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[ASJN] Balboa

Latest Posts

Page: 2 of 2
Posted in: Attacks: Default, Alternate or Random??
 [ASJN] Balboa
03-04-2004, 2:16 AM
#10
jedi + mod servers can have extra moves, some from sp. the split kick, flip, and spin are in, along with the hiltbash. i believe you have to be directly infront of someone, facing them, to do the hilt bash...  [Read More]
Posted in: Holstered Weapons... (JA)
 [ASJN] Balboa
02-29-2004, 1:49 AM
#13
two probs: one is that it will impead with jetpack, the tails of the twi'lek and other models with capes and the like. second it will give admins an excuse to admin lame you if you don't have one holstered....  [Read More]
Posted in: Why did Fett come in? *SPOILERS*
 [ASJN] Balboa
03-04-2004, 1:04 AM
#15
he most certainly was after the weapons for his own use. he could save his money for the whore house or somethin that way. i doubt he would side with the cultists. they're jedi scum to him. he only worked with Vader cause he's the big badass lord. he...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-21-2004, 6:48 PM
#46
hey cool i got the doors to work! i think what had happened was when putting in the numbers for the door to turn for x y z, i had messed up the zeros and that made it crash. but i got it to work now! cheers to wade and everyone else who helped me. ni...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-14-2004, 9:11 PM
#31
ok two things. like before, when i played the map, restarting would make it say cannot open scripts castle9/castle, and not restarting wouldn't do anything... now it still says can't find if i restart but if i don't, the game crashes! i think its wor...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-14-2004, 6:44 PM
#29
how do i use this IBIze.exe? when i click it it pops up a command window then that window disappears as fast as it came...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-14-2004, 3:42 PM
#27
//Generated by BehavEd rem ( "comment" ); affect ( "rotadoor1", /*@AFFECT_TYPE*/ FLUSH ) { } rotate ( < 0.000 0.000 90.000 >, 2000.000 ); wait ( 3000.000 ); affect ( "rotadoor1", /*@AFFECT_TYPE*/ FLUSH ) { rota...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-13-2004, 10:26 PM
#23
well it would save as a txt file, so i thought, why don't i rename it .ibi? well that gave the same results and after scratching my head, i thought of something. a crucial step i must have missed: compiling! yeah, today is literally my first time for...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-13-2004, 6:22 PM
#21
hmm you said to make a scripts folder, yet one already existed, so i put castle (which i named the script for the doors) in there, and it said ingame cannot open castle9/castle . any reasons for this? do i not use that script folder?...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-12-2004, 12:22 AM
#13
thanks a bunch, these doors will look nice on the castle's chapel...  [Read More]
Posted in: Opening doors in the right way
 [ASJN] Balboa
02-07-2004, 6:53 PM
#1
hi, i'm currently working on a castle map, and i saw in one of the sp levels t3_rift maybe? where your in that trench, that theres this door that opens by going outwards. hard to explain, but first after you kill three reborns, you see this door. you...  [Read More]
Posted in: Yellow Cultist.
 [ASJN] Balboa
02-07-2004, 3:52 PM
#4
or be easy, and in mp, do /model cultist/brown...  [Read More]
Posted in: Guns, Stormtroopers, ... Vs Sabers...
 [ASJN] Balboa
02-07-2004, 4:05 PM
#13
because the people with guns were so easy to kill in sp doesn't mean real people are. well, actually those jedi vs mercs, its almost impossible for mercs to win, but in full force full weapon servers, the person who uses guns excels. just wait till t...  [Read More]
Posted in: creating new textures
 [ASJN] Balboa
01-31-2004, 7:45 PM
#1
how do you add new textures to gtk radiant?...  [Read More]
Posted in: Good God, does the whining ever stop?
 [ASJN] Balboa
01-27-2004, 4:34 PM
#22
exactly why, once ja came out i stopped playing jo. Cause all the admin abusers whiners etc in jo. Sadly Chosen One comes back with another admin mod with all the little crap to make sucky players feel better when they die. I know i'm not the best pl...  [Read More]
Posted in: Are any forcepowers "lame" in your opinion?
 [ASJN] Balboa
01-16-2004, 3:18 PM
#13
level three absorb blocks 100% grip, lightning and drain....  [Read More]
....and the people complained the puzzles were too hard in the last game. this game was designed to incorporate noobs, and if your too proud to die to a noob go back to jo. this game is, as i look at it, a whole new combat style. you have to dodge mo...  [Read More]
Posted in: Its time (rant about lack of JA players lately)
 [ASJN] Balboa
01-07-2004, 11:10 PM
#88
there are competitive servers too. some people actually like the game and don't care if they get killed by a noob. its how the game is. i only really want to ask is why your here if you detest the game so much. go play behind the safety of admin lame...  [Read More]
Posted in: Its time (rant about lack of JA players lately)
 [ASJN] Balboa
01-07-2004, 11:09 PM
#87
there are competitive servers too. some people actually like the game and don't care if they get killed by a noob. its how the game is. i only really want to ask is why your here if you detest the game so much. go play behind the safety of admin lame...  [Read More]
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