Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

SlicerDude

Latest Posts

Page: 4 of 4
Posted in: Inferred Goggles and field lights
 SlicerDude
10-28-2003, 1:07 AM
#4
Yeah I just got SC earlier this year. I got it for free with WarCraft III, but I'd been intending to buy it before. I played it at my friend's house when it first came out for Mac (he had one, I don't) and I've played or seen most of the Terran campa...  [Read More]
Posted in: Inferred Goggles and field lights
 SlicerDude
10-26-2003, 2:15 AM
#2
I've also been thinking that the mod should have the field light and proper IR goggles, although the team seems to have enough on its hands at the moment. I think the mod eventually needs the goggles and light, but finishing the maps and other essent...  [Read More]
Posted in: For lvl 2 in DF...
 SlicerDude
10-24-2003, 3:18 AM
#10
I don't remember being especially scared when I played that level-somehow the hydroelectric plant had a soothing effect. (Don't ask). I was probably kinda freaked out when I first realized what the bodies actually were, though. That level did quite a...  [Read More]
Posted in: Mod Contest over at LucasFiles
 SlicerDude
09-20-2003, 2:31 AM
#14
Congratulations! I voted for you. That's really impressive, especially considering it was only a demo of the mod. It looks like everything's coming along wonderfully. Keep up the good work!...  [Read More]
Posted in: Dark Forces II Enhanced (JK Mod) Discussion
 SlicerDude
10-03-2003, 2:59 AM
#46
I guess I forgot to mention that I don't see much difference between remaking the cutscenes and copying them straight from the game. Sure, remaking them takes much more work, but the narrative would remain the same. It's kinda like the difference bet...  [Read More]
Posted in: Dark Forces II Enhanced (JK Mod) Discussion
 SlicerDude
10-02-2003, 11:26 PM
#44
As far as I understand, LucasArts doesn't mind the Dark Forces Mod at all, and I don't see why it would be any different for Jedi Knight. If anything, the mods will actually help LucasArts both by boosting sales of JA and reintroducing people to DF a...  [Read More]
Page: 4 of 4