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DLG/UTI/UTC/MOD Language Converter v1.0

Page: 2 of 2
 Joris1
02-10-2007, 1:05 PM
#51
Where can I find the command line Parameters? I tried it over the console and over the start menu. But if I do it over the start menu, the PC show me a message that it cannot find the dlgconv file.

edit: I got it! Thank you very much, stoffe! :)
 victorwspersian
07-16-2007, 4:26 PM
#52
Im trying to download and the file is coming with error. Can someone help me? thanks
 tk102
07-16-2007, 4:29 PM
#53
Are you using the link found on this page?
http://www.starwarsknights.com/tools.php)
 victorwspersian
07-16-2007, 4:32 PM
#54
yes
 tk102
07-16-2007, 4:36 PM
#55
Can you be more specific about the error?
 victorwspersian
07-16-2007, 4:44 PM
#56
it downloads very fast and when i try to open apears a warning saying that itґs not a valid archive and says to try it again, but i have tried a hundred of times and is still not working
 tk102
07-16-2007, 4:50 PM
#57
Here's some things to try:
1. If you are using a download manager, don't.
2. Try clearing your cache.
3. Try using a different browser.
 victorwspersian
07-16-2007, 4:58 PM
#58
I changed the browser and it worked! thanks a lot

Edit: The file at PCGM (http://www.pcgamemods.com/mod/6428.html) is for KotOR 1 only. You cannot change the sounds to English. You will need to purchase an English copy of the game.

Edit:

http://www.pcgamemods.com/mod/17182.html)
This has an English version of dialog.tlk
i have the same problem, but the link from pcgamemods.com itґs not working. can you help?

Edit 2: Sorry. What i was trying to say is tha im having problems with the subtitles of the game. My father bought a Italian game and i want to change the subtitles to english.
 JDW
07-17-2007, 1:19 PM
#59
Hi,

I donwnloaded this mod :

"The Dark Apprentice: Holowan Consortium"
http://www.lucasforums.com/showthread.php?t=162211)

I have the French version of TSL, so, as you guess, I can't see dialogs ingame. I tried to use your software, but it seems that .dlg are in a "*.MOD" file, so I can't convert them. Can anyone help me please ?

Thanks.
 tk102
07-17-2007, 1:35 PM
#60
You will have to unpack the MOD file with an ERF editor like stoffe's ERF/RIM Editor (http://www.starwarsknights.com/tools.php#gmt), then use the Language Converter, then repack everything back into the MOD file. Kind of a pain I know.
 JDW
07-17-2007, 1:39 PM
#61
Eh, I already tried to do that but it didint work :/

I unpacked one by one .MOD files. I used Kotor Tool.
I converted dlg/utc/uti files in command mod.
I used the ERF editor (kotor tool) to create a new pack, with the same name as the english .MOD, and replace it into /module/ then overwrite.

Maybe there is a file into the .MOD that cause issues?

Thanks.
 tk102
07-17-2007, 1:46 PM
#62
How were you able to tell that it didn't work? Did you try to initiate dialog or did you try to view item descriptions that you already possess? Dialogs should work, but item descriptions would not since they're already spawned. It would be best to reload a savegame prior to the point that you visited the modded area.
 JDW
07-17-2007, 1:50 PM
#63
I tried ingame. With a clean save (never goes to modded area), and I still can't see dialogs :(
 JDW
07-18-2007, 7:21 AM
#64
There is the .MOD files :

English mod file :

http://serenity.nuxit.net/images/K2-en.zip)

And my .MOD files "converted" (I believe...)

http://serenity.nuxit.net/images/K2-fr.zip)

If anybody can look at them, and maybe find what I did wrong...

Thanks!
 JDW
07-19-2007, 2:23 PM
#65
Hi,

i'm still trying to fix it (I can't play anymore before it's done)

I was wondering if some auto generated files can cause issue when I repack the .MOD file.
Like the "module.ifo", is it a file created by the .ERF editor?
What files have I to remove from my folder before repack the .MOD ?

Thanks.
 tk102
07-19-2007, 3:47 PM
#66
There is the .MOD files :

English mod file :

http://serenity.nuxit.net/images/K2-en.zip)

And my .MOD files "converted" (I believe...)

http://serenity.nuxit.net/images/K2-fr.zip)

If anybody can look at them, and maybe find what I did wrong...

Thanks!
Hi, I looked at a dialog file from 301NAR.MOD in your K2-fr.zip file and saw it still retained English substrings. I used K-GFF to determine this.

Try going through these steps to perform your conversion.

1. Download ERFEdit and K-GFF.
2. Create a folder called "MOD" and use ERFEdit to extract the entire contents of an English MOD file into the "MOD" folder.
3. Create a folder called TempMOD. Put DLGCONV.exe into this folder.
4. Open a command prompt and change directories to TempMOD.
6. Type the command: dlgconv.exe -i ..\MOD\*.* -o . -t 3.
This will create French versions of the .uti, .utc, and .dlg files in the TempMOD folder. the "-o ." portion of the command is the only output option that doesn't cause dlgconv.exe to bug out. I see I need to fix that. :o
6b. Test one of the .dlg files by opening it with K-GFF. Press F9 to do a Search by StringRef and search for -1. Look at the substrings under the entry that is found, they should show Male French and Female French.
http://img124.imageshack.us/img124/1219/kgfffrta4.jpg)
7. Move the files back over to the MOD folder, overwriting the English versions.
8. Use ERFEdit to create a new .mod file and add all the files from the MOD folder.
9. Repeat for each .mod file.

Here's one I did for 301NAR. (link) (http://www.starwarsknights.com/forumdl/301NAR_French.zip)


Edit: Tell you what... since this utility needs fixing anyway, I'll see what I can do about integrating a .mod conversion function. I'm sure you're not the only one who's faced this frustration. :)
 JDW
07-19-2007, 5:31 PM
#67
It works!! Thank you so much!!!
Dunno how I succeded to repack english version... @_@

Thank you again! I talked to Bastila! Wooohoo :p
 tk102
07-20-2007, 1:52 AM
#68
v0.6 released

- Added support for converting MOD files
- Fixed bulk mode output behavior -- that is, you can specify a output path other than "." and not cause it to fail. :p
 tk102
07-21-2007, 3:09 PM
#69
DLGConv GUI 1.0 released

GUI version now available.
http://img117.imageshack.us/img117/5346/shotaw8.gif)
 ChAiNz.2da
07-22-2007, 1:58 AM
#70
DLGConv GUI 1.0 released

GUI version now available.
:worship: Wow! Looks pretty man.... someone's been busy ;)
 Kedyn
02-16-2008, 9:43 PM
#71
Hello,

i'm playing the german version of the game and want to install some gamefixes, so i need the language converter. but the download-link
at http://www.starwarsknights.com/tools.php) is broken and i couldn't find another site to download the tool. Could please somebody help me / send me a mail with the tool?

Thank You

---------------------

I searched again and found the correct link to the tool at another site:
http://www.starwarsknights.com/mtools/dlgconv_11.rar)

the language converter tool is listed twice at http://www.starwarsknights.com) and i just tried the bad one ^^
 Seikan
06-21-2009, 7:48 AM
#72
Hello, i have the French version of both games, Kotor 1&2 The converter works perfectly on TSL, but on K1 that just convert the utc and uti files, and all the dialogs etc don't works, and i really want to play BoS and other mods like this, but that just don't work on MOD, and DLG, files.
 Loco_aullador
08-13-2009, 12:06 AM
#73
Hi im trying to download the Language Converter but the link is broken, please could anybody repair it or at least send me the file, i'd appreciate a lot. Thanx
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