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Primesghost

Latest Posts

Page: 1 of 1
Posted in: Darth_Linux...
 Primesghost
09-09-2002, 10:41 PM
#1
Hey man, I know you have a lot of code work ahead of you, I have found a way to completely disable force powers within the MP game in the code so that it's no longer a part of the game. If you'd like I can share that code with you and you can use it...  [Read More]
Posted in: Any Update on the Wired Lamp SDK?
 Primesghost
09-04-2002, 10:59 PM
#3
Who's going to be coding for your mod?...  [Read More]
Posted in: Big Request Thread
 Primesghost
09-09-2002, 9:34 PM
#15
I would really love a model to match my Handle. Here are a few pictures of Optimus Prime: Picture 1 (http://www.seibertron.com/cartoon/tftm_dvd/dvd003/tftm_dvd0070.jpg) Picture 2 (http://www.seibertron.com/cartoon/tftm_dvd/dvd003/tftm_dvd0059.jpg) P...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
09-04-2002, 7:32 PM
#553
Originally posted by remark 666 awesome Sith, I wonder what's next, I think Jk2 has been scripted out :rolleyes: No way man, Quake 3 has been around for years and there are still people coming up with scripts that are useful for that. Keep in mind...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
09-01-2002, 9:53 PM
#538
Originally posted by Haemon ok this is supposed to take out people in sabre locks but when i do it its says something about at1 default set:default or something involving those words(sorry I can't be specific). Anyway could you guys look over it and...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-30-2002, 12:31 AM
#534
I'm working on my mod team's web site and want to add a script section. I can put quite a few of my own custom scripts, but I think a lot of the scripts posted in this forum would be very useful to a lot of people as well. So I am officially asking f...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-28-2002, 9:49 PM
#532
Originally posted by Hot Soup pathetic Sheesh, actually signed up for a username just to say one word....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-23-2002, 2:08 PM
#495
Use the spawning script I wrote a while back as a foundation to do it, just define all your scripts then write a simple one that says: set scroll1 "bind <key> vstr <scriptname>; echo <scriptname>; set scroll vstr scroll2"...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-21-2002, 12:46 AM
#465
Echo prints text to the console. If you were to say echo hello world, it would print "hello world" to the console. You know where it says blah blah was sabered by slah blah. That's where it would print....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-16-2002, 5:52 PM
#446
You made a good point about those lag scripts and how careless it would be for someone to post one here. But I gotta say, there's a huge distinction between what we do and people that do things like that. To be honest, I had never even considered som...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-15-2002, 8:35 PM
#441
Oh, and I've been beaten in a saber-lock in about 2 seconds, and I don't think my enemy was using a script. I was in light stance and he was in heavy when we locked, I never had a chance to switch stances....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-15-2002, 8:17 PM
#440
Cool, I'll have to look into that. Can't do it till Monday though, I'm leaving for QuakeCon in about 20 minutes....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-15-2002, 7:37 PM
#437
I got bored last night and decided to write an NPC spawning script for my saber practice. Thought I'd share it here with everyone. (This has only been tested in Single Player, but it's a script none the less) // Script Name: Enemy Spawner V 1.1 //...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-13-2002, 8:37 PM
#422
I don't think I agree with the idea that a script can make you a better player. For example: You're playing on a server against another player who is just spanking you. The two of you come at each other for a volley of attack and defend, you happen t...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-11-2002, 5:09 AM
#404
I noticed that a lot of people were asking about why they were losing saber locks so often. Has anyone else realized that your saber stance matters in a saber lock? I used to always use the light stance, then one time when I was practicing the strong...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-11-2002, 4:38 AM
#403
Looking at the bind list you posted above, I see a lot of binds to vstr's, but I don't see any creation of those vstr's or exec'ing of .cfg files. Are you doing this manually or exec'ing them all in another cfg? What I would really like to see is a...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Primesghost
08-10-2002, 6:06 AM
#400
Originally posted by JaraDaj Besides, arguing over the internet is like running in the special olympics. No matter who wins, you still look stupid. Ok, right off the bat, that's about the funniest thing I've heard all week. Mind if I use that? Ja...  [Read More]
Posted in: JK1 TC, would you like to help?
 Primesghost
09-23-2002, 9:46 PM
#250
I've already put those in the site update for tomorrow. I'll email Game the updates and they'll be online as soon as he gets them....  [Read More]
Posted in: JK1 TC, would you like to help?
 Primesghost
09-10-2002, 10:46 PM
#243
inbredyokel..... Man that is really funny :) Seriously, I laughed for like 5 minutes. Don't know why, just one of those times when something just strikes you as hilarious....  [Read More]
Posted in: JK1 TC, would you like to help?
 Primesghost
09-03-2002, 10:23 PM
#236
Right on man, thanks for all the help. Hey, if you're not too busy we would appreciate a "younger" kyle skin :)....  [Read More]
Posted in: JK1 TC, would you like to help?
 Primesghost
08-15-2002, 10:58 PM
#218
Hello. I just spoke to Reaper and, though I haven't met everyone on the team yet, I have signed on as a Coder. I will also be working on the Web site (I'm a Web developer by trade). I just wanted to let everyone know that I am excited about working...  [Read More]
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