Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

beel2112

Latest Posts

Page: 1 of 1
Posted in:  Clone Troopers for TSL Released
 beel2112
04-23-2005, 8:34 PM
#16
I've often wondered what those little things are on the helmets of the clone troopers; are they picking up XM Radio or something? ;)...  [Read More]
Originally posted by RedHawke Real Jedi and Sith know how to sew! ;) Great--that just shattered my whole view of the Star Wars universe. Thanks a bunch! ;) On a more serious note: Awesome! I really need to figure out how to use KT, there are a l...  [Read More]
Posted in:  New force power! Lightsaber floating
 beel2112
02-09-2005, 5:02 PM
#4
Wow--first mod! That was fast. :)...  [Read More]
Posted in: simple model imported
 beel2112
06-08-2004, 1:07 AM
#3
Hey, is that Mission holding a G11? Oh, that is sweet!...  [Read More]
Posted in: Calo Nord Reskin & Gauntlet
 beel2112
05-30-2004, 9:33 PM
#3
Looks awesome! It'll fit in particularly well if you fight Calo on Tattooine!...  [Read More]
Wow indeed--that's awesome! :D...  [Read More]
Posted in: svцsh's work in progress
 beel2112
05-30-2004, 1:21 PM
#23
Wow! Can't wait to try some of those out! I love your work, svosh! :)...  [Read More]
Posted in: Big Mod, descision time! please read
 beel2112
04-24-2004, 2:46 AM
#22
I voted for Yavin before I thought to re-read through the previous thread. I mention that because my first thought was "Coruscant's too developed to hide a star map." Then I realized you may or may NOT be adding a star map, so that's kind o...  [Read More]
Posted in: Simple thanks and intro.
 beel2112
04-11-2004, 11:22 PM
#33
Awesome! Thanks Uru! PS Look behind you--a three headed monkey! ;)...  [Read More]
Posted in: Screenshots for the sake of screenshots
 beel2112
03-31-2004, 7:11 AM
#3
Good lord, what did you do to poor ol' Trask? Bad enough he gets chopped up by Darth Bandon, now he's scorched and poisoned too? ;) Anyway, another site you can use is www.photobucket.com (http://www.photobucket.com)...  [Read More]
Geez...how'd I miss that--I looked right at it.... :rolleyes: Thanks TK!...  [Read More]
Okay, I must be blind: How do you edit Force Powers? All I seem to be able to access are the Feats. I assume the answer is right in front of my face, but for the life of me I don't see it. Help! :(...  [Read More]
Holy cow that was fast! :eek: Incredible TK102! Thanks!...  [Read More]
Posted in: New Patch & Mods
 beel2112
02-07-2004, 5:03 AM
#10
I just restarted a game with the Padawan mod and everything seems fine so far, except I still get the "Impossible" error with the Control Room in the Hidden Bek base......  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 beel2112
03-07-2005, 3:52 PM
#1134
Dang it--I've edited the Upgrade Level [Byte] in the text editor, but when I use the GiveItem cheat, it comes up as unidentified (sonic grenade icon) item. Then when I go to edit the .uti again KT gives me an "Unhandled Exception Error". An...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 beel2112
03-07-2005, 11:45 AM
#1133
Originally posted by Daebryn To change the upgrade level on items, check out this (http://www.lucasforums.com/showthread.php?s=&threadid=145080) thread. Basically you need to open the UTI with the GFFEditor then modify the UpgradeLevel field....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 beel2112
03-07-2005, 12:35 AM
#1131
I'm trying to figure out how to make certain items upgradeable (eg, Freedon Nadd and Visas Marr's lightsabers, Freedon Nadd's blade [which for some reason isn't in the items list? I stumbled over it in 411DXN_s.rim-->Blueprint, Items...], etc.). I...  [Read More]
Page: 1 of 1