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FireHeaven

Latest Posts

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Posted in: Co-Op
 FireHeaven
09-21-2004, 8:57 AM
#4
Shame I don't have JKA anymore...but if this turns out to be pretty good I might just wanna give it a shot again. ^^ Have any of you tried it yet? Does it work ok or is it still kinda buggy? Another thing, just to ease my curiousity...there isn't a...  [Read More]
Posted in: Co-Op
 FireHeaven
09-20-2004, 11:44 AM
#1
I've heard Wired Lamp Studios was making a Co-Op mod for JK2, but they ran into problems, yet they still managed to release some sort of file to enable it...but no A.I. Keep in mind I'm not really sure if all this information is correct, as it's been...  [Read More]
Posted in: Co-Op Gametype Progress
 FireHeaven
09-21-2004, 9:56 AM
#11
I have a question...when and if this is completed...will a map maker be able to make a single player map, specifically designed to be player as Co-Op? If so, what does he/she have to do? Thanks, looking forward to it....  [Read More]
Posted in: Dante modelling project
 FireHeaven
09-27-2003, 3:55 AM
#56
Patience... Running... Thin......  [Read More]
Posted in: Dante modelling project
 FireHeaven
09-27-2003, 3:42 AM
#55
I'm a patient man......  [Read More]
Posted in: Dante modelling project
 FireHeaven
09-26-2003, 3:24 AM
#52
I'm feeling depressed. It's beginning to sink in. I don't think this model will ever be released. And even if they were looking for sounds you would think they would tell us there still searching for sounds....  [Read More]
Posted in: Dante modelling project
 FireHeaven
09-14-2003, 3:25 AM
#44
Besides that, Jedi Academy has the ablity to import models and maps from JK2 from what I hear. So it's not like you won't be able to play him in JKA...  [Read More]
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