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stinkymonz

Latest Activity

Posted in:  Super Skip Taris mod release. 100% working!
 stinkymonz
10-29-2006, 11:23 AM
#27
I desire this mod as well. I tried navigating your Russian site, and I found the K1 page but didn't find it there. PCGM is down, so... help please?...  [Read More]
Posted in:  Anti-Hardcore Lighsabers
 stinkymonz
02-24-2005, 11:24 PM
#9
But he won't explode like that in combat, so perhaps you could just send him in solo, and let him be blaster fodder, and leave him there....  [Read More]
Posted in: Big Mod, descision time! please read
 stinkymonz
04-24-2004, 3:37 PM
#28
Wow. interesting. Interesting indeed. Looks like the game could have been alot better had it been unrushed....  [Read More]
Posted in: new sabre released trust me worth a look
 stinkymonz
04-16-2004, 1:53 PM
#16
What is the exact stats?...  [Read More]
Posted in: Non-jedi mod?
 stinkymonz
04-03-2004, 9:49 AM
#3
The Darth Revan Reincarnate Mod has a file which makes the Jedi Droid give you access to the Courtyard before the 3rd Jedi trial, so I think you could just put that in and go out after the inital meeting....  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-09-2004, 3:15 PM
#18
Thank you! Now I'm making the Force Aura line, the Force Valor line, Energy Resistance line, Force Resistance line, Speed line, and Cure line ( by doubling the vitality point recovery, which was apparently how it was supposed to be, they put notes th...  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-07-2004, 10:29 AM
#16
Ok... so what should I add to the script to extend it if spells.2da wouldn't change the time it is on? I'm a n00b in the modding dpt....  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-03-2004, 8:45 AM
#15
Ok... so it didn't take 5 hours... rather 2 1/2 hours... well anyway. I found the k_sp1_generic.nss... now what to type in?...  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-03-2004, 12:33 AM
#14
Fine, I'll just download it while I play Kotor... or Soul Calibur or something. But I'm telling ya, it'll take forever....  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-02-2004, 6:22 AM
#11
No.. you don't undeerstand. It'll take me at least 5 hours and I don't have that kind of time. I also can't leave my computer on at night since the weather right now is very prone to turn into thunderstorms....  [Read More]
Posted in: Extending force power time?
 stinkymonz
04-01-2004, 6:54 AM
#8
Actually, it's because the file is too big. I'm only on 56k....  [Read More]
Posted in: Extending force power time?
 stinkymonz
03-31-2004, 7:06 AM
#1
Is there a way to extend the time of force powers such as Force Valor or Force Aura (and its upper tiers)? I think I read somewhere you could change the time in spells.2da but I can't use Kotor tool thanks to its .NET Framework requirement... Someone...  [Read More]
Posted in: Use of force choke on non hostile npcs
 stinkymonz
03-31-2004, 11:59 AM
#34
Originally posted by dj_owen 1. get my character to lightsaber someone during a convo, killing them. By the way, you sort of use your lightsbaer when killing the man in the Whimpering Locker at the Manaan Hrakert Station, the lightsaber doesn't ac...  [Read More]