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babywax

Latest Posts

Page: 4 of 4
Posted in: New Force Powers?
 babywax
06-02-2003, 12:23 PM
#97
I'm not sure you said what you wanted to, I think some very interesting additions would be to have a single handed saber style, for one saber only, that would have reduced damage, but you could use force while attacking! I believe you were trying to...  [Read More]
Posted in: New Force Powers?
 babywax
05-23-2003, 6:47 PM
#74
lol, force push doesn't ever really knockdown, it does sometimes but not very often, atleast in MP...  [Read More]
Posted in: New Force Powers?
 babywax
05-22-2003, 6:20 PM
#71
Am I the only one for more passive abilities? Heheh As for the knockdown, I think it should only target 1 player, and cost a respective amount of force, don't know how much but it could be defined after testing. As for the slow thing, well that does...  [Read More]
Posted in: New Force Powers?
 babywax
05-22-2003, 3:50 PM
#68
Am I the only one for more passive abilities? Force Speed: Actually increases your speed as long as you have points in it. Force Jump: Duh! Force Strength: Adds damage to your attacks. Force Balance: Helps combat against knockdown-attacks. Force Resi...  [Read More]
Posted in: Jedi Figures In Each Box!
 babywax
06-02-2003, 12:13 PM
#7
I love the idea, although it of course won't influence me to buy it, my mind is already made up, I still like it. Kind of like getting a cloth map with an RPG or something......  [Read More]
Posted in: Bring Back The Imperial Commandos
 babywax
06-02-2003, 12:35 PM
#11
<--- coolest looking imperial guy ever. Cool, until you think of the super nerd that's wearing it! Could someone post a screen of the imperial commandos? I know I'm a dufus but I've never played Jedi Knight 1 or dark forces......  [Read More]
Posted in: Space combat among other things...
 babywax
06-02-2003, 12:31 PM
#13
Space maps are not hard. It's much easier to render for the engine than normal maps even, MUCH less polygons, I.E. there is no map, it's just a big open space. You already have all 5 axi's in the game, it's not a big addition. All you have to do is m...  [Read More]
Posted in: Oooh! Holding second saber upside down?
 babywax
05-25-2003, 12:52 AM
#10
That would be extremely cool to hold one saber that way and get better blocking but lowered attack....  [Read More]
Posted in: Oooh! Holding second saber upside down?
 babywax
05-23-2003, 1:50 PM
#1
http://www.gamingfiles.com/screenshots/7/others/academy_021.jpg Right hand, it appears that she is holding one rightside up and other upside down!...  [Read More]
Posted in: Gameplay option suggestion:
 babywax
05-23-2003, 1:53 PM
#7
To the break of dawn, the next day....  [Read More]
Posted in: Gameplay option suggestion:
 babywax
05-22-2003, 6:37 PM
#3
I think it would be fun, even if it was just a LAN option and not even multiplayer. Possibly some sort of co-op mode to get through single player in multiplayer?...  [Read More]
Posted in: Gameplay option suggestion:
 babywax
05-22-2003, 6:24 PM
#1
I hope there will be an option for FFA that utilizes your single player characters, so it will take their force powers and whatever weapons they have and you can fight with them in normal FFA/whatever settings. Probably hackable but it would still be...  [Read More]
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