Well, I know someone did a "rebalance" of the way you gain feats and force powers. It made consulars gain more force powers and Gardians gained more feats, for example. The game already does that, but this was a "tweek."
It really made the differences in the classes stand out. Very good mod.
well i mod i use sounds an awful lot like the one Bob Lion54 described here. it is this Balance Mod here. (
http://pcgamemods.com/mod/13143.html)
Changes in this version of minimod:
1. Maximum XP 303,000 XP for 20th level. Maximum non-jedi level to gain on Taris: 7 (usually 6).
2. Difficulty level in battle changed from 0.5/1/1.5 to 0.75/1.2/2.75
3. Poor treasures in random containers: 0.1 original values.
4. Strongly reduced XP gain for killed creatures with even higher level than PC.
5. Cost of force power is magnified x10 for extremity opposed side.
6. Cost of dark force power for dark jedi is reduced from 0.5 to 0.3.
7. Feats:
-Soldier: 18->20
-Scout: 11->10
-Scoundrel: 8->7
-Jedi Defender: 9->17
-Jedi Guard: 7->10
-Jedi Consular: 7->5
8. Force powers:
-Jedi Defender: 21->12
-Jedi Guard: 24 (unchanged)
-Jedi Consular: 26->34
9. XP level of NPC changed from constant 80% XP PC to 75-85% according to NPC.
10. Speed of PC, NPC, all creatures reduced to 90%. (good for too fast GPU)
you can pick and choose which altered .2da files to use too. i only use the addition difficulty, altered feats, and altered force power ones.