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Coyote399

Latest Posts

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Posted in: console error
 Coyote399
05-12-2002, 11:32 PM
#2
BUMP...  [Read More]
Posted in: console error
 Coyote399
05-12-2002, 6:44 PM
#1
JK2: v1.03 win-x86 May 3 2002 Initialising zone memory ..... ----- FS_Startup ----- ERROR: filename length > MAX_QPATH ( strlen(Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/levelshots/) = 78) thats as far as the console ge...  [Read More]
Posted in: Dumb Textures!!
 Coyote399
04-28-2002, 8:25 PM
#8
uhhh.....have you tried going to textures up in the top bar deal and selecting one of the sets of textures??...  [Read More]
Posted in: Dumb Textures!!
 Coyote399
04-28-2002, 7:31 PM
#5
next to the xyz view, click the square w/ the yellow sparkle and go to linear (i think this is what your asking about)...  [Read More]
Posted in: Need help with cool lighting effect...
 Coyote399
04-27-2002, 7:51 PM
#2
i think the yavin set has some light fixture(sp?) textures that emit light (look for a light w/ a white box around the texture)...  [Read More]
Posted in: Weird Glass Bug
 Coyote399
04-27-2002, 7:45 PM
#2
is the window brush overlapping the glass brush?? btw, how do i make my glass breakable??...  [Read More]
Posted in: Woho! First post!!
 Coyote399
04-27-2002, 8:34 PM
#6
6th :/...  [Read More]
Posted in: First map ever... help!
 Coyote399
04-28-2002, 12:58 AM
#39
sorry man, ya got me :(...  [Read More]
Posted in: First map ever... help!
 Coyote399
04-27-2002, 7:34 PM
#36
well...how are you checking to make sure the .bsp is not there??...  [Read More]
Posted in: First map ever... help!
 Coyote399
04-27-2002, 7:18 PM
#34
hmmm.....how big/complex is your map??...  [Read More]
Posted in: First map ever... help!
 Coyote399
04-27-2002, 7:05 PM
#32
what do you mean it didn't work?? did the dos thing come up??...  [Read More]
Posted in: First map ever... help!
 Coyote399
04-27-2002, 6:44 PM
#30
if you have lighted your map: at the top hit bsp and go to full vis and hit that and wait if you havent lit your map, do the same thing, but instead of full vis go to full vis (no light)...  [Read More]
Posted in: Map made now what?
 Coyote399
04-26-2002, 12:33 AM
#6
if its finished (you can close it w/o a message, and it says finished on the blue thing) then load up ap or mp and type in the console (shift+~) map _____ (the ___is the name of your map) :fett:...  [Read More]
Posted in: n00b question...
 Coyote399
04-25-2002, 7:58 PM
#8
Ok, if you want to fit a texture exactly to a brush, just hit the "s"-key and then you should already see two "fit" labeled keys. press the upper and you should have fitted the texture onto the brush. "this work only whhen...  [Read More]
Posted in: texturing faces/decals
 Coyote399
04-26-2002, 12:38 AM
#3
shift+ctrl+alt+click...  [Read More]
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