Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

JeeMonkey

Latest Posts

Page: 3 of 5
Posted in: Texturing Models
 JeeMonkey
03-29-2004, 3:22 PM
#2
is anyone gonna reply to me question? :(...  [Read More]
Posted in: Texturing Models
 JeeMonkey
03-29-2004, 3:21 PM
#1
hey all, i searched the forums and everywhere, nothing turned up. a ton of my default models are showing up in my game as the checkered caulk texture and i want them to look like they do when i play a level that came with the ja game. (and if possibl...  [Read More]
Posted in: Wade-v
 JeeMonkey
03-22-2004, 5:52 PM
#12
wow thanks for letting me use the textures, no one has ever let me use their textures before. (not to beg, but lets) so can u use the models? :D if so where do i get?:D :D :D :D :D...  [Read More]
Posted in: Wade-v
 JeeMonkey
03-21-2004, 7:11 PM
#10
dude wade, how did u make all the symbols for the stargate? i love that show and i have been thinking about making my own stargate map but now that i know someone else already has i dont need to:p but seriously if i could get some of the stargate tex...  [Read More]
Posted in: Wade-v
 JeeMonkey
03-21-2004, 4:02 AM
#1
dear wadeV, i owe u a great deal of appology. i always knew that u knew what u were doing when giving me advice, but i found u cocky and so i stereotyped u as someone who has mapped for a long time and assumes hes an elite. then i saw ur stargate cre...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 JeeMonkey
03-22-2004, 5:44 PM
#8
hey, in regards to changing the name of the thred to "read this first", i was not the one who changed the name of the thread, so who did? side note: wade, what sources did u use to model and texture ur stargate maps? (sources being people...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 JeeMonkey
03-19-2004, 6:31 AM
#2
is this helpfull at all to anyone?...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 JeeMonkey
03-18-2004, 3:04 PM
#1
hey all, i found this great site that lists all the error messages that you could experience in gtk radiant and how to fix them!!! if your recieving an error that is not listed here, please tell me what it is and i will look into it. you can thank...  [Read More]
Posted in: Modeling
 JeeMonkey
03-23-2004, 3:55 PM
#6
wow thanks that really helps :D...  [Read More]
Posted in: Modeling
 JeeMonkey
03-17-2004, 6:59 PM
#3
the search pops up saying JO modeling tutorials and conversion factors. look im a noob, i have no idea what i am doing i just want something simple and easy and all in one place....  [Read More]
Posted in: Modeling
 JeeMonkey
03-15-2004, 6:37 PM
#1
what is modeling? if it what i think it is.....where can i find a tutorial explaining how to model???...  [Read More]
Posted in: Scripting
 JeeMonkey
03-15-2004, 6:30 PM
#1
where can i find a tutorial on how to make a script? like a script that respawns a npc after it has been killed, bot routs, etc....  [Read More]
Posted in: Shaders
 JeeMonkey
03-19-2004, 6:24 AM
#12
thanks that helped a lot, maybe now there wont be as many posts from me :D...  [Read More]
Posted in: Shaders
 JeeMonkey
03-18-2004, 3:12 PM
#10
w/e i do search before i ask question and excuse me if i am not willling to dry my eyes out just to look at each and every one of the 15000 searches that came up for every question i typed in!!! (and i did multiple searches to try and narrow down the...  [Read More]
Posted in: Shaders
 JeeMonkey
03-17-2004, 7:00 PM
#8
lol its ok :D but why dont u SEARCH for someone else?...  [Read More]
Posted in: Shaders
 JeeMonkey
03-17-2004, 6:26 AM
#6
BUT IM LAZY DAMN IT! DONT MAKE FUN OF MY LAZINESS!!!!:p...  [Read More]
Posted in: Shaders
 JeeMonkey
03-15-2004, 6:28 PM
#1
hey all? where can i find a tutorial on how to make shaders? how can i make shaders? how can i make moving shader? (like a waving flag) how can i make shiny shaders? (like a metalic surface that changes as you move around it) I REALLY NEED HELP IN...  [Read More]
Posted in: conservation in mapping???
 JeeMonkey
03-19-2004, 6:31 AM
#35
im so happy to know that lassev thinks he knows me and that i am not aware of when i use my caps lock. i was mearly trying to end this thread by stating what everyone else had concluded which is to caulk first texture later. if this wise information...  [Read More]
Posted in: conservation in mapping???
 JeeMonkey
03-18-2004, 3:08 PM
#24
as happy as i am that i was able to start a thread as long as this, i agree with wade, WHY THE **** DO U HAVE TO COMPLICATE THINGS? JUST MAKE BRUSHES IN CAULK THEN APPLY TEXTURES LATER AND ONLY ON THE VISIBLE SIDES!!!!!!!!! HOLY **** IS IT SO HARD T...  [Read More]
Posted in: conservation in mapping???
 JeeMonkey
03-17-2004, 6:24 AM
#6
ok thanks that really helps. on a side not to compiling, i ompiled my map and when i load my map it says "MAX BRUSH PLAIN" wtf does that mean and how do i fix it so i can play my map?...  [Read More]
Posted in: conservation in mapping???
 JeeMonkey
03-15-2004, 6:24 PM
#1
how important is it ....to clip brushes that extend into the void? ....to make sure u dont texture anything that cant be seen while playing the game? ....to caulk as much as u can? ....to use as few brushes as possible? (or break them up into many t...  [Read More]
Posted in: doors
 JeeMonkey
03-17-2004, 6:30 AM
#4
i dont get around much:rolleyes: but thanks for keeping me up to date, i wouldnt want to offend anyone here, especially wade ;)...  [Read More]
Posted in: doors
 JeeMonkey
03-15-2004, 6:11 PM
#1
doors in ja commonly slide to a side, but can i make it so a door SWINGS open like a normal door would do? swings as in pivot off the end point of the door...  [Read More]
Posted in: multiple music for maps
 JeeMonkey
03-15-2004, 6:00 PM
#1
hey all, i know how to add music to my map by putting it into the music folder and then pk3 my map. but it is possible to put more than 1 music file in my music folder in order to make a sort of "playlist" in my map.??? meaning that the mus...  [Read More]
Posted in: Exterior of Gothic-styled buildings
 JeeMonkey
03-10-2004, 12:15 AM
#7
hey dude, i told you id be able to get you something . check out the sites i have listed below, but ignore everything cept the photos (less u want a history lesson). but plz be sure to wait till im done with my map before you publish yours :D PS:...  [Read More]
Page: 3 of 5