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darkdreamr

Latest Activity

Posted in: crushing pillars
 darkdreamr
04-03-2004, 7:04 AM
#9
nevermind.. i found out how to do it.. i just made the thing a func_plat and made the platform move up to a solid to squish insted of the crusher comming down.. now i gotta find out how to make something rotate in place insted of moving around the e...  [Read More]
Posted in: crushing pillars
 darkdreamr
04-03-2004, 6:03 AM
#8
imagine a giant block hovering above your head... you walk under it.... EEK.. SQUISH... LOL it slowly moves back up and other laugh cause you stood under something that was big and heavy and it fell on you... im just making a basic map for myself t...  [Read More]
Posted in: crushing pillars
 darkdreamr
04-03-2004, 12:21 AM
#3
func_static???? make it rotate? i just want the thing to move down when its stood under.. and move back up after the kill... Cant i make it move with a trigger? like i said.. i already got it down to where it actually crushes and kills.. the only...  [Read More]
Posted in: crushing pillars
 darkdreamr
04-02-2004, 11:31 AM
#1
ok.. im havin a hard time here.. i need to make a pillar.. that would crush someone when they step under it.. i tried function door... but.. it only comes down when someone gets REALLY close to the brush.. the brush is decently high above the head....  [Read More]
Posted in: Help me name my new saber! please!
 darkdreamr
03-03-2004, 12:59 AM
#9
Keshire's Name seems to stick best with it.. i dont know how you do it with the names man.. but they work good! I will be upping the saber tonight or tommorrow to http://jk3hilts.evilzz.net http://www.pcgamemods.com and if i can www.jk2files.com...  [Read More]
Posted in: Help me name my new saber! please!
 darkdreamr
03-02-2004, 12:19 PM
#5
the buttons are actually suposed to be gems.. but i dont understand the shading thing? what do you mean? BTW i was using the staff version... and its fully throwable with both blades on.. even if you put it in one blade mode.. it turns on the 2nd bl...  [Read More]
Posted in: Help me name my new saber! please!
 darkdreamr
03-02-2004, 12:00 PM
#3
i like that!.. what do you think of the saber? i honestly feel its my 2nd best work.. (still doesnt quite top my soul caliber saber) but for real starwars non-novelty looking sabers.. i feel its my most professional work hope it gets a good rating...  [Read More]
Posted in: Help me name my new saber! please!
 darkdreamr
03-02-2004, 11:46 AM
#1
http://jk3hilts.evilzz.net/noname.jpg thats the screenshot.. which does it NO justice.. in game it looks spectacular! it has a red leather handle/handles and its a sith lord's saber.. but i need a good name for it... please help?...  [Read More]
Posted in: over 80 hilt add-ons for JKA..
 darkdreamr
02-22-2004, 6:38 AM
#13
that was actually a saber mod i think.. but i guess you can do that with just about any saber really.. The ones on my site are just models of sabers and such.. i dont deal with the alterations of saber blades or anything like that. unless its cool...  [Read More]
Posted in: over 80 hilt add-ons for JKA..
 darkdreamr
02-21-2004, 6:57 AM
#10
MOST sabers are just a visual thing and wont effect gameplay. there are some sabers out there which may be more powerful and some that are out there which will be harder to fight with For example. My Soul Caliber saber has a Reversed saber mode whi...  [Read More]
Posted in: over 80 hilt add-ons for JKA..
 darkdreamr
02-20-2004, 1:55 AM
#7
they arent all my sabers.. so i cant take credit for them.. but i think im actually keeping away from the hilt packs.. i know that a few people.. including me.. dont like downloading large hilt packs for one particular saber.. now if the saber pack h...  [Read More]
Posted in: over 80 hilt add-ons for JKA..
 darkdreamr
02-20-2004, 1:13 AM
#4
to answer your question about the authors.. Keshire, Kensai, Darthdoughnut (me) and all the other credited under author have been asked and permission is given to me.. as for the unknown.. these hilts were converted from jk2 a while back i cannot...  [Read More]
Posted in: over 80 hilt add-ons for JKA..
