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Tigris

Latest Activity

Posted in: MP_Coruscant (Video)
 Tigris
04-11-2003, 7:22 PM
#13
Pnut: Good eyesight :) EDIT: Games with such a cool athmosphere as the X-Wing series must have some nice representives in JK2 ;) Actually I'm thinking about perhaps doing one of the above mentioned ads by putting a nice animation in the simulator roo...  [Read More]
Posted in: MP_Coruscant (Video)
 Tigris
04-11-2003, 8:40 AM
#10
@Pnut_Master: Yeah, I'm working on the Cantina too, but wanted to try to make a nice CTF-map too. @Strider&Hиkx: I'll see to that, just need to make some slight adjustments first. @Khaza: Was part of my original plan, but after uploading this...  [Read More]
Posted in: MP_Coruscant (Video)
 Tigris
04-10-2003, 8:05 PM
#4
RAR was the program that packed it up best, so I used that one. Zip and ACE both stayed at 160 MB :( Yeah, it's a bit big, but I thought that would be better then having to guess what's on the screen ;)...  [Read More]
Posted in: MP_Coruscant (Video)
 Tigris
04-10-2003, 4:41 PM
#1
Ok, had to find some way to thank all those who helped my so far, and since no one care about readme's anymore I thought this would be way better... Here is part1 (http://www.durahcell.de/jk2preview/beta3.part1.rar) and here is part2 (http://www.uni...  [Read More]
Posted in: WIP: U.S.S Enterprise
 Tigris
04-12-2003, 6:35 AM
#26
Otherwise just hit the Ravenforums and ask nicely... You'll be amazed how many of their dev's hang around in their forums ;)...  [Read More]
Posted in: Q3Map 2.3.0-a20
 Tigris
10-08-2002, 11:38 PM
#31
Hm, then all my maps are messed up :( Anyway- I've combined the q3map2 and the sof2map for light and it seems to work, so I'm able to work with that for the moment... EDIT: Ok, if it is because of my map, then it's specific with q3map2- here are so...  [Read More]
Posted in: Q3Map 2.3.0-a20
 Tigris
10-08-2002, 4:23 PM
#29
Ok, I'm using the batch-files, but perhaps I'll redownload them (mine are already some releases old ;) )- right now I'm trying to compile, perhaps it works *crosses fingers*...  [Read More]
Posted in: Q3Map 2.3.0-a20
 Tigris
10-08-2002, 11:37 AM
#26
Don't want this to sound negative, but the only "improvement" I'm getting is no "Light_Gird Mismatch"- Warning in JK2, it's still doesn't light my maps :( One question though: Could you do BSP and VIS with q3map2 and then switch...  [Read More]
Posted in: Q3Map 2.3.0-a20
 Tigris
09-27-2002, 7:16 AM
#3
:( I really would like to test all those nice things out, BUT I still get the light gird mismatch :(...  [Read More]
Posted in: func_train ; smart_train
 Tigris
05-13-2002, 3:15 PM
#7
I think it's SP only....  [Read More]
Posted in: help with inserting models
 Tigris
04-27-2002, 10:09 PM
#7
Thanks about the model things Fexx... *Me grumbles something that could be swearing in the direction of JK2Radiant* No wonder they don't want to support it :( :swear:...  [Read More]
Posted in: help with inserting models
 Tigris
04-27-2002, 9:35 PM
#4
Dumb question, but whenever I try to include a model I only get a message saying that I cannot be opened... Anyone experienced the same problem?...  [Read More]
Posted in: Looking for Good Mapping Tutorial
 Tigris
04-26-2002, 8:21 PM
#2
As stated before- I used Bubbas Tutorials (http://planetquake.com/bubba/tutorial.html) - and I really did like them....  [Read More]
Posted in: Making the engine recognize a map as a Duel map
 Tigris
04-26-2002, 6:14 PM
#7
Ok, I'm going to look it up- up to then I'll explain how it should be: The duel-mode is set in the .arena file. I am looking into it asap and will hopefully then post here how to do it. Just give me a minute! EDIT: Hmm, strange- there are no arena-f...  [Read More]
Posted in: Music question
 Tigris
04-26-2002, 2:37 PM
#15
Yes, unfortunately it seems to be disabled... Hopefully it will get on Ravens "to-add-list" for the next release... :(...  [Read More]
Posted in: Music question
 Tigris
04-26-2002, 2:09 PM
#13
Pigott: Are you sure you are talking about the MULTIPLAYER of JK2? :D...  [Read More]
Posted in: Music question
 Tigris
04-26-2002, 2:03 PM
#10
Ok, I think I found the reason: In MP there is constant music, while in SP there isn't. So if you really want to play music in your map you'll have to copy the music-file to the sound-directory. As far as I have understood it this should make the dif...  [Read More]
May I (again) point to the sacred halls of Bubba (http://planetquake.com/bubba/fan1.html)? So, here you have a nicely commented and excellently pictured tutorial. All textures with common/... are in the system-directory, but elsewise everything rema...  [Read More]
Posted in: Entity insetion...
 Tigris
04-26-2002, 5:00 AM
#2
Have you loaded the Project-File? It's under the files section in the menu....  [Read More]
Posted in: Errrr, I made it too small!
 Tigris
04-26-2002, 4:57 AM
#5
you can try and resize it... perhaps that would help!...  [Read More]
Posted in: experienced mapper please help
 Tigris
04-26-2002, 4:27 AM
#4
Hey! Tems, will you get to back to work on those beautiful maps you showed to us! :D No seriously, I just looked it over and compiled it once- it now runs... About to be shipped back ;)...  [Read More]
Posted in: experienced mapper please help
 Tigris
04-25-2002, 8:06 PM
#2
First look in the console and the junk.txt if there are any clues- if you cannot find anything just mail me......  [Read More]
Posted in: Models and collision detection
 Tigris
04-25-2002, 8:09 PM
#2
Hy there :) So there are two ways, but only one just comes to my mind: Make a brush that is exactly the same size as the big box around the tree and assign the clip-texture onto it. Now this is the brute-way, hope someone can post the elegant way aga...  [Read More]
Posted in: duel_sarlacc
 Tigris
04-26-2002, 1:15 PM
#8
Totally agreement to Tems. And MankaCat: There couldn't be better hands to give this ideas to than Tems. You'll see. (Hey, I don't even need to be a Jedi to predict the future!! YEAH I MADE IT!!! *Suddenly "/devmapall" is activated and a g...  [Read More]
Posted in: n00b question...
 Tigris
04-25-2002, 8:05 PM
#9
Argh- I hate JK2Radiant!!! GTK does that... Ok, just select one side by pressing the shift+ctrl+alt key simultaniously... then try again......  [Read More]