Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Joris1

Latest Activity

Posted in: Brotherhood of Shadow - Expansion Pack
 Joris1
11-01-2007, 12:47 PM
#207
Hi, Since I saw the release of this mod, I feel like playing KotOR again but I hadn't much time, anyway. I want to play the mod this evening I think and I was wondering whether it is makes a different if I play male or female character (I would pref...  [Read More]
Posted in: 'Null path' errors
 Joris1
03-19-2007, 10:50 AM
#2
You can't expect the KotOR Tool to open the KotOR II sources, when it isn't installed! .Net Framework (1.1, 2.0, 3.0) shows a 'Null Path' Error, if you try to work with files, that don't exists, so they have no path! ;) If you want to make mods for...  [Read More]
Posted in:  Final touch
 Joris1
11-05-2006, 8:37 AM
#20
Great Oldflash!! I'm looking forward to this mod for months! Great work!...  [Read More]
Posted in: [TSL] Just a few blaster models from me!
 Joris1
08-03-2006, 4:16 AM
#9
Great work!!!...  [Read More]
Posted in: How does the data coding system of KotOR works?
 Joris1
08-03-2006, 5:11 AM
#5
Thanks man! I think, this will help me! :)...  [Read More]
Posted in: How does the data coding system of KotOR works?
 Joris1
08-02-2006, 6:40 AM
#3
Thanks! I know this site but I don't know how it can help me to decode the files. All I know now is if a type is an Integer, a String.... But not more. What I want to know how I have to read out the files. As ASCII Encoding.... edit: I found somet...  [Read More]
Posted in: How does the data coding system of KotOR works?
 Joris1
08-02-2006, 5:55 AM
#1
Hi, I was always wondering how the data coding system of KotOR works. I want to write Modding tools but I can't decode the KotOR files because I don't know how the coding system works. Can anyone help me? I don't want a code just a description how...  [Read More]
Posted in:  mjpb3's Darth Traya's Robes
 Joris1
07-21-2006, 6:38 AM
#9
Great work, mjpb3! I will use it, when I play K2 the next time!...  [Read More]
The Jabba Palace Enter mod, please!...  [Read More]
Here you are :D: Alveron182 Mission Vao at 19 years old Mod for KotOR II: http://ds1.pcgamemods.com/core/13617/MissionVao19.zip The Patch: http://ds1.pcgamemods.com/core/13695/Mission_Vao19_Patch.zip Greetings Joris...  [Read More]
I everyone, I thought, it would be a good Idea to program a program, which allows the user to connect with PCGM easier. All you have to do is to tipe in the file nummber and the filename and voilа, you can download the file you want! Link to th...  [Read More]
Posted in: Can't access pcgamemods.com
 Joris1
07-14-2006, 2:58 PM
#57
Puh, Its good that I downloaded the best mods some month ago! But I hope Sergio will fx all problems now!...  [Read More]
Posted in: Simple ERF/RIM Editor (v0.3)
 Joris1
05-21-2006, 6:22 AM
#7
Great work, Stoffe!...  [Read More]
Posted in: [TSL] my first skin
 Joris1
05-13-2006, 11:13 AM
#2
Looks good!...  [Read More]
Posted in:  "Death Bringer" - swords set
 Joris1
07-13-2006, 4:23 AM
#15
Great models, flash! I like these swords!...  [Read More]
Posted in:  Another HK-50 reskin
 Joris1
02-21-2008, 11:11 AM
#6
Hey, I know that this thread is very old, but has anyone the mod? The download link doesn't work. Would be great if someone could e-mail me or upload it somewhere. :) Best regards Joris...  [Read More]
Posted in: High Level Force Powers V2.1 released
 Joris1
08-08-2007, 3:01 PM
#109
The dialog.tlk file is not protected, so is the KotOR2 Game folder now. my account on Windows is the adminstrator account, so this should be no problem and it still won't work. :( EDIT: I think I have found a solution. On my Brothers' PC there is Ko...  [Read More]
Posted in: High Level Force Powers V2.1 released
 Joris1
08-08-2007, 2:48 PM
#107
Hey there, I'm totally confused. Everytime when I wanted to install High Level Forcepowers, it worked fine. But after I reinstalled KotOR II it won't work. While the installing process an error window opens with the message: Cannot create file D:\St...  [Read More]
Posted in: DLG/UTI/UTC/MOD Language Converter v1.0
 Joris1
02-10-2007, 1:05 PM
#51
Where can I find the command line Parameters? I tried it over the console and over the start menu. But if I do it over the start menu, the PC show me a message that it cannot find the dlgconv file. edit: I got it! Thank you very much, stoffe! :)...  [Read More]
Posted in: DLG/UTI/UTC/MOD Language Converter v1.0
 Joris1
02-10-2007, 11:54 AM
#49
Hi, I have a question to the Language Converter. Is there a posibility to convert the languages of all files in a folder without choosing each file via hand? Greetings Joris...  [Read More]
Hey tk102, Is there a chance to get the .dll anywhere else? I searched on nwvault but I didn't find it. PCGameMods is down, so... . I would be glad, if it would be possible. :) Best regards Joris...  [Read More]
Here is the link: http://ds1.pcgamemods.com/core/7313/AIOFPM3.0.1.zip...  [Read More]
Okay, it isn't a stupid error but it is never pleasant... That's what I mean. ;) Sorry, I solved the problem. I did not thought at KotOR II. The KSE found the error there and not at KotOR I. I was tiered yesterday, sorry. Thanks for your help. Gre...  [Read More]
Hey, Everytime when I open the programm. It shows me this stupid error: Attempted to read past end of dialog.tlk (tried to read string 136345 but dialog.tlk has 136321 entires) Kotor Spells.2da I had this problem somewhere along the way but I can...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Joris1
05-18-2006, 8:42 AM
#1828
How can I edit paths with kotor tool? 2210.16738 just shows it, but not able to modify. Click on the file menu than on Manage Paths. You can edit them there;)...  [Read More]