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tsenre78

Latest Activity

Posted in: EAW: Star Wars Realism v3.0 (Space Combat)
 tsenre78
02-25-2006, 5:42 AM
#54
I see your point about balance and the Interdictor, as well as the possibility for it to be captured by the rebels. I'm not a greatly-skilled at modding myself (can only do the rather straightforward), but a question. Would it be difficult to merge...  [Read More]
Posted in: EAW: Star Wars Realism v3.0 (Space Combat)
 tsenre78
02-24-2006, 10:11 PM
#45
Very good impression so far, great mod! The only thing I didn't find appealing was the interdictor for the rebellion as well. It just didn't feel right....  [Read More]
Posted in: ENHANCNMENT MOD
 tsenre78
02-22-2006, 1:39 PM
#15
Thanks magna for clearing that up. I agree that Obi-wan could be assigned to a smaller craft, a Venator might be a bit over-the-top considering that the Clone Wars have been over for nearly two decades? Mara Jade would be interesting though, a heavi...  [Read More]
Posted in: ENHANCNMENT MOD
 tsenre78
02-22-2006, 2:33 AM
#9
Great mod, excellent work! Just a question, what did you change in the HARDPOINTS.xml to activate the Moldy Crow?...  [Read More]
Posted in: Virago and Moldy Crow?
 tsenre78
02-21-2006, 7:19 PM
#26
Many thanks Adonnay! It's working, needs some tweaking as you've said though but we're getting there. JediBdm, looking forward to a tutorial soon....  [Read More]
Posted in: Virago and Moldy Crow?
 tsenre78
02-21-2006, 3:46 PM
#19
Very nice JediBdm, care to share how you've managed to add both into the galactic conquest mode for single-player? Or at least post a quick set of .xmls? =)...  [Read More]
Posted in: Activating Venator
 tsenre78
02-19-2006, 7:07 AM
#5
I'm not sure about modding it to be buildable, but the model is definately in the full game. I assigned one Venator to the rebel alliance at the start of a galactic conquest game, and it works perfectly fine. You can find it in the UNIQUEUNITS.xml f...  [Read More]
Posted in: .meg extractor for Full version?
 tsenre78
02-17-2006, 4:33 PM
#19
Would anyone be able to tell me which .meg file do I access for unit portraits (such as Luke and Obi-wan's), and what I should name the new folder once I've extracted them? Again, many thanks!...  [Read More]
Posted in: .meg extractor for Full version?
 tsenre78
02-17-2006, 9:09 AM
#8
Would someone be so kind as to direct me to a tool that can extract .meg files in the full version as well? I've been looking but unfortunately haven't come across any just yet. Much appreciated, thanks!...  [Read More]