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Jolly Boots

Latest Posts

Page: 2 of 3
Posted in: Merging Models (so to speak)
 Jolly Boots
04-18-2006, 10:20 PM
#21
Ooh. I almost got it. The only problem is that I'm missing the shoulder and the belt area (and the hands are misplaced a little from moving them to be more in line.) But nothing I can't fix. :D Thank you so much, Kha. You really did help me when I...  [Read More]
Posted in: Merging Models (so to speak)
 Jolly Boots
04-18-2006, 6:27 PM
#19
So, would fixing the bone weights fix the problem with the new torso being left behind?...  [Read More]
Posted in: Merging Models (so to speak)
 Jolly Boots
04-18-2006, 3:05 PM
#17
Well, the torso now appears. BUT...there are a few parts that need to be trimmed down and I forgot to remove the jacket flaps. The arms probably need to be lowered with the rest of the body as well. Finally, the new torso does not move with the rest...  [Read More]
Posted in: Merging Models (so to speak)
 Jolly Boots
04-17-2006, 12:10 PM
#15
Bah! I tried doing the bones but the model is still missing the entire body (minus arms)....  [Read More]
Posted in: Merging Models (so to speak)
 Jolly Boots
04-15-2006, 11:24 AM
#11
Hm. I imported it but the entire torso vanished and the shirt flap went nuts. I assume it's because the bones were properly attached. So I assume I need to change the bone weights so they are in the blue zone? And what about the shirt flap?...  [Read More]
Posted in:  WotOR
 Jolly Boots
01-07-2007, 10:42 AM
#105
Nope. No other mods that modified Bandon....  [Read More]
Posted in:  WotOR
 Jolly Boots
01-07-2007, 12:45 AM
#103
Anyone else getting Bandon not spawning on Korriban? His Sith flankies appear but he doesn't. Causes the game to crash. =/...  [Read More]
Posted in:  WotOR
 Jolly Boots
12-22-2006, 2:49 PM
#39
I seem to remember more weapons from the request thread a while back. I believe it was Bendaks and Twitchs blaster pistols...or are those being saved for another pack containing the incomplete Bastila single-saber and Uthar double-bladed saber that w...  [Read More]
Posted in: KOTOR II: Guardian/Sentinel/Consular Clothing
 Jolly Boots
12-08-2006, 7:47 PM
#5
Care to go into depth? Since it's a bit more complicated then simply extracting N_CommM02, renaming it, throwing it into the overrid and setting the texb to that....  [Read More]
Posted in: KOTOR II: Guardian/Sentinel/Consular Clothing
 Jolly Boots
12-08-2006, 5:04 PM
#2
Figured out that problem since I had set the model with the number values. But now I have a different problem. The game doesn't seem to recognize N_CommM02 as a texture and so the player comes out with the model completely white. I've tried all diffe...  [Read More]
Posted in: KOTOR II: Guardian/Sentinel/Consular Clothing
 Jolly Boots
12-04-2006, 8:20 PM
#1
You know what's bugged me since I noticed this? That the character selection screen has different clothing for the classes but once the PC changes to clothing, it's the bland guardian clothing for all classes. So, I decided to change that. But I've r...  [Read More]
Posted in: GMax - Unknown System Exception
 Jolly Boots
11-16-2006, 7:35 PM
#1
So I'm doing some experiments in Gmax when this brick wall hits me. I'm importing Atton's head into Gmax but I get an error that says --Unknown System Exception. The program freezes up (though I can still X out). I've tried all forms of extracting it...  [Read More]
Posted in: Veridian Echo Mod part 1
 Jolly Boots
12-21-2006, 5:57 PM
#135
The whole black eyes doesn't seem to work in a Star Wars game where when someone goes bad, their eyes turn yellow and orange....  [Read More]
Posted in: Veridian Echo Mod part 1
 Jolly Boots
09-26-2006, 10:14 PM
#30
Thanks for the feedback Foolproof! Believe me, I love long posts and I plan on including multiple skin choices in the pack so people can pick the ones they like the best. I'm still not quite sure what to do with Desciple and Handmaiden but I'll try y...  [Read More]
Posted in: Changing Kreia's look
 Jolly Boots
09-10-2006, 12:52 PM
#16
There are two animations. If that one doesn't work, try the other....  [Read More]
Posted in: Changing Kreia's look
 Jolly Boots
09-09-2006, 1:52 PM
#10
Since this topic is about changing Kreia's look, I was wondering how people got to have her with her hood down? Is it already in the game, as I haven't checked Kreia_Stunt yet? Several times. Just attach the animation for Hood down to her dialogs. Sh...  [Read More]
Posted in: Changing Kreia's look
 Jolly Boots
09-08-2006, 3:43 PM
#7
Unfortunately not, since Kreia's head is part of her full body model, unlike Visas', who have a the head and body as two separate models. As far as I know there is no separate head model for Kreia. There's no seperate head but there is a seperate fac...  [Read More]
Posted in: [K1] Carth's Cloths I, II, III
 Jolly Boots
09-07-2006, 9:10 PM
#20
Figured it was done already. Just curious if it was going to be made public. Also glad to see that you already made the open jacket with undershirt, was going to ask about that. (bare chest doesn't do much for me.) As for the model variations, ah we...  [Read More]
Posted in: [K1] Carth's Cloths I, II, III
 Jolly Boots
09-07-2006, 4:25 PM
#18
Any chances of seeing your Carth avatar for download? I've been going nuts with the variations I've been giving the NPCs. Especially Bastila and Juhani. More the better I say as soon as I find out if it's possible to modify the Clothing Variations so...  [Read More]
Posted in: Mod problem: Bastila good/evil robes
 Jolly Boots
07-29-2006, 3:02 PM
#4
I see what he(she?) means. It's the samething with Jolee and Juhani. When they are recruited into your party, they are wearing Jedi Robes, not their regular clothing while the times before that they are in regular clothing. I'm not sure how you would...  [Read More]
Posted in: Jarael from KOTOR comics as a PC [TSL]
 Jolly Boots
07-18-2006, 3:28 PM
#9
Thanks for the info Stoffe and the suggestion Jackel :) Now that you mention it Jedi7000nathan I may try to skin am electro staff and add the glow to the end for this mod, thanks for the idea. I have a quick question for those experienced in model...  [Read More]
Posted in: Jarael from KOTOR comics as a PC [TSL]
 Jolly Boots
07-16-2006, 1:52 PM
#5
What about the one the RP project is using for Kaevee? I believe that's N_jedimast4h. The only problem is that her face seems to always have this sad look while Jarael always has this scowling look....  [Read More]
Posted in: Finally KOTOR 2 ,cant find sion!
 Jolly Boots
06-30-2006, 4:44 PM
#2
ERFs --> Texture Packs --> swpc_tex_tpa.erf --> N --> N_SionA.tpc, N_SionH.tpc Don't ask why it's under Sion and not Darth Sion like Nihilus....  [Read More]
Posted in: Hoodless Kreia
 Jolly Boots
05-26-2006, 11:00 AM
#6
If I recall correctly, the person who made that image said he inserted an animation for one of her dlgs for her to take off her hood however, the hood doesn't stay down when you transit from module to module....  [Read More]
Posted in: NEW MISSION SKIN
 Jolly Boots
04-28-2006, 6:36 PM
#6
Uh...ok. Sorry! But Im really not a pervert. Just a Mission fan who wants every mod available of Mission. But why specifically ask for a nude skin?...  [Read More]
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