tatooine problem....
 RedHawke
06-24-2004, 9:19 AM
#3
Originally posted by General_Solo121 Any thoughts on what it is? Do you have any mods in your override folder? You might want to try reloading a save from just before you went to tatooine. I hope this helps!...  [Read More]
Posted in: Should I release this saber?
 RedHawke
06-24-2004, 4:54 AM
#11
I say release it... We can never have enough sabers. :D...  [Read More]
Posted in: 1st Custom Armor Finished
 RedHawke
06-25-2004, 1:39 AM
#40
Originally posted by Seprithro everyone who wanted the other races, should send a big thank you to Svцsh, he took the time to whip these up himself, and did a great job with them. these should all be up at my site on the 28th. Thanks man great job!...  [Read More]
Posted in: 1st Custom Armor Finished
 RedHawke
06-23-2004, 6:59 AM
#7
Originally posted by MattColejk keep the top half and the botom half be a robe (shirt, part) I don't think that would be possible because the model , pending which one Sep used, has armored legs to texture and not robed ones. I'm not at all tryi...  [Read More]
Posted in: 1st Custom Armor Finished
 RedHawke
06-23-2004, 6:41 AM
#5
Very nice armor, great for a Soldier turned Jedi! :D...  [Read More]
Posted in: Yet Another Malak Retexture
 RedHawke
06-24-2004, 5:08 AM
#20
Originally posted by Rivahl While I personally like the green better, I did this just for the fans. Here ya go. :P For the fans. (http://www.lotrrpg.com/Malak_Retexture_Red.rar) Thanks Rivahl! :duel:...  [Read More]
Posted in: Sith Armada II
 RedHawke
06-23-2004, 6:46 AM
#25
Originally posted by Darth Straker Ok, so here's the Unnamed Wookie v1.0 pic. http://img49.photobucket.com/albums/v149/Darth_Straker/Sith%20Armada%20II/Wookie_03.jpg Very not bad Straker, definately looks dark, the red eyes are a nice touch! Cool...  [Read More]
Posted in: 2 Sabers down 4 to go
 RedHawke
06-29-2004, 2:32 AM
#71
Originally posted by Mono_Giganto Quite close, Giant Monkeys of Doomness. :D My suggestion is to go with; Gigantic Monkeys of Doomness My rather skewed reasoning on this: ---------------------------------------------- Giant = Word that indicates...  [Read More]
Posted in: 2 Sabers down 4 to go
 RedHawke
06-28-2004, 12:28 AM
#66
Originally posted by Ellderon Right...here's what I can do... I can do a 3D modle of the hilt...in any 3D format.. But I have no idea how to import it into the game... (or what the textures must be like).. Ben busy with modding other games and exam...  [Read More]
Posted in: 2 Sabers down 4 to go
 RedHawke
06-27-2004, 1:31 AM
#62
Originally posted by Mono_Giganto I got one! GMoD Lightsaber Standard Issue (Don't ask me what GMoD stands for I won't say lol.) I'll take a shot at this one, GMoD = Golden Monkey(s) of Destruction -or- GMoD = Gigantic Monkey(s) of Destruction...  [Read More]
Posted in: Weird choppyness problem
 RedHawke
06-29-2004, 1:25 AM
#9
Originally posted by mxsuprastang I don't have the recommended RAM, but I have played it on my friend's computer when he had 256 and it was fine. And I am running a GeForce 4 MX (I know, I know, working on a new one). Any suggestions to make my game...  [Read More]
Originally posted by tk102 So, T7 and everyone, do you think this would work for a new KSE feature: Have a button that: 1. Check to see if Appearance.2da is in Override, otherwise extract appearance.2da to override. 2. Modify said appearance.2da s...  [Read More]
I was still using KSE 1.4.1, but I just tried out your newer KSE 2.0.7 and its... Very Nice! Thanks TK! :D...  [Read More]
Posted in: Any way to keep the Sith Armor?
 RedHawke
07-01-2004, 5:39 AM
#13
Originally posted by MasterTypoDemon but once i left taris, i lost the sith armor. anyway to keep it after you leave taris? I believe you have to keep the armor equipped on a NPC whenever you travel between planets, or else it takes it away from y...  [Read More]
Page: 99 of 102