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Pahricida

Latest Posts

Page: 4 of 7
Posted in: Map Review Contest 1 : FFA WIP
 Pahricida
10-05-2004, 10:33 AM
#4
Ah well Theed was the capital of Naboo, wasn't it ?...  [Read More]
Posted in: Scripting issue: Doors
 Pahricida
09-07-2004, 2:02 PM
#6
Alright wrote a quick Tutorial: STEP I: First off construct your door. Doesn't matter wether you make it out of one or multiple func_door groups you'll just have to include a target_relay when you use more groups for more complex door structures....  [Read More]
Posted in: Scripting issue: Doors
 Pahricida
09-06-2004, 4:16 PM
#3
well didn't precisely express what I wanted, but it doesn't matter anymore since I made it without scripting. :D What I wanted was a door that is operated by a button. With the button being destroyed the door should be deactivated aswell. My method...  [Read More]
Posted in: Scripting issue: Doors
 Pahricida
09-06-2004, 11:02 AM
#1
Heya! I was thinking wether it was possible to have a fully operational door that was triggered by a button close when the button is destroyed... I know I'd have to fiddle around with icarus to do that but I ain't very good at that so before I even...  [Read More]
Posted in: Big Thanks To Everyone!
 Pahricida
08-21-2004, 7:09 PM
#7
well good trip! I think I'll move over to the Source engine aswell once JKA Editing bores me. I'm already looking forward to your upcoming projects. :D...  [Read More]
Posted in: Imperial Outpost part 2 released!
 Pahricida
08-19-2004, 6:38 AM
#2
arrrr perfekt ! :D nice I hope there is a flood of SP maps coming!...  [Read More]
Posted in: Syndicate:Initiation is out
 Pahricida
08-18-2004, 5:06 PM
#6
really VERY nice but a little short ... I hope further episodes will follow....  [Read More]
Posted in: Imperial Walkers On The North Ridge
 Pahricida
08-25-2004, 8:14 AM
#123
hrm Sith-J-Cull made a mapped Transport craft http://sithjcull.jkmods.com/_private/shot0898.jpg maybe you should ask him....  [Read More]
Posted in: Imperial Walkers On The North Ridge
 Pahricida
08-08-2004, 10:27 AM
#48
foghull ... like that: http://shaderlab.com/mapcenter/q3map/foghull_01.jpg Instead of the normal distance cull it fades out in fog so you won't see a rapid end of the level. You can adjust the values to determine the distance the fog will start fro...  [Read More]
Posted in: Imperial Walkers On The North Ridge
 Pahricida
08-07-2004, 7:59 AM
#42
ah nice just please don't abandon this project! And I suggest you use a foghull or at least multi volume fog since that distance cull looks kinda stupid. otherwise: Really nice I've been waiting for this !...  [Read More]
Posted in: Wip: Endor
 Pahricida
08-29-2004, 8:43 AM
#49
nah I am supposed to fix some of the tree models but I didn't have the chance ince I'm really PRETTY busy with MovieBattles we're really close to the new release (in fact it's just a few hours) and I had to fix up a whole map. :D...  [Read More]
Posted in: Wip: Endor
 Pahricida
08-15-2004, 6:49 AM
#45
ah well you guys better contact me ... I don't know when you're online. Ganjahuntah@lycos.de is my MSN...  [Read More]
Posted in: Wip: Endor
 Pahricida
08-11-2004, 4:14 PM
#41
I can take care of the messy models if you wish ... And I'll improve my trees a little more. and well I didn't knew what trees were present in the movies except for redwoods....  [Read More]
Posted in: Wip: Endor
 Pahricida
08-11-2004, 10:18 AM
#38
sorry didn't see how tall they were ... My tree has got 640 Faces and well maybe that is a little high but it's just the high detail model I've got about 6 different trees each with less faces. And the branches are just 16 Faces each. And I just tr...  [Read More]
Posted in: Wip: Endor
 Pahricida
08-10-2004, 7:29 AM
#32
awww now you're doing the same part of Endor I'm doing ... Just remmeber that redwoods were really tall trees. Yours are so tiny like a normal pine. It should look something like this from the ground: http://home.arcor.de/pahricida/images/redwood1...  [Read More]
Posted in: Wip: Endor
 Pahricida
07-21-2004, 3:02 PM
#3
yeah nice! I'm also still working on my map. Dunno when I'll be done... having some problems with the foghull atm :D...  [Read More]
Posted in: WIP: Crash On Tatooine
 Pahricida
07-20-2004, 5:23 PM
#4
sounds interesting. I'd just alter the main characters' name ... Anton Eckhart?!? *shrug*...  [Read More]
Posted in: JA SP: Greyscale Six
 Pahricida
07-06-2004, 9:35 PM
#4
uhhhh gimme that Rodian Biker Punk! NOW! DO IT!!! :p Well nice map btw ... I want to see much more SP map Projects like that. :/ ANd what about the Stormies? Don't tell me you'll be leader of a Stormtrooper squad. That would be something new....  [Read More]
Posted in: My Original Idea!!
 Pahricida
07-09-2004, 8:22 AM
#15
Now I know why imperial battlestations and stuff have always been taken by the rebels that easy... If you just need to shoot some glass to make a door open ... :eek:...  [Read More]
Posted in: WIP: Endor Docking Bay
 Pahricida
07-06-2004, 9:58 PM
#6
what does it look like to you? It's Duncans' of course ... but I had to split it up into 6 parts to resize it up to it's actual size. I also had to split it cause it has over 3000 Faces and map_objects are limited to 1000 Faces per Object. uuuuh .....  [Read More]
Posted in: WIP: Endor Docking Bay
 Pahricida
06-23-2004, 8:24 AM
#3
.... wow how could you know? :D I never use light in early builts since my crappy PC needs ages to compile....  [Read More]
Posted in: WIP: Endor Docking Bay
 Pahricida
06-22-2004, 7:10 PM
#1
Well this will be a Map for the modification "MovieBattles 2" Very early state ... just some preview shots. ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? ї ? http://home.arcor.de/pahricida/endor_a1...  [Read More]
Posted in: My map, Goldeneye Temple, has been released
 Pahricida
05-11-2004, 1:02 PM
#3
uhmm ... very very VERY simple architecture....  [Read More]
Posted in: Movie Battles II demo
 Pahricida
05-10-2004, 9:27 AM
#41
Originally posted by RenegadeOfPhunk [...]All I can say is that I've been watching games carefully, and I've seen PLENTY of Jedi's being blasted away. [...] Yeah I was just trying to advocate those who can't handle a blaster. :P...  [Read More]
Posted in: Movie Battles II demo
 Pahricida
05-09-2004, 9:33 PM
#38
alright ... now that I've tested the Beta for a while I'm able to give some feedback: Basically I love the Idea! The Maps: Things I did not like about the Beta were most of the levels. I loved "Jabba2"... really a map up to LDJ's standar...  [Read More]
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