 darkdreamr
02-19-2004, 11:26 PM
#1
Check out http://jk3hilts.evilzz.net our site holds over 80 sabers currently on site available for download. Modeled by some of the best sabersmiths out there. check it out!...  [Read More]
Posted in: Endor map Help
 darkdreamr
02-04-2004, 6:05 PM
#17
From what i was using.. i used a plugin for gmax...its called pop'n'fresh MD3 Exporter (or something like that.. but i know it was by popnfresh) what you would do .. is put it in your plugins.. and when you have a model all skinned and ready.. you w...  [Read More]
Posted in: Endor map Help
 darkdreamr
02-03-2004, 3:33 AM
#15
ummm i dont see why you think its not supported.. i did all my sabers with gmax. using popnfresh's MD3 Exporter.. i even imported one of my sabers (tron disk) into gtkradiant.. but the skin didnt go with it unfortunatly. BTW i love the morgan head i...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-31-2004, 8:37 PM
#13
good to know.... now ... how do i make models for this ? LOL I think i saw something with richdeisals site.. but i dont think i understood it to well.. i do have 3d studio and a md3 exporter (i make custom saber hilts too http://jk3hilts.evilzz.net...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-30-2004, 10:20 PM
#11
the only time i have texture problems when using misc_model is when i try and use bushes.. it has this red texture around it.. saying missing shader.. but the trees come up just fine. the only problem with cutting a specific path for ATSTs is that...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-30-2004, 2:40 PM
#8
lukeskywalker1 gave me a link to a google search of endor which did prove to be quite useful (Even the Lego pics people made LOL) i did a search on trees and found out how to make them solid after you put them in. you said i can scale a tree using...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-29-2004, 12:10 AM
#5
i found out if you right click on the map screen and click misc - misc_model i get a menu of stuff to use.. i found the trees... so thats cool.. but they seem like they use a Hell of a lot of faces... are you sure that it wont effect FPS, compile ti...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-28-2004, 8:42 PM
#3
how exactly do you use MD3s on GTK radiant? im still very new to it.. ive only published 2 maps publicly... do md3s have more of an effect on FPS then a solid brush? like for example.. what would kill FPS more.. a 8 sided round tall brush... or a...  [Read More]
Posted in: Endor map Help
 darkdreamr
01-28-2004, 4:30 AM
#1
ok.... CTF based on endor.. using speeder bikes and ATSTs..... I need help with Trees.. i know that GTK radient has this cruddy tree maker.. but lets face its.. its not endor sized trees.. I think theres a shader for leaves .. but ive been unsucessf...  [Read More]
Posted in: Total Jedi War 2.... Need Help !
 darkdreamr
01-26-2004, 4:56 AM
#6
the only problem with making something extreemly elaberate is it leaves little room to make a large map... i dont have the best of computers.. and for some reason when my map reaches a certain point when compiling large maps.. it will not compile.. i...  [Read More]
Posted in: Total Jedi War 2.... Need Help !
 darkdreamr
01-24-2004, 8:13 AM
#1
Hi all... My total jedi war just got on jk2files.. check it out if you havent yet... it was my first map ive ever made.. and its gotten decent reviews.. (minus some missing textures) I wanna go full force this time.. add some more elements to the...  [Read More]
Posted in: Saber hilts..?
 darkdreamr
01-31-2004, 8:49 PM
#2
i only know this if your using 3d studio or gmax use a side view of you saber click over to the NON 3d shapes.. (line, rectangle, ect) use rectangle and make a small square there you want the saber to come from now use the rotate tool and make su...  [Read More]
Posted in: For those who have played TotalJediWar....
 darkdreamr
12-27-2003, 1:53 AM
#14
hmm.. ive been playing with it.. i do notice it turns the wall into TONS of squares.. is this gonna kill the FPS?...  [Read More]