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Paragon_Leon

Latest Posts

Page: 46 of 61
Posted in: jedi
 Paragon_Leon
08-02-2001, 4:32 PM
#48
i don't think it would be different, except that the Sith would have some kind of Force-choke attack.....  [Read More]
Posted in: jedi
 Paragon_Leon
08-02-2001, 4:03 PM
#46
yeah, i guess that's the main difference. they are like monks, but also serve as an elite unit.. they already sound like the bad-asses from the game !!...  [Read More]
Posted in: droids, are they in the game
 Paragon_Leon
08-02-2001, 4:41 PM
#27
i posted it in Editor's Stronghold. looks like the place they'd look for suggestions about the game.....  [Read More]
Posted in: droids, are they in the game
 Paragon_Leon
08-02-2001, 4:24 PM
#25
i just posted a question about that to Gaber's team. let's see if they open up about it.....  [Read More]
Posted in: Space, the final......expansion pack?
 Paragon_Leon
08-02-2001, 4:39 PM
#27
that's stretching the limits of imagination a bit too far, Com Raven.. but i doubt Imps would be impressed if a barbaric lunatic with a jaguar-mask would threaten them bare-handed.. :D...  [Read More]
Posted in: A quick poll.
 Paragon_Leon
08-02-2001, 4:22 PM
#40
i'm sorry. i'm really at a loss about what you're saying....  [Read More]
Posted in: A quick poll.
 Paragon_Leon
08-02-2001, 4:18 PM
#38
that would be nice. you'd get a 'wretched hive of scum & villainy' in the game !! :D...  [Read More]
i only know what type of game it is... have seen some screenshots, but haven't played the game. it looked like heavier code to me (ie more demanding on a system) the system specs from GB reveal a bit that this will be a lo-spec game for most people...  [Read More]
Posted in: To Gaber et all
 Paragon_Leon
08-02-2001, 4:11 PM
#1
hey everybody ! hang in there with the programming-bit. as you can tell from these forums, we're really looking forward to it.. :) I would like to drop a suggestion about the taunts that have been mentioned in other forums: no doubt you'll have som...  [Read More]
Posted in: Gungans are off the hook
 Paragon_Leon
08-02-2001, 4:34 PM
#4
i think Gungan houses can be build both above and under water then.. that makes them strategically more impressive !!...  [Read More]
Posted in: Gungans are off the hook
 Paragon_Leon
08-02-2001, 4:12 PM
#2
makes sense. so you'd have to attack the Gungans with subs most of the time, unless you're playing on a non-water map. wait, would it be possible that you can't play Gungans if there isn't water in the area ?!?!...  [Read More]
Posted in: This one's for tieguy PART II
 Paragon_Leon
08-02-2001, 4:25 PM
#13
(**slaps forehead like Kvan did in other post**) this is going to be a great time in these forums, i can tell.....  [Read More]
Posted in: This one's for tieguy PART II
 Paragon_Leon
08-02-2001, 4:00 PM
#10
they are in closed position when you're offline, and open when you're online. handy bit to see where other players are....  [Read More]
Posted in: tanks running over people
 Paragon_Leon
08-02-2001, 4:36 PM
#21
...but all you saw was an explosion. you didn't see their livers falling down to Yavin and Endor, did you ? :D...  [Read More]
Posted in: tanks running over people
 Paragon_Leon
08-02-2001, 4:27 PM
#19
yup. maybe the alien species will get a bit more gory deaths. after all, only the aliens got chopped up in the Star Wars movies (remember Obi Wan dislodging that alien's arm with his saber in the cantina ?)...  [Read More]
Posted in: tanks running over people
 Paragon_Leon
08-02-2001, 4:16 PM
#16
heyhey, TIE-guy ! welcome back.. yes, JK2 will have blood, but also a higher rating. and that's what's the issue here....  [Read More]
Posted in: tanks running over people
 Paragon_Leon
08-02-2001, 4:14 PM
#14
with the AOK-engine, you could get such a steady resources-stream that that really wouldn't matter. i'll leave the precise number-comparison-lists to the real fanatics once the game is here.....  [Read More]
Posted in: tanks running over people
 Paragon_Leon
08-02-2001, 4:08 PM
#12
me too ! :D :D that's company policy allright. if you want a game to have mass appeal, you need to make barriers as low as possible. Red Alert got altered for the German army because they didn't want tanks to run over people. so they changed the pe...  [Read More]
think about how long (or short-depends on how you look at it) AOK is out now. now consider how these forums / sites will look once there's a community like that.. it's hard to imagine, but beautiful at the same time...  [Read More]
Posted in: The Vaunted A-wing
 Paragon_Leon
08-02-2001, 4:38 PM
#12
it just dawned on me that we have hardly seen any imperial buildings.. more screenshots of those please !!!...  [Read More]
Posted in: The Vaunted A-wing
 Paragon_Leon
08-02-2001, 4:29 PM
#10
i really, really enjoy the look of the Wookiee buildings. they're exactly like they described them before: based on wood, but technologically advanced. The Gungan buildings actually look like something out of Starcraft.....  [Read More]
Posted in: This One's For Tieguy
 Paragon_Leon
08-02-2001, 4:21 PM
#20
10000 is probably stretching it way too far, but keep in mind that in AOK the only flying units were two / three birds. on the whole map. now you're talking about whole fighter-armies.....  [Read More]
Posted in: Have fun
 Paragon_Leon
08-02-2001, 3:57 PM
#8
yeah, big-time !! i play against a friend a few times each week, and once a month we have a huuuuge LAN-battle with 8 players in an office. last time i smashed them.. :p...  [Read More]
hehe... already setting up battles then ? ;)...  [Read More]
i wouldn't call you a hypocrite then. i'd call you an enthusiast about the game who really wants to get out of it what's inside. (is that the expression ? gee, my english is getting rusty)...  [Read More]
Page: 46 of 61