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michael_collins

Latest Posts

Page: 5 of 9
not at all, just this forum, some info on how to give my name some shinyness?...  [Read More]
What the hell do points do ?...  [Read More]
Posted in: Faithfulness to the original
 michael_collins
03-05-2003, 10:40 AM
#16
Can't wait to see Coruscant, 0.0.0., The jewel of the Core, heart of the valiant republic and evil empire etc etc....how u gonna do it ? please tell all...  [Read More]
Posted in: Conversations between NPCs
 michael_collins
03-03-2003, 6:09 PM
#15
Wow, I go off for a week cos my Pc is down and i get back and i find out that one of my ideas has come to fruition :D thats cool, do i get kudos for it ;)?...  [Read More]
Posted in: Conversations between NPCs
 michael_collins
02-28-2003, 11:20 AM
#9
and it WAS just a suggestion, if nothing else it would have been entertaining to hear stormies talk about gambling losses at cantinas and the girls the picked up at bars or stuff like that or to hear them talk gossip like who their CO is sleeping wit...  [Read More]
Posted in: Conversations between NPCs
 michael_collins
02-26-2003, 6:26 PM
#1
Stormhammer (who is this guy hes inspired me twice in one night) has in one of his posts put forward a conversation between two stormies (superb dialogue to boot) Will this be included???? cos it gave JO a human factor, like the two arguing about th...  [Read More]
Posted in: Suggestion for a new cutscene.
 michael_collins
03-15-2003, 2:04 PM
#13
ive an idea of how to keep continuity and have a good cutscene..........last one, arc hammers blown up, vader is on the executor and he mutters something along the lines of "truly the force is strong in this one" then struts off...  [Read More]
Posted in: Suggestion for a new cutscene.
 michael_collins
03-07-2003, 10:34 AM
#10
midichlorians? is it politcally correct to still discuss them? never understood it myself, I like the vader bit.......perhaps also in the robotics facility, where we meet the first Phase 2 DT we could have an officer and a commando powering his syste...  [Read More]
Posted in: Ultimate Dark Forces Poll
 michael_collins
02-20-2003, 11:19 AM
#5
force aside, its gotta be the AC, its the DC eqivalent of a tank strapped to your shoulder wheras the lightsaber can only be weilded by jedi, the AC is much more of a proleterian weapon :D...  [Read More]
Posted in: Just thought this would be of interest.
 michael_collins
02-10-2003, 8:24 PM
#1
http://www.xwaupgrade.com/ubbcgi/ultimatebb.cgi?ubb=get_topic&f=1&t=002963 The first post of that is interesting, it seems that Darksaber is giving an empassioned outburst towards the XWA community to recreate another (possibly the best) LEC...  [Read More]
Posted in: Update
 michael_collins
02-01-2003, 2:57 PM
#12
i dont mean act evil i mean look evil...  [Read More]
Posted in: Update
 michael_collins
01-31-2003, 5:41 PM
#10
How would u go about making it more malicious, evil, etc, the original still makes me run while searching frantically for a better weaon....this one looks the part, but can u make it BE the part?...  [Read More]
Posted in: Update
 michael_collins
01-31-2003, 12:16 PM
#9
tis still mind bendingly coolios :D...  [Read More]
Posted in: Update
 michael_collins
01-26-2003, 6:15 PM
#5
not so much glow but pulsate.......  [Read More]
Posted in: Update
 michael_collins
01-26-2003, 3:23 PM
#1
Thoughts on the skinned version of the DTP1??? (could u make the eyes glow, as in the binary/energy trooper skins)...  [Read More]
Posted in: Civies!
 michael_collins
01-14-2003, 10:25 AM
#22
thats why i didnt post it in the civvies thread cos theyre not exactly ncps, ya know? they carry blasters and thus how are they civillians. didnt mean to spam btw, how do i move this entire thread over to urs ?...  [Read More]
Posted in: Civies!
 michael_collins
01-13-2003, 11:23 AM
#15
I was wondering if the modders would take into consideration that theres a lot of factories and research labrotories as well as imperial bases with technical areas. With this in mind will the technician skin from Jedi Outcast be used in these areas...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 michael_collins
01-14-2003, 10:28 AM
#16
mots was kinda tricky thou, i fought that guy for HOURS before working it out...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 michael_collins
01-09-2003, 11:32 AM
#8
still dont understand the logic of putting a fight up but what the hell you have my vote lol itll add to playability and lastability i suppose...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 michael_collins
01-08-2003, 5:04 PM
#5
well if hes gonna be killed for leaking info, better he is in alliance hands than imp ones, therefore why fight him ?...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 michael_collins
01-07-2003, 8:13 PM
#3
il second ur opinion but only if the modders can do it, and if they cant, then were gonna have to sit with a cutscene, then again, isnt rebus down there in hiding, why have to fight him ??...  [Read More]
Posted in: Anoat Sewers level
 michael_collins
01-05-2003, 8:20 PM
#10
whos modelin that puppy btw...  [Read More]
Posted in: The MIDI music
 michael_collins
01-26-2003, 6:22 PM
#35
*wants hours worth of df music, holds lundquist at gunpoint with E-11*...  [Read More]
Posted in: Detail in Exterior Areas (for final release)
 michael_collins
02-26-2003, 6:17 PM
#29
I agree with Katarn, its good to have a thinktank like the forums on any project :D Also, Stormhammer had a good idea about the clothing idea, howsabout even making him like a rebel soldier at the battle of hoth? its roughly the same period so he wo...  [Read More]
Posted in: Detail in Exterior Areas (for final release)
 michael_collins
02-10-2003, 8:19 PM
#17
YT-1800, that an original design??...  [Read More]
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