Well, I'll update this first post with the full, cinema advertisement. I'll keep the original post below for posterity...
Occupation 2: Antaean Assualt
By Simon "Kengo" Williams
Avaliable from:
http://www.pcgamemods.com/2070/)
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Featuring:
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ACTION!
http://www.massassi.net/ec/images/12269.jpg)
SUSPENSE!
http://www.massassi.net/ec/images/12267.jpg)
RN-115 uses the DC-15 mod which was part of the Episode II weapons mod by Spectrum, author of OmniMod
TOUGH CHOICES!
http://www.massassi.net/ec/images/12271.jpg)
DANGER!!!
http://www.massassi.net/ec/images/12272.jpg)
ROMANCE...
http://www.massassi.net/ec/images/12282.jpg)
DL-44 model and sounds by Major Clod
INTRIGUE?
http://www.massassi.net/ec/images/12280.jpg)
COMRADESHIP
http://www.massassi.net/ec/images/12266.jpg)
First Landing Assualt Team 7
All skins by Prime
RED EYES
http://www.massassi.net/ec/images/12268.jpg)
Sgt. Deltak Voice by Eldritch Skin by Prime
KYLE KATARN IN A SUPPORTING ROLE
http://www.massassi.net/ec/images/12273.jpg)
For which he was paid excessively
A REALLY EXPENSIVE SET AND A CAST OF THOUSANDS...HUNDREDS
http://www.massassi.net/ec/images/12274.jpg)
COMING SOON TO A FILE SERVER NEAR YOU!
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All First Landing Assualt Team 7 skins by Prime
Imperial Commando model by Corto Maltes
Stephen "Wotno" Peacock as Lt. A. Marshall
Chronocrossed as Kyle Katarn, Aldranicus, Doctor
Eldritch as Himself, Sgt. Deltak
Richard "frances_farmer" White as Cpl. Reton, Yulnari, Ryar Iyet
Leo "Darth Exodus" Thornton as Drynalt, Shim Azu Uesegi
Mauri "Darkblade" Majanoja as Republic Commander Raikkonen
David "Grim_Squeaker" Bradshaw as Ryek DeMetz
William Grammer as Remnant Commander Taulk
Louis Granato III as Himself, Chevolt
Wedge as Himself, Captain Larson
Simon "Kengo" Williams as Himself, Edry
Skyboxes by Leslie Judge
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Original post (note masive changes in direction from original idea to final product, promised features not included, loss of central premise I started with etc):
That's a working title at the moment...not sure what to call it.
It's the follow on to Occupation. If you have a version with Kyle invisible, working versions are avaliable at:
http://massassi.net/levels/files/2578.shtml)
http://www.pcgamemods.com/file.php?id=41bfd20a38bb1b0bec75acf0845530a7)
http://www.commandchamber.net/levels/outcast/display.php?name=occupation)
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The next map continues on from Occupation, but follows a different group, a squad of 7 Republic assualt soldiers, lead by Lt. Marshall, your character. It will start with exploration and fighting in parts of the town seen in Occupation, before moving into the castle.
So far I've got the blue laser rifle mod by Spectrum (author of Omnimod), which replaces the imperial repeater, working in this map. I thought it made little sense for Republic soldiers to carry imperial guns into battle...and I'm gonna say the blue laser rifle is an upgrade on the model the clonetroopers used some 50 years (ish) previously.
There are a lot of non working bits of scripting, some even work. I'm aiming for a opposing force feel, with lots of tension build up, lots of shooting, and some team ased combat. Your squad aren't as utterly rubbish as say the republic soldiers or the bespin police from jk2, they will be tough, good shots and heavily armed.