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stubert

Latest Threads

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Posted in: redslushie 1.1 download
 stubert
11-29-2004, 11:03 AM
#1
http://www.firetrill.com/forums/viewtopic.php?t=2811 2 servers running it so far ^1Re^5Fresh2^1RedSlushied 68.216.1.2:29071 W^4U-^7T^4ANG ^7C^4LAN 64.53.128.79:29070 post questions/comments in the forum...  [Read More]
Posted in: redslushie 1.1 released
 stubert
10-27-2004, 10:09 PM
#1
http://www.firetrill.com/forums/viewtopic.php?t=2652 if you want a linux server now, please post requests and any feedback on our forum...  [Read More]
Posted in: hey fewls
 stubert
10-26-2004, 1:27 PM
#1
redslushie 1.1 test released http://www.firetrill.com/forums/viewtopic.php?t=2652 credit goes to ensiform for this one. i just helped clean up his code...  [Read More]
Posted in: problem with eflags
 stubert
08-06-2004, 8:53 PM
#1
alright, i'm working on getting the awards system from q3 working again. (it's only ifdef'd out) the awards are capture- make a capture defend- defend the flag or your flag carrier assist- pick up a downed flag and return it or kill the enemy flag...  [Read More]
Posted in: strafe jumping in seige?
 stubert
08-01-2004, 1:59 PM
#1
do you guys have any idea why you can't strafe jump under any class is siege andhow this might be undone?...  [Read More]
Posted in: .menu help
 stubert
07-21-2004, 11:10 AM
#1
hey guys, i felt creative today so i put some work into red sushie (you may or may not have heard of it) i've got a question about the UI callvote section and the .menu scripts i've designed a voteable function called gameplay that can change the s...  [Read More]
Posted in: red slushie beta1 released
 stubert
01-07-2004, 10:33 AM
#1
http://www.pcgamemods.com/3737/ any questions? come to the refresh forums at www.firetrill.com thanks...  [Read More]
Posted in: hi
 stubert
01-04-2004, 5:11 PM
#1
my mod, red slushie (maybe you've heard of it) is nearing completion, so maybe theres some things i could contribute here and take back with me is there a cvs or ftp someplace? or a features list? heres the low down on red slushie http://www.fire...  [Read More]
Posted in: weapon switch times
 stubert
01-02-2004, 8:55 PM
#1
hey, i'm working on a ff guns mod and i want to make switch times more snappy... is there a value defined somewhere? cause i haven't found anything... or is it all in the animations? thanks -stu...  [Read More]
Posted in: modding questions
 stubert
10-02-2003, 11:57 PM
#1
Hi, i've started to plan a competition mod for JA just as some pre-reading material i'm looking for any real documentaion on the JK2 sdk. http://mywebpages.comcast.net/stubert311/moding.txt what i'm looking for exactly is information on how to b...  [Read More]
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