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New Items

Page: 1 of 1
 oldflash
10-16-2005, 2:22 PM
#1
New items aviable on PCGM http://www.pcgamemods.com/mod/16784.html) (http://knightsoftheoldrepublic.filefront.com/file/New_Masks_and_Items;73975). I have patched pack file. Now should work.
I'm sorry for this.

All items come with new unique models (one for each item), textures, stats and description.
All are placed 2 lockers on Peragus: one is in morgue near to Kreia's body and next is in right side of Holding Cells on Communication Blister.
For some items I have use animated textures.
The script who control spawning lockers is that who control unlocking door to morgue (source included).
Other way to get this items is using KSE or “giveitems” cheatcodes (a_helmet_35 (to 40) for masks; w_melee_35 (to 39) for weapons)

Masks
Old Mask
Tech Enhanced eye
Environmental mask
Cold-eyes
Hunter's Eye
Force visor

Weapons
Darktime's sword
Ceremonial Sword of Light
Ancient Blade
BF Double-Blade
Echani Quarterstaff

Any overwrite confirm request during unpacking means conflict with another mod. Sorry for that.

Thanks:
Fred Tetra for great tool
cchargin for mdlops
Holowan Labs for support
and
THANKS for all who ask and all who give answer on Holowan Labs Forum.
 T7nowhere
10-16-2005, 6:33 PM
#2
Those items look great.
 Jeff
10-16-2005, 6:48 PM
#3
Looks awesome! Keep up the great work oldflash :)
 MdKnightR
10-16-2005, 7:00 PM
#4
Great work as always, oldflash!
 kdsphantom
10-16-2005, 11:32 PM
#5
Ya I just downloaded this and looking at the screenshots those swords loko wicked keen buddy )
kdsphantom
 Darth333
10-16-2005, 11:38 PM
#6
Amazing work Oldflash! This is a must have mod :thumbsup:
 RedHawke
10-17-2005, 2:10 AM
#7
Very, very nice! :thumbsup:

oldflash our resident Modelling Machine has done it again! :D
 oldflash
10-17-2005, 3:18 AM
#8
Thanks.
All this was possible as result of what I learn here.
Thanks for keeping this place alive.
 ChAiNz.2da
10-17-2005, 9:46 AM
#9
Stunning work again oldflash! :D

I'm glad this place is still "alive" too, especially if it keeps bringing in the eye candy you've been pumping out here lately.. wow... :thumbsup:
 oldflash
10-17-2005, 10:10 AM
#10
@ChAiNz.2da, thanks for nice words and for your tips (all my items are indestructibles at workbench and not aviable for sell).
:)
 CrudeMatter
10-20-2005, 4:12 AM
#11
good stuff oldflash! "eye candy" indeed!

I had one issue though...
http://img202.imageshack.us/img202/9224/ancienswrd7qi.jpg)
this is the ancien sword I got.
 RedHawke
10-20-2005, 4:16 AM
#12
Looks like the blade texture tga and txi file aren't in your override. ;)
 oldflash
10-20-2005, 4:54 AM
#13
Please check if "lghtfx.tga" and "lghtfx.txi" are in override directory. In pic. looks like lghtfx.tga is missing.
 Bob Lion54
10-20-2005, 10:03 AM
#14
I can't belive I missed this tread before.......

This sounds awsome! too bad about pcgamemodes at the moment. My download finger is twitching!

Maybe if I wish real hard, the link will work.... ack, no luck..

Even "broken", that pic CrudeMatter posted looks great! I can't wait to try this one out.
 oldflash
10-20-2005, 10:55 AM
#15
Even "broken", that pic CrudeMatter posted looks great! I can't wait to try this one out.
:)
In that picture only saber is mine. That cool outfit is made by The_Maker (Mara Jade Dancer Outfit) http://64.20.36.211/showthread.php?t=153912)
 DuffmanDan
10-20-2005, 11:40 AM
#16
i have the same problem, and the ice shades are untextured. this could be due to the image size for them (321x321)

could it be due to the fact u have a different cm_baremetal image with other mods, and didnt include that file in this set?
 Vibro
10-20-2005, 3:07 PM
#17
I get a 404 error when I try and access the page :(.
 oldflash
10-20-2005, 6:56 PM
#18
i have the same problem, and the ice shades are untextured. this could be due to the image size for them (321x321)

could it be due to the fact u have a different cm_baremetal image with other mods, and didnt include that file in this set?

That will explain a lot... My mistake about ice shades. Must be forgot to resample texturex and since in my comp. works just fine with any texture's size. I will be careful next time. When mcgm will be up again I will patch again the pack, replacing effect textures for blade and textures for headgear. Until then I can't do anything good.
But you could try to resize "I_iceeye.tga" to 256x256 and "Lghtfx.tga" to 640x128 (for this one frames will be 128x128 and I hope to resolve problem).

I use other cm_baremetal but that affect only enviroment map not primary texture. And this one MUST be 64x384.
Sorry for inconvenients

Patch aviable at:q-net.netfirms.com/patch.zip
Because of site rules you will need to type addres in browsers bar to start download (copy & paste is also good)
 CrudeMatter
10-21-2005, 9:44 PM
#19
The patch fixed it.
http://img451.imageshack.us/img451/2305/patchfix8gl.jpg)
Thanks for the great work oldflash! btw- I had the same prob with the ice eyes, I just hadn't noticed it... but its fixed now too. Thanks for the patch.
 DuffmanDan
10-22-2005, 1:58 PM
#20
it happens with older video cards that like to have image files in certain dimensions
 oldflash
10-28-2005, 6:27 AM
#21
Zip pack updated on pcgm with final textures.
 Carodej
12-30-2005, 11:49 AM
#22
I just downloaded this mod a few days ago, and I must say I really like these new items. I did find a spelling error, as I have an "Ancien" sword instead of an "Ancient" one.
 Phnx
12-30-2005, 3:47 PM
#23
What kind of cloth is it the female character wears in the first pic on pcgamemods? I thought it'd be in the pack, too, but it wasn't. Too bad! Can I get from somewhere?
 JediKnight707
12-30-2005, 4:28 PM
#24
*mutters curses at myself for not noticing this before* Great work oldflash :thumbsup:
 oldflash
12-31-2005, 2:25 AM
#25
What kind of cloth is it the female character wears in the first pic on pcgamemods? I thought it'd be in the pack, too, but it wasn't. Too bad! Can I get from somewhere?
That underwear is part of Skin pack (www.pcgamemods.com/mod/15621.html) mod.

I just downloaded this mod a few days ago, and I must say I really like these new items. I did find a spelling error, as I have an "Ancien" sword instead of an "Ancient" one.
Sorry. Feel free to use KT and make any corrections you want.
 Phnx
12-31-2005, 6:42 AM
#26
THX!
 Carodej
12-31-2005, 9:54 AM
#27
I just downloaded this mod a few days ago, and I must say I really like these new items. I did find a spelling error, as I have an "Ancien" sword instead of an "Ancient" one.

Sorry. Feel free to use KT and make any corrections you want.

No need to apologize, I wish I had the talent to create items like you do. And since I have never done any modding for KotOR you've given me a good subject start learning with KT. ;) If I have been understanding some of these threads on modding, am I right in assuming that even after I make the fix that I won't see a change unless I destroy my current blade and add another one to my inventory or start a new game?
 oldflash
01-01-2006, 3:48 PM
#28
If I have been understanding some of these threads on modding, am I right in assuming that even after I make the fix that I won't see a change unless I destroy my current blade and add another one to my inventory or start a new game?
You need to destroy current item and get new one to see effect. And KSE is perfect for this job. :)
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