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dj_owen

Latest Posts

Page: 2 of 2
Posted in: script complation torture
 dj_owen
03-23-2004, 5:57 AM
#3
no, that doesn't seem to be the problem. when i highlight it in windows xp, it's says "filetype: NSS file". how did you eventually get it to work?...  [Read More]
Posted in: script complation torture
 dj_owen
03-23-2004, 3:02 AM
#1
i am having a horrible time trying to get the nwnnsscomp.exe to work with my scripts. here's a step-by-step of what i'm doing: 1. write a script in notepad, then i save it as recruit_rodian.nss 2. open my CMD.exe (i'm using windows xp) 3. run nwn...  [Read More]
Posted in: New Website
 dj_owen
03-23-2004, 2:49 AM
#3
hey suchan, i can't get either of those tutorials to work with my adobe acrobat. is there a specific version we need? i'm pretty experienced at making lightsabers, the only information i was really needing is how to make a custom texture. i know how...  [Read More]
Posted in: NPC List?
 dj_owen
03-22-2004, 8:15 PM
#2
open the "templates" tab under the BIF files. you'll see npc's as n_npcname, creatures are prefixed with a c_, other random characters are prefixed with a g_ (not sure what that denotes), and party members are prefixed with a p_. oh yeah,...  [Read More]
Posted in: Help: Attackable Yuka Laka
 dj_owen
03-23-2004, 4:57 PM
#8
sorry, i should have been more clear, i was being lazy. okay, this is not an easy task. you need to find the EXACT dialog you want to change. you'll need to look through the entries in dialog.tlk in your main folder until you find your player respon...  [Read More]
Posted in: Help: Attackable Yuka Laka
 dj_owen
03-23-2004, 3:04 AM
#6
yeah, you'll need to compile a script (something i'm having trouble doing) that changes the factionid. then, in the .dlg file with hk-47, after his entry "can i kill him master?", have your response be something like "sure", and...  [Read More]
Posted in: Help: Attackable Yuka Laka
 dj_owen
03-22-2004, 1:01 AM
#2
you'd have to make it so after you talk to hk-47, the dialog file calls a script that changes yuka laka's factionid. someone please correct me if i'm wrong, but i think you'd need to change it from whatever it is to 1, which is hostile. then you'd b...  [Read More]
Posted in: How to make NPC's attack you...
 dj_owen
03-21-2004, 11:57 PM
#7
Originally posted by JDBama88 alright thanks everyone.:D Hey, i read in some other topics that you can somehow disguise yourself as other ppl, how do u do that?? well, you can do it very easily, you just need kotor tool (look at the sticky at the...  [Read More]
Posted in: How to make NPC's attack you...
 dj_owen
03-21-2004, 10:41 PM
#5
i've never tested this, but when you bring up a character in its .utc file, there should be an entry entitled faction id. i think if you change it to 1, the character becomes hostile. 2 is party member, and 5 is neutral? i'm not at all sure on this,...  [Read More]
Posted in: .ncs decompiler?
 dj_owen
02-22-2004, 11:06 PM
#3
gameunlimited- how were you able to make your recruit yuthura .ncs file? is it simply not decompiled? if so, what program do you use to view/edit .ncs files? thanks...  [Read More]
Posted in: a little ambitious?
 dj_owen
02-20-2004, 3:48 PM
#1
okay, i just bought kotor for pc (after having played the heck out of the xbox version), so i can have fun with mods. i'm fairly new to the modding game, my only previous experience is with the pc game freedom force, so i understand a little bit abo...  [Read More]
Posted in: Save game editor for Xbox KOTOR saves?
 dj_owen
02-14-2004, 7:57 PM
#4
Originally posted by Darth Exar Kun well its kinda your fault for buying x-box, playing it on a PC has to hae its benifits yeah, you're right. it is my fault that i don't make enough money to upgrade my pc just so i can play kotor on it....  [Read More]
Posted in: Save game editor for Xbox KOTOR saves?
 dj_owen
02-14-2004, 6:38 PM
#2
yeah, this would be great, if anyone knows about it. us xbox users are very jealous and feel left out at all the great mods you guys are able to work with. obviously we couldn't do cool things like edit skins and stuff, but it'd be cool to be able t...  [Read More]
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