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RedHawke

Latest Posts

Page: 53 of 102
^^^^ I'm with you Achilles! :D Though I'm pretty sure we will see Mr. Ordo again as well, though unlikely as an NPC. I figure possibly we'll have to do a quest or two for him. ;)...  [Read More]
Posted in: A challange to the modders
 RedHawke
10-20-2005, 2:33 AM
#4
Ok,it seems odd the being it'sthe same game and same maker it would violate some law But KOTOR was made by Bioware, TSL was made by Obsidian Entertainment, and only released through LA... this is where the rule comes into play. The_Maker is correct...  [Read More]
Posted in: More suggested ideas for KotOR III-yes or no?
 RedHawke
10-19-2005, 12:59 AM
#6
^^^^ Well Captain, be able to take it or not that is how RPG's are done... So we will start out as a new level one PC. ;) @ LOL as well at fresnosmokey02! :lol:...  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 RedHawke
10-18-2005, 3:00 AM
#9
Honestly I don't really care about the robes and items, they could stay as-is and I would have no problems... They need to focus on making a complete storyline, many play options, including say differing LS and DS storylines, fully fleshed out NPC's...  [Read More]
Posted in: Looking for three certain mods....
 RedHawke
10-17-2005, 1:18 AM
#3
#3 is the Prestiege Class Robe & Saber Pack get it here! (http://www.jumpstationz.com/RedHawke/MavRH_PrClsItemsPackV1.rar) :D...  [Read More]
Posted in:  New Items
 RedHawke
10-20-2005, 4:16 AM
#12
Looks like the blade texture tga and txi file aren't in your override. ;)...  [Read More]
Posted in:  New Items
 RedHawke
10-17-2005, 2:10 AM
#7
Very, very nice! :thumbsup: oldflash our resident Modelling Machine has done it again! :D...  [Read More]
Posted in: allowing leveling past 20 [KotOR 1]
 RedHawke
10-16-2005, 2:00 AM
#3
To confirm what Bob stated, the level 20 cap in KOTOR I is hardcoded and cannot be changed... sorry....  [Read More]
Posted in: Which mod should I use?
 RedHawke
10-17-2005, 2:15 AM
#12
Can I combine RedHawke's mod and the holowan mod? Depends on the particular mod... some won't require any modifications others will....  [Read More]
Posted in: Which mod should I use?
 RedHawke
10-16-2005, 2:09 AM
#8
^^^^ Sadly cry_of_paine is correct, the mods you seem to want are the hardest, most time consuming ones to make. While there are a couple of additional content mods some of us have made, there is not that many in comparison to the other types of mods...  [Read More]
Posted in: Please answer quick
 RedHawke
10-18-2005, 3:10 AM
#6
Textures for the blade colors might be possible with some work*, but the uti files and models are a definate no, different file formats. The same applies to the saber upgrade crystals, the 2 games handle these quite differently. * I cannot say how...  [Read More]
Posted in: Please answer quick
 RedHawke
10-15-2005, 12:28 AM
#2
:eyeraise: What exactly are you requesting? Please be a little more thorough, and communicative in your requests. Punctuation and sentence structure would help you greatly in that endeavor. ;) If I understood you correctly... You want to be able to...  [Read More]
Posted in: Giving Bastila's clothing special properties
 RedHawke
10-16-2005, 2:18 AM
#9
^^^^ You are welcome Rob! :D @ norwood, this is because in KOTOR I there is no PC Restriction property. You will have to give the clothing the feat requirement Battle Meditation, this will allow Bastila to wear them and no one else. This is how we h...  [Read More]
Posted in: Giving Bastila's clothing special properties
 RedHawke
10-15-2005, 12:52 AM
#3
This is a simple thing to do yourself, for KOTOR you open KT find the basic clothing uti... g_a_clothes01.uti*. Open it with KT... Alter the item name and description to taste, make it Bastila's, then go to the properties section add properties to t...  [Read More]
Posted in: Ebon Hawk versus Another Ship
 RedHawke
10-19-2005, 1:09 AM
#45
have you ever seen battle star galactica ? :eyeraise: Why yes I have! the robots use crappy voice synth and are disturbingly shiny also they don't seem very competent though... Far more compitient that Sepratist Battle Droid fodder! I think it is...  [Read More]
Posted in: Ebon Hawk versus Another Ship
 RedHawke
10-16-2005, 2:54 AM
#42
Well there you go. Theres your answer: Droids. Cheaper to maintain than to pay humans. There is a catch with the Droid crew usage, see in order for your living crews to get better they simply spend CP to raise their skills... Droids on the other hand...  [Read More]
Posted in: Ebon Hawk versus Another Ship
 RedHawke
10-15-2005, 2:18 AM
#40
And RedHawke, I agree completely. I have thought about the costs and problems with flying around on a capital ship, but you really got into that even more. Yup! :D My PnP Gaming group had it all worked out... we had a campaign where we scrapped the F...  [Read More]
Posted in: Ebon Hawk versus Another Ship
 RedHawke
10-14-2005, 1:40 AM
#30
I'd much rather have the chance to pilot one of those Leviathan style cruisers. That's nice and all, I would love to see this in a future SW RPG, possibly one where you play a Pirate Captain or a Merchant with a Fleet. But it is far out of the league...  [Read More]
Posted in: ENIGMA CLUB
 RedHawke
10-12-2005, 1:49 AM
#2
(you can only read through once, so pay attention) Math Problem: As I was going to St.Ives, I met a man with seven wives, each wife had seven sacks, each sack had seven cats, each cat had seven kits, Kits, Cats, Sacks, and Wives, How many were going...  [Read More]
Posted in: Good idea for KOTOR 3
 RedHawke
10-11-2005, 1:58 AM
#10
^^^^ I agree Rob! Not "everyone" would want this... While I personally find organic technology facinating, I also know that others do not, some find it creepy! ;)...  [Read More]
Posted in:  AVol's Darth Vader
 RedHawke
10-17-2005, 2:05 AM
#21
Sooo, if U can't add an anim, is it possible to just link NORMAL chara's anims to Vader? =/ Not at this time... though things might change pending a model animation breakthrough. ;) And I think the author knows, what he's saying, "animation is...  [Read More]
Posted in:  AVol's Darth Vader
 RedHawke
10-16-2005, 1:56 AM
#16
O_O you tell that to stoffe's backflip :D :eyeraise: Er... TreeX... That backflip animation comes with the game, it is just unused, stoffe didn't create it... :roleyess: :D...  [Read More]
Posted in: Light or Dark
 RedHawke
10-12-2005, 12:51 AM
#72
Absolutely light side. :xp: "Only a Sith deals in absolutes!" - Obi-Wan Oh, and by the way, the Dark Side is about being arrogant and greedy, but it is about being an @$$ too (well, it depends what you consider being an A$$)... And it is...  [Read More]
Posted in:  Combat Simulation Arena v4
 RedHawke
10-11-2005, 11:43 PM
#39
Does ANYONE know what's causing this error? RA please don't bump threads it is against the forum rules. (http://lucasforums.com/showthread.php?t=127725) If you have the last post in a thread and you have something to add, that is what the 'edit post'...  [Read More]
Posted in: [REL]Holowan Plugin
 RedHawke
10-13-2005, 1:33 AM
#254
Sorry to bump this, but the link to PCgamemods to download the Oatch is no longer working. Did you try to correct the link manually? Like so... Mod Links... -old- non-working http://www.pcgamemods.com/14521/ Just remove the end / -new- working http...  [Read More]
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